Nalates
Joined: 11 May 2006
Posts: 1673
Location: California
In a rather interestingly deep article on our perception of reality Extropia DaSilva on gwynethllewelyn.net writes;
Quote:
When it comes to avatar customization, SL residents spend far more time on appearance: 93 minutes on average compared to 10 minutes for WOW. In both worlds, hair style is deemed to be the most important feature, with skin tone the least important. In RL, of all the body parts, the hair on our head is most easily sculpted into new shapes, and hairstyles have long been considered a part of fashion. So it is perhaps not surprising that people should concentrate most heavily on getting their avatar’s hair ‘right’. Furthermore, most people navigate the world using a zoomed-out 3rd-person perspective and from such a viewpoint hair (which offers a large surface area easily seen from a 3rd-person perspective) is the best candidate for establishing a signature look.
If WOW looses out in terms of time spent inworld customizing the avatar, it gains in terms of average number of alts. In SL, the average is three accounts per person, whereas in WOW it is 12. Bare in mind, though, that SL allows far more flexibility when it comes to changing appearance. In WOW, comprehensive change can only be achieved by creating another character altogether. SL residents may have fewer alts on average, but they have many more costumes (46 on average), and ‘costumes’ can include whole bodies that they can swap in and out of without changing accounts.
Interesting... I doubt it changes the importance of hair and avatar appearance for Open Uru. I think the article gets us an idea of how other people and the general gaming see avatar appearance and where 'hair' fits in the scheme of things.
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Nalates - GoC - 418 - MOULagain: Nal KI#00 083 543, Nalates 111451 - Second Life: Nalates Urriah
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