Nalates
Joined: 11 May 2006
Posts: 1673
Location: California
The 3DMax vs Blender and PyPRP are tech enough I'll just have to hope somethng I can learn comes down.
Linar paths and choke points, puzzles, rewards... interesting!
One thing I am seeing in SL is the wide variety of 'regions' (sorta their ages) and how people react to them. The Uru group built Mayan Myst. New arrivals from the Uru community love solving the maze. Solutions allow you to advance through the maze. A very linear path. Multiple paths are found inside which can be solved in any order. Sort of like moving through the Uru desert crevasse then being able to go to any of several ages. I love the place and recommend joining SL just to go see it.
Once solved not many return, my impression. There is not much inside the areas that holds ones attention or is fun to return to. Once you have the rewards... why go back?
There are other regions that are fascinating. One of the Sci-Fi roll playing areas (be warned it is an adult BDSM RP area - which actually has way less to do with BDSM and sex than one would suspect and more just good RP) Necronom VI has been built by a modeler that uses light in just incredible ways. Parts of the region are gorgeous (and bizarre - appearently alien life forms desires are... unique) with amazing use of transparent textures. Beyond looks the area changes as it is added to. Plus the physical paths through the area are not linear. Multiple pathways exist to every location. Just finding them is a puzzle and experience in itself. This gives RP'ers escape routes (combat here is not what I imagined it to be nor what I consider combat from FSP games) But there is a set of missions that are puzzles built into the area. One can play those or stick to role play. More versatile. The whole area has more reasons to return to various locations. This is a multi-use region rich in things to find with new things occasionally popping up.
Some of the puzzles, such as the AI (that is ai not AL - a floating robot that talks) are great RP'er or solo puzzles.
The result is the number of people returning and staying in the region is higher than the Mayan Myst maze.
Another area is Dune (adult but not all that sexually themed)... I'm new to that area but compared to Uru and Necronom VI, it is barren (I know the world is supposed to be but not the city) and not much fun to explore. No rewards. I find the place usually deserted. However, the group does events in the role play much as Cyan did episodes. The difference in traffic and holding power is obvious.
The City of Los Angeles (CoLA - also adult with a theme too complex to explain here) is a region I'm also new in. This mix has multiple factions (gangs, vampires, aliens... I dunno all yet... and a higher level of combat) and draws larger crowds than the others. I'm unsure why at this point. Combat here is very resticted as it seems to be in most RP areas...
One of the nice things about SL is one can talk to the builders and ask about why they did things as they did.
The Age & Country Hotel and Market is another region built by members of the larger Myst community. (not sexually themed, adult place, Myst RP, open to all OOC types too) I have a little shop there tracking stats and 60 to 90 people a day wonder through the area. This interest is created in large part by a Treasure Hunt the region participates in. Twice a month there are new rewards to find hidden somewhere in a limited area of the region.
Seeing how others are using these areas and seeing what people like is changing my ideas on how story, choke points and puzzles can be used. Plus I’m learning the level of detailing that people seem to like. More ability to interact with one's surrounding in game seems important. People seem to like it.
Deciding on whether an age or part of it is to be a puzzle or a hangout like the Bevin's with things to do seems to make a big difference in how popular areas become. Who would have ever thoguth WhiteRose's roof would be such a popular place dance?
Linar paths and choke points, puzzles, rewards... interesting!
One thing I am seeing in SL is the wide variety of 'regions' (sorta their ages) and how people react to them. The Uru group built Mayan Myst. New arrivals from the Uru community love solving the maze. Solutions allow you to advance through the maze. A very linear path. Multiple paths are found inside which can be solved in any order. Sort of like moving through the Uru desert crevasse then being able to go to any of several ages. I love the place and recommend joining SL just to go see it.
Once solved not many return, my impression. There is not much inside the areas that holds ones attention or is fun to return to. Once you have the rewards... why go back?
There are other regions that are fascinating. One of the Sci-Fi roll playing areas (be warned it is an adult BDSM RP area - which actually has way less to do with BDSM and sex than one would suspect and more just good RP) Necronom VI has been built by a modeler that uses light in just incredible ways. Parts of the region are gorgeous (and bizarre - appearently alien life forms desires are... unique) with amazing use of transparent textures. Beyond looks the area changes as it is added to. Plus the physical paths through the area are not linear. Multiple pathways exist to every location. Just finding them is a puzzle and experience in itself. This gives RP'ers escape routes (combat here is not what I imagined it to be nor what I consider combat from FSP games) But there is a set of missions that are puzzles built into the area. One can play those or stick to role play. More versatile. The whole area has more reasons to return to various locations. This is a multi-use region rich in things to find with new things occasionally popping up.
Some of the puzzles, such as the AI (that is ai not AL - a floating robot that talks) are great RP'er or solo puzzles.
The result is the number of people returning and staying in the region is higher than the Mayan Myst maze.
Another area is Dune (adult but not all that sexually themed)... I'm new to that area but compared to Uru and Necronom VI, it is barren (I know the world is supposed to be but not the city) and not much fun to explore. No rewards. I find the place usually deserted. However, the group does events in the role play much as Cyan did episodes. The difference in traffic and holding power is obvious.
The City of Los Angeles (CoLA - also adult with a theme too complex to explain here) is a region I'm also new in. This mix has multiple factions (gangs, vampires, aliens... I dunno all yet... and a higher level of combat) and draws larger crowds than the others. I'm unsure why at this point. Combat here is very resticted as it seems to be in most RP areas...
One of the nice things about SL is one can talk to the builders and ask about why they did things as they did.
The Age & Country Hotel and Market is another region built by members of the larger Myst community. (not sexually themed, adult place, Myst RP, open to all OOC types too) I have a little shop there tracking stats and 60 to 90 people a day wonder through the area. This interest is created in large part by a Treasure Hunt the region participates in. Twice a month there are new rewards to find hidden somewhere in a limited area of the region.
Seeing how others are using these areas and seeing what people like is changing my ideas on how story, choke points and puzzles can be used. Plus I’m learning the level of detailing that people seem to like. More ability to interact with one's surrounding in game seems important. People seem to like it.
Deciding on whether an age or part of it is to be a puzzle or a hangout like the Bevin's with things to do seems to make a big difference in how popular areas become. Who would have ever thoguth WhiteRose's roof would be such a popular place dance?
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Nalates - GoC - 418 - MOULagain: Nal KI#00 083 543, Nalates 111451 - Second Life: Nalates Urriah
Guild of Cartographers 

