Jane
Joined: 09 May 2006
Posts: 305
Jane
Joined: 09 May 2006
Posts: 305
Robert The Rebuilder
Joined: 09 May 2006
Posts: 702
Location: Virginia, US
Mystdee wrote:
Wired has an brief article now too
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http://www.wired.com/gamelife/2009/05/700mb-myst-hits-iphone/
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Can we rebuild it? Yes, we can - here's how.
Myst Movie coming soon!
KI #: 1299
Mystdee
Uru Live Moderator
Joined: 09 May 2006
Posts: 2570
Location: Garland, TX - KI # 2281 Moula
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Leviathan019
Joined: 21 Apr 2009
Posts: 58
Koetsu wrote:
Here's how I did that puzzle:
It's actually easy enough that you don't need to remember the Mechanical noises at all. The first two rooms only have one other direction to go than the one you came from, so you can match the noises to those directions, leaving you with two. Once you have those, the next few rooms (two directions each) use different noises, so you can reason out the directions you've already gone, which gives you the noise for all directions by room 5. After that, it's just a matter of following the noises until the puzzle's over.
Cubkyle
Joined: 08 Nov 2006
Posts: 344
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Bryehn
Joined: 09 May 2009
Posts: 2
Jane wrote:
Tutelary wrote:
I don't know if this is a bug or my being rubbish at solving the puzzle, but I'm having a problem in the underground rail car thing in Selenic. This puzzle was the one that had me stumped the longest the first time I played, and it's giving me even more trouble now. It's one of the very few puzzles in all the Myst games that I don't remember the solution for, and I want to solve it if I can, but I'm becoming increasingly certain that it's impossible for me to do so, and must be a bug.
This is happening: I'm in the car, and simply don't have anywhere I can go. I've mapped out my possible choices, and as you can see, there aren't many.
http://bayimg.com/hapBiaAbI
If you know how to solve the puzzle, that should make sense. Unless I'm getting it totally wrong. I'm positive that the map is correct. So my question to those of you who know the solution to this maze is, am I missing some vital element of solving the puzzle, or is it broken?
Hi Tutelary,
I just did the mazerunner puzzle in Selenitic this afternoon, & it worked fine for me--I'm pretty sure it's not buggy. I think you can probably solve it by making diagrams as you're doing (I remember trying to make very elaborate maps when I first tackled it in the original version), but there is also another way. Hint:
Have you been to the Mechanical Age yet? There's something there that you might find very helpful in figuring out how the mazerunner works.
Let us know if you want a stronger hint than this. Good luck!
Erik
Joined: 06 Oct 2006
Posts: 1971
Location: The Netherlands
Bryehn wrote:
Also, sorry if I sound arrogant. I read over my post and I see that I could have said things in a better tone. However, it does get the point across. It's just a little frustrating because I really was on a roll with this game until these glitches happened.
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Mystdee
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Cubkyle
Joined: 08 Nov 2006
Posts: 344
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Mystdee
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Location: Garland, TX - KI # 2281 Moula
Cubkyle wrote:
Such an interesting bug. What seems to have happened exactly? An exit route was left out?
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Leviathan019
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Mystdee
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Location: Garland, TX - KI # 2281 Moula
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matthornb
Joined: 10 Mar 2008
Posts: 593
Location: Houston, Texas
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Matthew L. Hornbostel, creator of Panoramic Worlds,
a Myst fansite , and
various other stuff.
LuigiHann
Joined: 12 Oct 2006
Posts: 826
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Now shut up and make it so you only have to jump once. (Spoilers)
Luig'Ahn KI: (need to update)
thesaxmaniac
Joined: 14 Apr 2009
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