DarK, I don't really understand what you're saying.
It seems Cyan is going to write an open source license for the Plasma, the client software/engine and the the server software.
They have also expressed that they want to control the storyline for cannon parts and the Cyan created ages, the content. We don't get to turn Yeesha into a Peace Corps volunteer or a furry. Bahro can't start eating people. But in making these restrictions what unintended ideas will be restricted?
While we can speculate that Python used in an age is part of the client engine, it comes down to how Cyan sees it and chooses to write the license. As yet I don't think we have any clear idea what they are thinking in this regard. If they place the wall scripts under the content license we may not be able to 'legally' change them. I hope that is not the case.
Cyan has said some of their content will be released. I think many assume that will be things like the AV's and their animations, and probably the Nexus and may be the bevins. But again we are speculating.
There are numerous unthought of consequences they, Cyan, may try to address. If AV animations are not controlled then would undesirable Second Life behaviours start to creep in? SL has loads of AV animation we will NOT want in Uru. So, what will they write into the license?
If we can change the scripts controlling an age, we could make significant changes to an age. Will they allow that? They may just prohibit it altogether. Or they may require Cyan approval first. Or we may allowed to create a separate branch of the age... or something we have not thought of yet.
Many of us assume the license will something reasonable and useful. OpenUru.org had discussions on how to change the MOUL start to something more like '03's Uru Live but keep some aspects of easy access to multi-player areas as GameTap required for their use. That is going to require we be able to change some ages and tweak the story line. But we are making big assumptions in those threads.
We can dream but so far I have not seen where we know what we can do.
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Nalates - GoC - 418 - MOULagain: Nal KI#00 083 543, Nalates 111451 - Second Life: Nalates Urriah
Guild of Cartographers 