samd
Joined: 03 Jan 2012
Posts: 23
I wish grey hats could turn off panic linking in the fun house and the hood of illusions
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samd
Joined: 03 Jan 2012
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Jamie Marchant
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Annabelle
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Location: Skydiving somewhere in Cavern
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Last edited by Annabelle on Wed May 02, 2012 12:40 am; edited 2 times in total
Lyrositor
Joined: 08 Aug 2010
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Lyrositor
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Karkadann
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Location: The State of Confusion
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Lyrositor
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Location: Relto, Sea of Mist
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Lyrositor
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AdamJohnso
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Annabelle
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samd
Joined: 03 Jan 2012
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janaba1
Joined: 27 Jul 2006
Posts: 1360
Location: Berlin, Germany
samd wrote:
You think they would let the GHs play around on their servers?
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janaba MOULa KI #154268, Minkata KI #4525
, Gehn KI # 16392, TOC KI # 86963
MO:ULa is 
Jamie Marchant
Joined: 11 Jan 2011
Posts: 972
Location: Ontario, Canada
Annabelle
Joined: 15 Mar 2010
Posts: 688
Location: Skydiving somewhere in Cavern
Quote:
The only solution I can see is to have the Gray Hats warp everyone before the point where they will panic link
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samd
Joined: 03 Jan 2012
Posts: 23
Annabelle wrote:
Let me try to understand something here samd...
Are you talking about the general panic link zone under any age (in this case the Fun House)?
Well.
Maybe that won't satisfied you because I don't know how the code works but I can nevertheless answer something:
an avatar can't fall more than 1,608 D'ni Feet. Why 1,608? Don't ask meI only tested it on TOC MOUL. On that MOSS shard, you can use a command named: "/jump". That command allows you to jump a certain number of D'ni feet. I would compare those to US feet at our scale.
In TOC MOUL, on a flat surface, type this:
1st) /jump 1607: you will fall back down where you started your jump
2nd) /jump 1608: you will fall back down where you started your jump
3rd) /jump 1609: you will link to your Relto at exactly 1 D'ni foot from the ground
So panic zones under ages could be deleted but the game itself is coded to panic link you out anyway.
I hope it will be satisfying enough
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Ahlisendar
Joined: 21 May 2011
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