Main_Avvie wrote:
Holy Smokes!! Now that I've seen that link, for one, I didn't know existed, and another... that's a whole lot of URU concept art and test renders!!
i notice it uses the same format as OHBs statistics page (which is one of the most ideal web designs i've ever used) I ask for some Concert Hall concept art and I get the whole library thrown at me, Thanks!!
that's some great stuff. much of it i've seen but so much more i haven't. gives such a clearer picture of area's as yet unseen.
Many Thanks
Glad you like it, there's a few more things I'm going to put up there soon, I just need to make the workflow a bit saner. =)
re: the library being a "subinstance"... not really... it is sort of not-loaded most of the time, but its not to the extreme a "subinstance" would imply. Its.. well, I *think* it uses something called "visregions" well, that's what I'd be using, and I'm pretty sure that's what the Library is using.
However, you are correct that what you can see from the ferry terminal is a "billboard" (a flat plane with a texture on it).
Re: the concert hall itself.. it doesn't physically fit in the area of ae'gura its around, and that area doesn't use quantum-size-hacks (as i like to call them =P) Those are generally only used for things far /away/, as Cyan generally used them to simulate perspective. (for example, Kerath's Arch is done like this, and so is the Great Zero (only the view of it from Ae'gura, mind you))
re: OS and being built that way... most of the talk is regarding what people would love to see happen, there's no indication that people will actually be able to do this. =P At this point, any of the content Cyan has released has been unusable for open source... as there is no license, and therefore nothing can be done with it...
Don't get me wrong. I'd *love* to see some of the unreleased part-way-done stuff be released... For example, there's much more to descent than we've ever seen, and I heard this from Brice Tebbs (sp? anyways, Nikto) himself. He called a particular area the "bug cave of wonders", and I've got a couple of screenies of the models, and I've been wondering about a specific texture in the versions of descent we've gotten, the texture happens to reference the bug cave. >.>
Here's the shot I believe is from the bugcave:
http://chiso.uruslasthope.com/albums/D%27ni/Descent/cave2.jpg
Brice mentioned there would be a river flowing underneath it, and I've always loved the idea of it. And I've always wanted to see more.
But, eh. There's no real indication that we'll /ever/ see these kinds of things. I definitely hope we will... But I don't really see it happening. =/
EDIT: meh. I tried to fix the url, but you'll just have to copy and paste it, I'm afraid, the URL tags don't like it at all, infact, manually setting the url tag blanked my post.
EDIT2: fixed, thanks Deledrius!
Last edited by kaelisebonrai on Mon Aug 29, 2011 3:06 pm; edited 1 time in total