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Maurus

Joined: 24 Oct 2006

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Post Posted: Sun Jul 13, 2008 7:24 pm — Post subject: Since it's being rereleased anyway...

All of us had our little things we liked to pick about regarding Uru, if maybe only in half-seriousness.
Here's a list of little things that always bothered me (but I could still live without):
[warning: possible spoilers]

-Gahreesen Wall
-Change "Bevin" back to "neighborhood."
--Also, possibly establish "Bevin" and "Seret" as self-contained neighborhoods like Kirel is, possibly giving them an individual purpose: remember, Bevin currently has a distinguishing broken Ayoheek table.
-It would be nice if the Myst Book in K'veer was on the table instead of on the pedestal blocking ol' Ri'Neref's head. At least move it, then- maybe put the pedestal in the archway behind Atrus' desk.
-Myst Island. We have access to the library, but the island itself is so cool, especially in Myst V. It's strange, because we have access to Myst V's K'veer but not Myst V's Myst island.

-This one isn't really part of my list, and is just wishful thinking, so bear with me- I've always had this vision of what I wish Myst Island could be like in Uru. It's decrepit, just like in Myst V, but different. It's not raining, and instead of a gloomy cloudy night, a whitish cloudy day, sort of what the sky looks like in the original Myst. Everything else, the state of the buildings, the grass, the trees, is the same. The music currently used for the Library serves as background music all the while, giving you the sense of a version of Myst Island that is neither cheery nor dismal, but very very introspective.

Now I realize the points I made here are borderline between reasonable and totally not reasonable, which is cool enough, I think. Feel free to add semi-reasonable ideas to this list. Smile


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Tweek

Joined: 09 May 2006

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Post Posted: Sun Jul 13, 2008 8:17 pm — Post subject: Re: Since it's being rereleased anyway...

Maurus wrote:

-Change "Bevin" back to "neighborhood."



Yes please.

I like the Bevin and Seret ideas too.


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Jevasi

Joined: 09 May 2006

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Post Posted: Sun Jul 13, 2008 8:32 pm — Post subject:

I'm all for bringing neighborhood back. I agree with Tweek on the Bevin and Seret Idea.


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JWPlatt

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Post Posted: Sun Jul 13, 2008 9:02 pm — Post subject: Re: Since it's being rereleased anyway...

Tweek wrote:

Maurus wrote:

-Change "Bevin" back to "neighborhood."



Yes please.

I like the Bevin and Seret ideas too.


Count me in on this one, and the rest.


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Calam

Joined: 11 May 2006

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Post Posted: Sun Jul 13, 2008 10:32 pm — Post subject: Re: Since it's being rereleased anyway...

JWPlatt wrote:

Tweek wrote:

Maurus wrote:

-Change "Bevin" back to "neighborhood."



Yes please.

I like the Bevin and Seret ideas too.


Count me in on this one, and the rest.



I agree with the Bevin and Seret thing. I want more clarity in that area of the Nexus... maybe make a "neighborhood" button, with a sub-button labeled "district", and from there you can select Seret, Bevin, or Kirel. This makes it clearer that the neighborhoods aren't instances but are just cookie-cutter suburbs in a district.


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Whilyam

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Post Posted: Sun Jul 13, 2008 10:33 pm — Post subject:

Agreed about Bevin and Seret. I'd like to see those released as global ages like Kirel was.


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Post Posted: Wed Jul 16, 2008 5:11 am — Post subject:

But.. the namechange was intentional, and all the signs meant they ARE instances.

But it's not like we're strangers to a little retcon. Go for it. It'll be our first chance to sway the universe our own way! Very Happy



And as for Myst.. I agree. Trick though is how much of it works. I mean, are the Places of Protection still accessable? I can imagine a relto page in each.. but of course it raises the question then of if it's public, private, or hood instanced. Me, I'd like hood and public offhand.. cause running with others on Myst Island is a long held dream of mine. That and being able to ride the tree elevator to the top, shout "GERONIMO!!!" and leap from above, hitting Relto before I hit the ground. And startling the heck out of everyone watching Laughing


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Rudolfson

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Post Posted: Wed Jul 16, 2008 8:50 am — Post subject:

Explain to a late arriver to Mystonline that never played CC, what the story is with Bevins/Neighborhoods and Bevin the one you want to make public like Kirel. Please.


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Wafna

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Post Posted: Wed Jul 16, 2008 11:21 am — Post subject:

Rudolfson wrote:

Explain to a late arriver to Mystonline that never played CC, what the story is with Bevins/Neighborhoods and Bevin the one you want to make public like Kirel. Please.



