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poutrew

Joined: 18 Aug 2006

Posts: 159

Location: Earth, mostly

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Post Posted: Sat Nov 12, 2011 7:05 pm — Post subject:

DLordofTime wrote:

Great idea of waste disposal. Now we just need to work out what's down there...



Yes. If the relto age is small enough, what you get rid of at one end will eventually show up in your creek / water supply. Shocked On the other hand, I wouldn't want the denizens of the city you are pooping on to show up one day at my relto whilst I am relaxing, angry for some justice... Wink

Karkadann

Joined: 05 Feb 2008

Posts: 1433

Location: The State of Confusion

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Post Posted: Sat Nov 12, 2011 10:09 pm — Post subject:

Ye Old Privy #2

The First version is available where fan made ages can be found, but the door is stuck open

I havent figured out the DoorPython thing-ah-mah-bobYet


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When you eliminate all other possibilities, what remains, no matter how improbable, must be the solution.
Sherlock Holmes




Last edited by Karkadann on Sun Nov 13, 2011 1:11 am; edited 1 time in total

DLordofTime

Joined: 08 Oct 2011

Posts: 1004

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Post Posted: Sat Nov 12, 2011 11:27 pm — Post subject:

poutrew wrote:

DLordofTime wrote:

Great idea of waste disposal. Now we just need to work out what's down there...



Yes. If the relto age is small enough, what you get rid of at one end will eventually show up in your creek / water supply. Shocked On the other hand, I wouldn't want the denizens of the city you are pooping on to show up one day at my relto whilst I am relaxing, angry for some justice... Wink



My thoughts exactly.

Karkadann

Joined: 05 Feb 2008

Posts: 1433

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Post Posted: Sat Nov 12, 2011 11:37 pm — Post subject:

Not to worry I put a invisible linking region underneath that links the questionable items into the gravity of a near by star


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When you eliminate all other possibilities, what remains, no matter how improbable, must be the solution.
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DLordofTime

Joined: 08 Oct 2011

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Post Posted: Sun Nov 13, 2011 1:14 am — Post subject:

I guess we'd better be careful not to break the floor, then.

Mowog

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Joined: 09 May 2006

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Post Posted: Sun Nov 13, 2011 1:39 am — Post subject:

I don't know... perhaps it's a D'ni requirement that falling objects must automatically panic-link to a Relto. If so, I'd hate to see the mess in your hut...

Mowog

PS: We're enjoying this WAY too much. Smile


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Last edited by Mowog on Sun Nov 13, 2011 1:40 am; edited 2 times in total

DLordofTime

Joined: 08 Oct 2011

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Post Posted: Sun Nov 13, 2011 2:17 am — Post subject:

I genuinely want to know what's at the bottom of the Relto mountain, below all that cloud.

gmz1023

Joined: 11 Aug 2006

Posts: 653

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Post Posted: Sun Nov 13, 2011 6:03 am — Post subject:

DLordofTime wrote:

I genuinely want to know what's at the bottom of the Relto mountain, below all that cloud.


Trust me, you don't wanna know.
http://www.youtube.com/watch?v=-JFfN5pKzFU


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Rhee

Joined: 28 Mar 2007

Posts: 148

Location: Saskatchewan, Canada

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Post Posted: Mon Nov 14, 2011 12:49 am — Post subject:

DLordofTime wrote:

I genuinely want to know what's at the bottom of the Relto mountain, below all that cloud.



uhhh.... well.... i imagine that all that mist is perhaps /caused/ by the questionable materials that have been getting dumped down there by... whomever. Yeesha was thoughtful enough to make the pinnacles of the mountains high enough to keep us OUT of the poo-gas... I for one am NOT eager to go down there into that noxious substance.

Unless, at the risk of veering a little off-topic, I could find one of those nifty metal hats like what Mario has in Super Mario64. If I had one of /those/, then maybe I'd go for a tour. Along with that catchy little tune that seems to go along with the hat Wink

Karkadann

Joined: 05 Feb 2008

Posts: 1433

Location: The State of Confusion

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Post Posted: Mon Nov 14, 2011 1:52 am — Post subject:

Rhee wrote:

DLordofTime wrote:

I genuinely want to know what's at the bottom of the Relto mountain, below all that cloud.



uhhh.... well.... i imagine that all that mist is perhaps /caused/ by the questionable materials that have been getting dumped down there by... whomever. Yeesha was thoughtful enough to make the pinnacles of the mountains high enough to keep us OUT of the poo-gas... I for one am NOT eager to go down there into that noxious substance.

Unless, at the risk of veering a little off-topic, I could find one of those nifty metal hats like what Mario has in Super Mario64. If I had one of /those/, then maybe I'd go for a tour. Along with that catchy little tune that seems to go along with the hat Wink



Who needs a metal hat just add a filter for Poop or methane gas to the maintainers suit Very Happy


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When you eliminate all other possibilities, what remains, no matter how improbable, must be the solution.
Sherlock Holmes


gmz1023

Joined: 11 Aug 2006

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Post Posted: Mon Nov 14, 2011 2:22 am — Post subject:

This conversation...

It makes me wonder how we've finished any of the Games puzzles at all....


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MustardJeep

Joined: 10 May 2006

Posts: 2185

Location: Houston

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Post Posted: Mon Nov 14, 2011 7:14 am — Post subject:

Game Guides and Walkthroughs lots of game guides and walkthroughs. Laughing

Makes a certain kind of sense on the amount of panic that fog generates.


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Waymet

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Post Posted: Mon Nov 14, 2011 7:50 am — Post subject:

Actually, over on the old Ubisoft forums, a group of us had once done a round-robin story of an adventure "down below". Unfortunately, a few years ago, there was some kind of glitch in their forums, and I fear that odd little story may have been lost.


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janaba1

Joined: 27 Jul 2006

Posts: 1357

Location: Berlin, Germany

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Post Posted: Mon Nov 14, 2011 10:32 am — Post subject:

I'm just imagining everybody thinking again before jumping into the void from now on ... Very Happy


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DLordofTime

Joined: 08 Oct 2011

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Post Posted: Mon Nov 14, 2011 9:23 pm — Post subject:

It's no wonder we have to panic link just before we reach the 'mist'.

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