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Ladon

Joined: 04 Apr 2007

Posts: 76

Location: Canberra, Australia

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Post Posted: Fri Apr 27, 2007 9:33 am — Post subject: Age Concept

I've been working on a game pitch, and I realised that there was a piece of it that could be used separately as an age. I worked on it a little bit, expanded it, and this is the unfinished result. Hopefully in the next few days I'll get a chance to finish it off.

And yes, I put this much detail and obsession into pretty much every project I work on, big or small.

I haven't even started on the design of the Great Tree yet, because in the original pitch it's part of a Sim-Earth style mini-game, so it has a planet wrapped inside the branches and a bunch of moons orbiting the tree. This won't have any of that, so it's going to need a redesign for this concept. For now, just imagine a massive and beautiful version of this bonzai tree, with white and purple leaves.

Click Me!

I've taken out some shadows right now, so I don't get distracted by putting more in (for example: the outer wall of the labyrinth). In the final version, the entire concept will be given much more depth with shadows, and the blueprint background will be covered in water.


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Ladon Typhona, Photographer and Explorer.

Sosiqui

Joined: 12 May 2006

Posts: 783

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Post Posted: Fri Apr 27, 2007 4:12 pm — Post subject:

Wow, that looks really pretty. And nefarious.


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Jennifer_P

Joined: 13 Mar 2007

Posts: 375

Location: Alaska

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Post Posted: Tue May 01, 2007 3:36 pm — Post subject:

Ooh... Looks mean! And like fun to solve... Cool

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