(*_*) wrote:
For once I find a gaming community that doesn't want to disembowel its developers on the street, and it turns out that community worships its developers like some kind of better-than-God-dieties and burns people down who don't submit to this kind of worship like they're on some kind of crusade.
I had to read that a couple of times before I realized that there wasn't an OR between the two types of players you held out there.
I guess that is understandable. Haven't we have all heard from plenty of other gamers that do want to disembowel their devs AND other people who worship their devs and get all crusade-y when anyone challenges them. And those two groups play the same games and sometimes take turns with the roles.
Oh, well. I'll pass on that one. I do think it is funnier the way I read it first.
I would like to assume that the bit about us worshiping Cyan is meant as an exaggeration. I don't think there is really anyone here that worships Cyan. WE may have some personalities that do want to BE WORSHIPED, but that's not the point this time.
The analyst ShadowRAM quotes looks like he's making fun of Sun for trying to market themselves via SL and use that platform to show how much like normal people they really are. But I like JWPlatt's spin on it, too.
But there is also something that maybe ShadowRAM missed. Imagine how profitable Sun would be if they could do all their business via SL. Free real server with every virtual one you buy from Sun in SL, and the IRS gets to figure out how to collect taxes on the virtual one.
Yup it was absurd. But maybe that was the point (both from Sun and ShadowRAM).
And as to replying to author of the article. I don't even know if it would be smart to lash out on him here. If I was an aspiring media intern looking for an opportunity for an article, I'd be trolling the forums and blogs and whatnot for SL and games like SL looking for threads just like this to 'compile' arguments for whatever point anyone is trying to make.
And there is always the possibility that (*_*) is new here and hasn't done an online game where wanting to disembowel the developer isn't a natural extension of the bit where they gave us sharp pointy things to disembowel the mobs or even each other in the game.
We don't have weapons, an economy or even the basis for one. We don't get points, gain levels, farm resources. There is no political structure in the game mechanics of the game that gives one player more mojo in the game than another. No spell casting to learn (super jumps not withstanding) Heck, from what I've seen from UU and the Preview, the more people in a age at a time is actually worse than being alone.
So what drives us all together here? I'm here for the community and the possibility that the end has not yet been written. And what I consider really interesting puzzles (when I get them).
As for the people who are going to be here after Live launches who joined GameTap to "blow stuff up" (and that is fun): by the end we will have people who at times hate Cyan and GT and Turner for the game OR who will worship Rand and Co, because they had a little too much of the Kool-Aid (at least that's what the other group will say). We'll have hundreds of more problems with each other because of that and all the hundreds of other things going on here or there. And maybe that part of massively multiplayer online games is what made Sun's 'press conference' part of the Theater of the Absurd.