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Just curious as to when the Mac version of URU Live/Gametap would be showing up. I've been running it on my Windows XP partition via Boot Camp on a 17" Core2 Duo MacBook Pro but it will frequently lock up and reboot my computer! Now I'm not here to start a discussion about which computer is superior *cough* MAC *cough* but I wanted to give the MAC Myst community an avenue to sound off about Uru Live coming to Mac!
Just give us a time frame that's all we ask!
I'm kinda surprised you've been having stability problems with bootcamp. I've been playing Uru on my iMac C2D with no trouble whatsoever. Methinks you have something other than GameTap on that partition...
I installed BootCamp just to play Uru, and it will be removed as soon as Uru is available for OS X, even if it is a bit slower (quite likely). Parallels works quite well for everything except gaming. Also, my copy of XP was only willing to activate under Parallels, even though Parallels is running it through BootCamp.
I do have to wonder how much of the code in Uru is Windows-specific. So far, all I know of is the physics engine (PhysX), though it does support the Xbox360 and PS3 and Wii. Ageia really should release a Mac OS X SDK. Are the graphics done with DirectX or OpenGL?