In the original prologue version of Uru and in the offline Uru versions, the neighborhoods in general were called neighborhoods, and Bevin and Kirel were the proper names of two individual neighborhoods. In MOUL, Bevin was used for all neighborhoods in general. So prologue would have had "(DRC 1) Neighborhood", but MOUL would have had "(DRC 1) Bevin".

Edit: There is thread discussing it here:http://www.mystonline.com/forums/viewtopic.php?p=177395&highlight=&sid=02b8b764064cbd9774712b2a7839f1d2


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Post Posted: Thu Jul 17, 2008 3:05 am — Post subject: Re: Since it's being rereleased anyway...

Maurus wrote:

-Myst Island. We have access to the library, but the island itself is so cool, especially in Myst V. It's strange, because we have access to Myst V's K'veer but not Myst V's Myst island.


Oooh continuity... Hurts your brain, it does. Let me try to explain the issue:

Dryhad Productions Presents:
The Convoluted State of Canon in the Myst Franchise

For various reasons which we won't go in to, there are multiple layers of canon in this franchise. I won't go into all of them, and quite frankly it can be a little difficult to tell where one ends and another begins, but we'll start with the Uru layer.

In Uru canon, Uru is real and the restoration of D'ni is actually happening. Or was, anyway. For some reason the technology to write changes in the fabric of reality doesn't appeal to investors. Go figure. Anyways, in this layer, outside sources of information such as the Myst games and books record real events but are not real themselves. They're just games or books based on true stories, and conflicts with Uru's canon is simply "artistic license". One brand of artistic license is changes for technical reasons; it was simply not reasonable to convert all of some ages into game form. This is the case with Myst Island, in the Uru canon it's much larger than it is in the Myst layer. Unfortunately, the technical limitations still exist and they can't make an "accurate" Myst Island.

As far as Myst V goes, that's a different layer again. How exactly it relates to the canon of the earlier Myst series is not quite clear, as it takes place in the time of Uru involving the general storyline of Uru, and the player character is not the same person. I still question the canonicity of Myst V being a game in the Uru layer, considering who the player character has since been revealed to be. Nevertheless, it can generally be concluded that as all endings featuring Myst are "bad" (and more importantly, not the course of events according to Uru's canon), the Myst Island we see in the game is pure speculation and conjecture.

So that's why Myst Island is a real problem for Uru.


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Garamoth

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Post Posted: Thu Jul 17, 2008 5:41 pm — Post subject: Re: Since it's being rereleased anyway...

Maurus wrote:

-Change "Bevin" back to "neighborhood."



I never liked that idea... Bevin feels just right to me, it's a "Kleenex" word. Besides, neighborhood takes too long to type and 'hood sounds a little too rapper for me. 'nuff said Wink


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Ian Atrus

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Post Posted: Thu Jul 17, 2008 10:18 pm — Post subject: Re: Since it's being rereleased anyway...

Garamoth wrote:

'hood sounds a little too rapper for me. 'nuff said Wink



I think there's a pun in there, somewhere.


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Gondar

Joined: 12 Aug 2006

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Post Posted: Thu Jul 17, 2008 11:27 pm — Post subject:

Calling them hoods makes us sound like gangsters.. and they just run around and shoot things and be generally unsafe.

Very Happy


Sorry. I still think "bevin" IS the appropriate term. Sorry, but evidence suggests it is, despite any in the past. This fits with the whole thing remarked by RAWA about allowing people to pinpoint you to a specific spot in the cavern. The hoods can be, even ignorin the GZ. And it's the same exact spot (now if this is technological limitations, ok, but then why rename them?)

As for Myst.. I'd be satisfied with an age "like" Myst. As in it looks like the Myst in the games but can't be the real myst, just some close instance. Heck, if it wasn't 150% against our FCA age liscences and against my ability, I'd make one myself for us to be in, with working stuffs.


Really. Even a port from Myst 5 with rain removed might be acceptable..


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Erik

Joined: 06 Oct 2006

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Post Posted: Fri Jul 18, 2008 9:25 am — Post subject:

I'm all for the changes regarding the 'hoods. Gondar, at one time the DRC noted at their website that they restored 200 'hoods. How can that be if they were all instances? Also, the DRC didn't know anything about instancing and Yeesha magic before, so during Prologue the 'hoods were all different 'hoods, not instances IMO.


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Ian Atrus

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Post Posted: Fri Jul 18, 2008 12:16 pm — Post subject:

All this could easily be solved by Cyan. They could say that they were different 'hoods in 2003 and instances in MOUL, they can say they always were different 'hoods, they can say the DRC made a wrong translation and Bevin is not a name but the actual D'ni word for Neighborhood...

...or they could just not say anything and keep us arguing. That's more like them. Razz


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