Quote:
Visitors will only be able to visit public neighborhoods, a few parts of the city, and part of one Age at launch.
I think this is both a clever strategy and a lovely gesture on the part of Cyan/Gametap.
From a marketing perspective, this is quite different from most MMORPG's offering limited trials that only allow the briefest "taste" of the game after which access is prevented. The Cyan/Gametap strategy offers new players a sustained experience that allows for time to make friends and develop community - one of the most significant joys of the game and one of the best incentives for anyone to decide to commit to subscribing.
Secondly, the strategy quite compassionately takes into account the fact that many Uru players are on a limited budget and may not be able to immediately afford the cost of ongoing subscription. Quite a few long-time devotees have expressed this concern. The "free zone" concept means that community ties need not be lost because someone may not be in a postition to subscribe immediately. You will have access to all the initial areas where the community congregates - the public hoods, parts of the city and parts of one age.
I am assuming too that, if you subcribe and then are unable to continue subscription, the free zone will continue to be available to you. This means that no-one need drop off the radar during difficult times - times when we may possibly need each other most.
I know that such deeper social concerns are not the purview of a business venture such as this one, and that is what makes the notion of a sustained free zone such a thing of beauty and a manifestation of what makes Cyan such a rare bird in the first place.
nerf.
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