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                                      <item>
                                        <title>Re: The Bevin Restoration</title>
                                        <link>http://mystonline.com/forums/viewtopic.php?p=370310#370310</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://mystonline.com/forums/profile.php?mode=viewprofile&amp;u=394'&gt;LAHI&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Tue Apr 19, 2011 4:29 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      &lt;img src=&quot;images/smiles/icon_biggrin.gif&quot; alt=&quot;Very Happy&quot; border=&quot;0&quot; /&gt; Stick around vid....we still need you. As janaba said, if you move on to other challenges, we will miss you &lt;img src=&quot;images/smiles/icon_exclaim.gif&quot; alt=&quot;Exclamation&quot; border=&quot;0&quot; /&gt;</description>
                                        <comments>http://mystonline.com/forums/viewtopic.php?p=370310#370310</comments>
                                        <author>LAHI</author>
                                        <pubDate>Tue Apr 19, 2011 4:29 pm</pubDate>
                                        <guid isPermaLink="true">http://mystonline.com/forums/viewtopic.php?p=370310#370310</guid>
                                      </item>
                                      <item>
                                        <title>Re: The Bevin Restoration</title>
                                        <link>http://mystonline.com/forums/viewtopic.php?p=370301#370301</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://mystonline.com/forums/profile.php?mode=viewprofile&amp;u=1291'&gt;Gondar&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Tue Apr 19, 2011 11:42 am&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      I kinda wish they hadn't done it as is, so it wouldn't be such a suspension of disbelief. ICly the simplest explanation is still that they're instances of bevin, hence the term &amp;quot;bevins&amp;quot; is correct. The reason is all the facts that come from them instancing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
What we need now is a way to fix that. How? Simple.. hoods randomize features on creation, right? If they have things or not.&lt;br /&gt;
&lt;br /&gt;
What do we do? We have a randomizer for the ki coordinates with an alteration schema, so it can be given a random spot about the edge of the lake,. Next, we have a half-dozen different islands and versions of the ae'gura mockup, as well as cavern features.. and we randomize which is given (truly expert would be to adjust it along with the coordinates to make true rotational features)&lt;br /&gt;
&lt;br /&gt;
The telescope would be harder, that I can't figure out. But randomizing the rest would give the impression of not being the exact same spot.. you'd link in, and the stalactites in the top aren't all the same, the overall features are the same mostly (they probably unified the design anyways) but maybe different room numbers, and the gaze of the lake is different, collect them all! That way would have a lot of faking done to make it seem different, but would have been a help and a nice touch.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shame, really. &lt;img src=&quot;images/smiles/icon_confused.gif&quot; alt=&quot;Confused&quot; border=&quot;0&quot; /&gt;</description>
                                        <comments>http://mystonline.com/forums/viewtopic.php?p=370301#370301</comments>
                                        <author>Gondar</author>
                                        <pubDate>Tue Apr 19, 2011 11:42 am</pubDate>
                                        <guid isPermaLink="true">http://mystonline.com/forums/viewtopic.php?p=370301#370301</guid>
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                                      <item>
                                        <title>Re: The Bevin Restoration</title>
                                        <link>http://mystonline.com/forums/viewtopic.php?p=370290#370290</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://mystonline.com/forums/profile.php?mode=viewprofile&amp;u=15481'&gt;cedward1&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Tue Apr 19, 2011 2:19 am&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      Yeah, well, I'm blaming you anway! &lt;img src=&quot;images/smiles/icon_twisted.gif&quot; alt=&quot;Twisted Evil&quot; border=&quot;0&quot; /&gt;</description>
                                        <comments>http://mystonline.com/forums/viewtopic.php?p=370290#370290</comments>
                                        <author>cedward1</author>
                                        <pubDate>Tue Apr 19, 2011 2:19 am</pubDate>
                                        <guid isPermaLink="true">http://mystonline.com/forums/viewtopic.php?p=370290#370290</guid>
                                      </item>
                                      <item>
                                        <title>Re: The Bevin Restoration</title>
