Jutt
Joined: 25 Feb 2010
Posts: 4
A few days ago, after reading a bit from the Book of Ti'ana again, I remembered the game Gemedet. Since its rules are so simple and almost fully explained in the book, I've always wanted to try it myself. I've done a bit of searching, but it seems that hardly anyone has ever tried playing this game. One or two people say they have actually constructed a board and played a few games, but no detailed reports from them either.
So in the interest of discovering more about this bit of D'ni culture, I'd like to challenge anyone who's interested to a game of Gemedet.
Now this may prove to be a bit difficult. Ideally you'd need a physical 3d 9x9x9 board to play. However, it seems to be tricky and time consuming to construct one. Therefore I'd like to try playing on a 2d representation of the board. I made this pdf file showing the board separated in 9 layers. I know it may not be a particularly easy to use version, since only six-in-a-lines that lie within these layers are easy to spot—other directions will be more tricky to detect. So far I haven't come up with a better system though.
So I was wondering if anyone would be interested to meet up in MOUL and give this a try. The actual gameplay would be as simple as sending over coordinates for each move through chat. You can use a printed version of the pdf file to mark the moves on the board. Whether the game is going to be fun or even playable at all I do not know.
Ps.: I'm new to the forums, so hello to all.
So in the interest of discovering more about this bit of D'ni culture, I'd like to challenge anyone who's interested to a game of Gemedet.
Now this may prove to be a bit difficult. Ideally you'd need a physical 3d 9x9x9 board to play. However, it seems to be tricky and time consuming to construct one. Therefore I'd like to try playing on a 2d representation of the board. I made this pdf file showing the board separated in 9 layers. I know it may not be a particularly easy to use version, since only six-in-a-lines that lie within these layers are easy to spot—other directions will be more tricky to detect. So far I haven't come up with a better system though.
So I was wondering if anyone would be interested to meet up in MOUL and give this a try. The actual gameplay would be as simple as sending over coordinates for each move through chat. You can use a printed version of the pdf file to mark the moves on the board. Whether the game is going to be fun or even playable at all I do not know.
Ps.: I'm new to the forums, so hello to all.




