boblishman
Joined: 29 Jan 2007
Posts: 66
Location: UK
I have always used vertex painting extensively with Blender to create depth to my models.
However, when I try to use it with 3dsMax I get an export error. (plConvert) if I set it to the Vertex Colour channel
I have successfully used the vertex ALPHA setting (for blending Plasma Composite materials), but if I use the Vertex Paint Modifier and paint over a textured model and set it to anything other than vertex COLOURS, whilst it shows up ok on the model in the Max 3d view window, and does exports without an error, it does not show up in Uru? ...
Has anyone sucessfully managed to actually vertex PAINT (with colour(s)) using Max ... and if so, could you please point me in the right direction (settings, etc)
thanks ...
However, when I try to use it with 3dsMax I get an export error. (plConvert) if I set it to the Vertex Colour channel
I have successfully used the vertex ALPHA setting (for blending Plasma Composite materials), but if I use the Vertex Paint Modifier and paint over a textured model and set it to anything other than vertex COLOURS, whilst it shows up ok on the model in the Max 3d view window, and does exports without an error, it does not show up in Uru? ...
Has anyone sucessfully managed to actually vertex PAINT (with colour(s)) using Max ... and if so, could you please point me in the right direction (settings, etc)
thanks ...
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*** If only I was as clever as I think I ought to be ***
and ...
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