                                        <link>http://mystonline.com/forums/viewtopic.php?p=370246#370246</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://mystonline.com/forums/profile.php?mode=viewprofile&amp;u=17227'&gt;rha3l&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Mon Apr 18, 2011 9:32 am&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      [quote=&amp;quot;cedward1&amp;quot;]&lt;p class=&quot;block-meta&quot;&gt;rha3l wrote:&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt; Neighborhoods are all in the public cavern, spread across the wall of the cavern. So when you go from Ae'gura to a hood, you don't go to another Age, you go to the same Age but different location.&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;
&lt;br /&gt;
what?  Quote error - I said no such thing!!!</description>
                                        <comments>http://mystonline.com/forums/viewtopic.php?p=370246#370246</comments>
                                        <author>rha3l</author>
                                        <pubDate>Mon Apr 18, 2011 9:32 am</pubDate>
                                        <guid isPermaLink="true">http://mystonline.com/forums/viewtopic.php?p=370246#370246</guid>
                                      </item>
                                      <item>
                                        <title>Re: The Bevin Restoration</title>
                                        <link>http://mystonline.com/forums/viewtopic.php?p=370219#370219</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://mystonline.com/forums/profile.php?mode=viewprofile&amp;u=1030'&gt;IanWatson&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Sun Apr 17, 2011 11:14 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      In character, there are hundreds of neighborhoods spread across the cavern wall. The three original neighborhoods that the DRC released to the public were Bevin, Seret, and Kirel. Bevin and Seret are nearly identical, except where Bevin has hand lamps, Seret has moth lamps (there may be other differences of which we're currently unaware). So while there are many Bevin- or Seret-style neighborhoods, there aren't &amp;quot;Bevins&amp;quot; or &amp;quot;Serets.&amp;quot; These original neighborhoods have been inaccessible for some time.&lt;br /&gt;
&lt;br /&gt;
To date, only one Kirel-style neighborhood has been released to explorers: Kirel itself, currently used for guild activities.&lt;br /&gt;
&lt;br /&gt;
Calling everything a &amp;quot;Bevin&amp;quot; is inaccurate, and diminishes the historical relevance of the original Bevin neighborhood.&lt;br /&gt;
&lt;br /&gt;
Out of character, neighborhoods are instanced, which is why KI coordinates and telescope views are all the same.</description>
                                        <comments>http://mystonline.com/forums/viewtopic.php?p=370219#370219</comments>
                                        <author>IanWatson</author>
                                        <pubDate>Sun Apr 17, 2011 11:14 pm</pubDate>
                                        <guid isPermaLink="true">http://mystonline.com/forums/viewtopic.php?p=370219#370219</guid>
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                                      <item>
                                        <title>Re: The Bevin Restoration</title>
                                        <link>http://mystonline.com/forums/viewtopic.php?p=370138#370138</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://mystonline.com/forums/profile.php?mode=viewprofile&amp;u=14705'&gt;dragossh&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Sat Apr 16, 2011 11:37 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      Darn, you got me! &lt;img src=&quot;images/smiles/icon_razz.gif&quot; alt=&quot;Razz&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;
&lt;br /&gt;
I'll go hug Eddie.</description>
                                        <comments>http://mystonline.com/forums/viewtopic.php?p=370138#370138</comments>
                                        <author>dragossh</author>
                                        <pubDate>Sat Apr 16, 2011 11:37 pm</pubDate>
                                        <guid isPermaLink="true">http://mystonline.com/forums/viewtopic.php?p=370138#370138</guid>
                                      </item>
                                      <item>
                                        <title>Re: The Bevin Restoration</title>
                                        <link>http://mystonline.com/forums/viewtopic.php?p=370135#370135</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://mystonline.com/forums/profile.php?mode=viewprofile&amp;u=6'&gt;Zardoz&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Sat Apr 16, 2011 11:03 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      &lt;p class=&quot;block-meta&quot;&gt;dragossh wrote:&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;But IC, the hoods are alongside the wall. Most of the equipment was already there since the time of the fall and I guess those Eddies did cost a fortune &lt;img src=&quot;images/smiles/icon_biggrin.gif&quot; alt=&quot;Very Happy&quot; border=&quot;0&quot; /&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;
