Whenever I see some disparagement of people who want to solve puzzles quickly, I get annoyed. I guess the speedy folks aren't thought to have the right sort of "reverence" for the game. In reality, Uru is an online environment, an online game, and I think that people will have different playing styles.
I think that the deal is that you provide enough "things to do" so that your target market doesn't get bored, wants to keep subscribing to the game and also wants to play the game. You need both, people subscribing and people playing the game, getting into Uru and sticking around. If you think that people will be happy doing a few things, and then talking about those few things a lot, or spending a decent bit of time just enjoying teh environement (and I like that too!), then well, so be it - you've got something that will work. If you think that your target market is going to need more stuff to do, then that's what you have to provide.
In my opinion, if you want more than a small dedicated group of avid fans and/or beta testers, then there has to be something to do whenever you log on, something more than talking about stuff, and enjoying the world ambience (And again, I like that world ambience too, quite a lot).
So, we'll need lots of new areas to explore, new puzzles and new "stuff to do", new content. Personally, I don't think that puzzles will give you enough to do. I don't think it's possible to release enough puzzles, and I also think that if all you had to do was solve logic puzzles - I think that would be boring. And if you want people to "make their own fun" - you have to give them the tools to "make their own fun".
Yes, Second Life gives you tools to "make your own fun", but it's specifically designed to be that sort of game. It's not an afterthought. The whole Second Life environment is designed with that in mind - the sandbox concept. I suspect that, even if Cyan wants to do more in the way of letting people create ages, that's for a future development.
But you know, I think that Cyan knows this - so it will be extra interesting to see what they come up with.
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Retired forum mod, mszv, amarez in Uru (KI 89257), other online games
Blog - http://www.amarez.com, Twitter - http://www.twitter.com/amareze
Last edited by mszv on Tue Jun 27, 2006 12:47 am; edited 2 times in total