I personaly have no problem with Cyan making monthly membership on UruLive a pre-requirement of access to the private shards.
It is their code.
They have however made it clear that they wish to try and use fan ceated ages. That brings with it a requirement for some secure location to develop these ages if only to make the supprise of release aof real value.
At the moment the logical space for that development is the private shards. My concern at the moment lies in the potential creative tallent currently twiddling its thumbs waiting for Live to go to beta test.
I conceede that in the future the Uru game engine will change, but the 2D, 3D models and all that goes with that side of development will not suffer becuse a designer learned his skills working with an older engine.
The core programing skills currently Python would still be based in a learnable language.
If Cyan want fan based content no matter where Uru Live leads there will allways be people trying to do their own little tweeks and mods. I can only see it being better for Cyan if this is happening in an open and controlled way.
Back to my first point surely linkng access to a current live membership would aleviate the worry that the private shards would be removing income from the core live game. This would also provide a platform for those still on dialup.
If anyone wishes to repeat that old chestnut that old stuff is past and should die just look at the list of programs available on game tap.
I believe one of them Asteroids was the worlds first video (computer) game so they should stick that in the archive for future reference.
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