I think you mean &amp;quot;beach balls,&amp;quot; as there is only one Eddie.&lt;br /&gt;
&lt;br /&gt;
 &lt;img src=&quot;images/smiles/icon_evil.gif&quot; alt=&quot;Evil or Very Mad&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;i&gt;vid!!  Don't go!! I need you for another crusade!!!!!&lt;/i&gt;</description>
                                        <comments>http://mystonline.com/forums/viewtopic.php?p=370135#370135</comments>
                                        <author>Zardoz</author>
                                        <pubDate>Sat Apr 16, 2011 11:03 pm</pubDate>
                                        <guid isPermaLink="true">http://mystonline.com/forums/viewtopic.php?p=370135#370135</guid>
                                      </item>
                                      <item>
                                        <title>Re: The Bevin Restoration</title>
                                        <link>http://mystonline.com/forums/viewtopic.php?p=370134#370134</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://mystonline.com/forums/profile.php?mode=viewprofile&amp;u=14705'&gt;dragossh&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Sat Apr 16, 2011 11:01 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      &lt;p class=&quot;block-meta&quot;&gt;cedward1 wrote:&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;Woah! So there are over 50,000 neighborhoods around the Cavern wall?! How big is this Cavern? And how can we all see the same thing through the telescopes? And where did the DRC get all the equipment (cones, lights, barrells, etc.) to put in all of them? I mean, it would take a fortune merely to supply beach balls to all of them. No wonder they can't find funding!&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;
You could argue that most hoods are empty, and so new hoods get those spaces. It's more of a technical problem: you either cap the number of hoods and have different locations for each of them, or you instance the Neighborhood age and pretend that the KI is broken and it always displays the same coordinates, that hoods get replaced and so on.&lt;br /&gt;
&lt;br /&gt;
But IC, the hoods are alongside the wall. Most of the equipment was already there since the time of the fall and I guess those Eddies did cost a fortune &lt;img src=&quot;images/smiles/icon_biggrin.gif&quot; alt=&quot;Very Happy&quot; border=&quot;0&quot; /&gt;&lt;br /&gt;
&lt;br /&gt;
EDIT: It seems that at some point Cyan wanted to have Bevin, Seret, Kirel, etc as the only hoods people could join. But then you get into another obstacle -- you need to cap the population limit and with new people signing up every day it's a bit hard.</description>
                                        <comments>http://mystonline.com/forums/viewtopic.php?p=370134#370134</comments>
                                        <author>dragossh</author>
                                        <pubDate>Sat Apr 16, 2011 11:01 pm</pubDate>
                                        <guid isPermaLink="true">http://mystonline.com/forums/viewtopic.php?p=370134#370134</guid>
                                      </item>
                                      <item>
                                        <title>Re: The Bevin Restoration</title>
                                        <link>http://mystonline.com/forums/viewtopic.php?p=370133#370133</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://mystonline.com/forums/profile.php?mode=viewprofile&amp;u=712'&gt;sideshow118&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Sat Apr 16, 2011 10:27 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      Well Vid, if you feel like it's time for you to move on, so be it. Seems like an odd time to depart, what with all the recent excitment, but I respect your choice. The drifting away of you and other longtime players kinda has the same sad wistfullness as when the Elves set sail for Valinor at the end of Lord of the Rings. The Age of Open Source has truly begun. But as an old guard myself, I'll stick around and see how things turn out. Good sailing, friend. You will be missed.</description>
                                        <comments>http://mystonline.com/forums/viewtopic.php?p=370133#370133</comments>
                                        <author>sideshow118</author>
                                        <pubDate>Sat Apr 16, 2011 10:27 pm</pubDate>
                                        <guid isPermaLink="true">http://mystonline.com/forums/viewtopic.php?p=370133#370133</guid>
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                                      <item>
                                        <title>Re: The Bevin Restoration</title>
