Maratanos wrote:
Whoa, whoa, whoa... That's a no-fly there...
Well first off, that isn't the point I was trying to make. It was in reference to my previous post; when I say "we" should do this, I am saying that "a group of likeminded players" should do this. I am, however, perfectly willing to discuss this other thing, which is the larger and separate issue of freedom in the Cavern. It is relevant to this post and, I will concede, indirectly related to what I was saying earlier.
I believe that we should be allowed to do anything we want to within a fairly basic Code of Conduct. Obviously there can be no sexual harassment or other forms of harassment, no real life death threats, and all the standard MMO policy.
Beyond that there is the issue of an IC 'Code of Conduct' which cannot be forced by Cyan but which should generally be agreed upon by anyone who wishes to engage in a given IC situation.
For this I again advocate a set of regulations that promotes freedom. You can't kill other Explorers, and you can't assume (your character can, but his assumption would be incorrect) that something happened that didn't happen. You can SAY something happened that didn't happen; that is, you are allowed to lie to achieve any goal you like.
EDIT: The part about "assuming something happened that didn't happen" is very flexible for the 'private' sorts of RP that don't include the whole Cavern. I make this point only on the most basic, unspecialized level (the level at which DRC characters operate).
I will now address your examples.
Quote:
Say I happened to come across to a link to an unreleased, incomplete, and potentially instable age, and chose to hand it out to anyone and everyone? Is that OK?
If the Age is not available via bug/exploit (I believe it is perfectly legitimate for Cyan to decide how they want to deal with bugs; this is an OOC Code of Conduct issue), you should be allowed to show it to anyone you want. We know that the game itself will not kill a character who visits it, and if it results in a character's IC death, that comes down to the rules of the Rolepaly you're doing; my personal preference is that anyone who IC dies should know beforehand and consent to IC dying.
Quote:
Say I chose to, and succeeded in, convincing EVERYONE in the cavern that Kodama killed Sutherland? Is that OK?
Yes. This I think is the most interesting example you have provided, and it best exposes my disagreement with many other Explorers. I think that you should be allowed to act
for good or ill within the game Code of Conduct; I think that the most generic 'In Cavern' roleplaying guidelines should permit this as well.
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Guild of Outcasts
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Last edited by Kolian on Sun Mar 11, 2007 1:29 am; edited 1 time in total