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Nice idea. I thought they already used to do it, not sure it was hi-res though.
Not sure if they use to do it, didn't rly see any improvements in Texture from Uru to MOUL.
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Sure, it improves the graphics. Unfortunately there won't be any graphics to enjoy because it will also make the game come to a grinding halt pretty fast.
I'm pretty sure an average computer could handle an update in graphics. Also my idea to improve Uru is to simply create a new version of it on the Source Engine. While Plasma is a good engine, and I enjoy the look it gives to the game, Source is open-sourced and offers plenty of other stuff, better lighting, HDR, great textures, rag-doll physics, and Garry's Mod which could be a great testing ground for physic-based puzzles before they were implemented into Uru. You can also implement parallax mapping, which with the right textures, could look amazing for Uru, specially the rock textures.
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