                                        <link>http://mystonline.com/forums/viewtopic.php?p=370132#370132</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://mystonline.com/forums/profile.php?mode=viewprofile&amp;u=7315'&gt;johnsojc&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Sat Apr 16, 2011 10:02 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      It's a shame that the KI malfunctions in every hood. For some reason, it always displays the exact same KI coordinates no matter which neighborhood you are in. &lt;img src=&quot;images/smiles/icon_wink.gif&quot; alt=&quot;Wink&quot; border=&quot;0&quot; /&gt;</description>
                                        <comments>http://mystonline.com/forums/viewtopic.php?p=370132#370132</comments>
                                        <author>johnsojc</author>
                                        <pubDate>Sat Apr 16, 2011 10:02 pm</pubDate>
                                        <guid isPermaLink="true">http://mystonline.com/forums/viewtopic.php?p=370132#370132</guid>
                                      </item>
                                      <item>
                                        <title>Re: The Bevin Restoration</title>
                                        <link>http://mystonline.com/forums/viewtopic.php?p=370131#370131</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://mystonline.com/forums/profile.php?mode=viewprofile&amp;u=15481'&gt;cedward1&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Sat Apr 16, 2011 9:44 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      &lt;p class=&quot;block-meta&quot;&gt;rha3l wrote:&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt; Neighborhoods are all in the public cavern, spread across the wall of the cavern. So when you go from Ae'gura to a hood, you don't go to another Age, you go to the same Age but different location.&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;
&lt;br /&gt;
Woah! So there are over 50,000 neighborhoods around the Cavern wall?! How big is this Cavern? And how can we all see the same thing through the telescopes? And where did the DRC get all the equipment (cones, lights, barrells, etc.) to put in all of them? I mean, it would take a fortune merely to supply beach balls to all of them. No wonder they can't find funding!</description>
                                        <comments>http://mystonline.com/forums/viewtopic.php?p=370131#370131</comments>
                                        <author>cedward1</author>
                                        <pubDate>Sat Apr 16, 2011 9:44 pm</pubDate>
                                        <guid isPermaLink="true">http://mystonline.com/forums/viewtopic.php?p=370131#370131</guid>
                                      </item>
                                      <item>
                                        <title>Re: The Bevin Restoration</title>
                                        <link>http://mystonline.com/forums/viewtopic.php?p=370124#370124</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://mystonline.com/forums/profile.php?mode=viewprofile&amp;u=23'&gt;Whilyam&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Sat Apr 16, 2011 6:41 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      As canon God, I declare Esher to be Yeesha's grandson!&lt;br /&gt;
&lt;br /&gt;
Thank you, welcome back, vid.</description>
                                        <comments>http://mystonline.com/forums/viewtopic.php?p=370124#370124</comments>
                                        <author>Whilyam</author>
                                        <pubDate>Sat Apr 16, 2011 6:41 pm</pubDate>
                                        <guid isPermaLink="true">http://mystonline.com/forums/viewtopic.php?p=370124#370124</guid>
                                      </item>
                                      <item>
                                        <title>Re: The Bevin Restoration</title>
                                        <link>http://mystonline.com/forums/viewtopic.php?p=370122#370122</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://mystonline.com/forums/profile.php?mode=viewprofile&amp;u=17227'&gt;rha3l&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Sat Apr 16, 2011 6:22 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      &lt;img src=&quot;images/smiles/icon_confused.gif&quot; alt=&quot;Confused&quot; border=&quot;0&quot; /&gt;</description>
                                        <comments>http://mystonline.com/forums/viewtopic.php?p=370122#370122</comments>
                                        <author>rha3l</author>
                                        <pubDate>Sat Apr 16, 2011 6:22 pm</pubDate>
                                        <guid isPermaLink="true">http://mystonline.com/forums/viewtopic.php?p=370122#370122</guid>
                                      </item>
                                      <item>
                                        <title>Re: The Bevin Restoration</title>
                                        <link>http://mystonline.com/forums/viewtopic.php?p=370118#370118</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://mystonline.com/forums/profile.php?mode=viewprofile&amp;u=14705'&gt;dragossh&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Sat Apr 16, 2011 5:31 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      &lt;p class=&quot;block-meta&quot;&gt;rha3l wrote:&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;I actually don't get what all this Bevin name fuss is about - perhaps I'm too new.  To me that age has always been called Bevin &amp;amp; they're lots of different instances of bevin, different neighbourhoods - but apparently that's wrong?  &lt;img src=&quot;images/smiles/icon_confused.gif&quot; alt=&quot;Confused&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;
anyway...&lt;br /&gt;
!!! you mean you're not gonna join the fight to the death for the return of the missing sparklie?! lol&lt;/p&gt;&lt;/blockquote&gt;&lt;br /&gt;
That's what the fuss is about. New people get the idea that Bevin is instanced. It's not. Neighborhoods are all in the public cavern, spread across the wall of the cavern. So when you go from Ae'gura to a hood, you don't go to another Age, you go to the same Age but different location.</description>
                                        <comments>http://mystonline.com/forums/viewtopic.php?p=370118#370118</comments>
                                        <author>dragossh</author>
                                        <pubDate>Sat Apr 16, 2011 5:31 pm</pubDate>
                                        <guid isPermaLink="true">http://mystonline.com/forums/viewtopic.php?p=370118#370118</guid>
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                                      <item>
                                        <title>Re: The Bevin Restoration</title>
                                        <link>http://mystonline.com/forums/viewtopic.php?p=370117#370117</link>
                                        <description>&lt;br /&gt;
                                      Author: &lt;a href='http://mystonline.com/forums/profile.php?mode=viewprofile&amp;u=1132'&gt;janaba1&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;
                                      Posted: Sat Apr 16, 2011 5:24 pm&lt;br /&gt;&lt;br /&gt;
                                      &lt;br /&gt;&lt;br /&gt;
                                      Hey, viddy!!! What are you doing to us now???!!!??? ... Now, that we thought you'd be one&lt;br /&gt;
of the happiest D'ni descendents already considering and pondering the next objections to&lt;br /&gt;
bring about and to challenge the Makers (Cyan Worlds) and the whole restoration process &lt;br /&gt;
and all involved even more ...  &lt;img src=&quot;images/smiles/icon_razz.gif&quot; alt=&quot;Razz&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;
&lt;br /&gt;
Dearest vid, I can only say, we have to thank you as well for everything you've done for the&lt;br /&gt;
restoration and comprehension of the D'niverse... All your contributions to those projects and &lt;br /&gt;
to all of us as of learning, reflecting and translating into canon/D'ni sense etc. and above all&lt;br /&gt;
your contributions as a wonderful, gentle and smart fellow explorer and friend are immeasurable...&lt;br /&gt;
&lt;br /&gt;
If we had a memorial for famous and legendary explorers and restoration engineers your name&lt;br /&gt;
would be written on it ... And you really and tangibly leave a legacy behind besides sole memories...&lt;br /&gt;
Just think of the legendary Spoken Word Night, the awesome 'RECAP: The Restoration So Far',&lt;br /&gt;
the restoration of the value of the original 'Bevin' of course etc.etc...&lt;br /&gt;
&lt;br /&gt;
We at 'The Great Tree' are already thinking about establishing a new neighborhood and giving up &lt;br /&gt;
the old one for 'Bevin's' and victory's sake btw...   &lt;img src=&quot;images/smiles/icon_cool.gif&quot; alt=&quot;Cool&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;
&lt;br /&gt;
&lt;p class=&quot;block-meta&quot;&gt;vidkid7 wrote:&lt;/p&gt;&lt;blockquote&gt;&lt;p&gt;However... to all of you open source people... if someone screws up history again, I hope you're &lt;br /&gt;
prepared for me to be breathing down your neck for years.&lt;br /&gt;
&lt;/p&gt;&lt;/blockquote&gt; &lt;br /&gt;
Hey! Any open source people ready to screw up history a bit for keeping him in our midst?...  &lt;img src=&quot;images/smiles/icon_smile.gif&quot; alt=&quot;Smile&quot; border=&quot;0&quot; /&gt; &lt;br /&gt;
&lt;br /&gt;
Vid, whatever your projects now, whatever your further intentions and ideas, I'm wishing you the best &lt;br /&gt;
of luck and everything you might ever wish and need for yourself or might be dreaming of ... Shorah ...  &lt;img src=&quot;images/smiles/icon_biggrin.gif&quot; alt=&quot;Very Happy&quot; border=&quot;0&quot; /&gt;</description>
                                        <comments>http://mystonline.com/forums/viewtopic.php?p=370117#370117</comments>
                                        <author>janaba1</author>
                                        <pubDate>Sat Apr 16, 2011 5:24 pm</pubDate>
                                        <guid isPermaLink="true">http://mystonline.com/forums/viewtopic.php?p=370117#370117</guid>
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