Stevecrox
Joined: 09 May 2006
Posts: 883
Location: Plymouth, England
If your like me and have had Vista on pre-order ever since you saw the lag improvements it made to Until Uru (and well its just so pretty.) And have now received it in all of its Home Premimum wonder (or Ultimate wonder) There are somethings I thought I would share to help you out.
1)Do not install Gametap/MO:UL (standalone) in your "C:\Program Files\" basically Vista in an effort to improve security have stopped applications from writing data in that folder. You'll find most games won't work from that folder and if they do any changes they make Windows Vista WILL UNDO. Its a pain but in the MO:UL standalone client just get rid of the "\Program Files" from the install path.*note* Gametap have been working on a Vista compatible client so this point may be mute.
2) Get 2gb of Ram, Vista will "run" on 512mb's of Ram much like Windows XP would "run" on 48mb of ram. Vista appears to have a 1.2Gb memory need (on the two systems I've tested it on.) SO 1GB will run vista but there will be slow downs. Strangely enough MO:UL and most applications don't alter this memory usage as much as they do on XP. (when I tested MO:UL on Vista RC1 a while back my memory usage went from 1.2gb to 1.3gb, in XP the difference can be 1gb.)
3)x64 DRIVER ISSUES (and some x86 problems) - Creative are useless, I've had a nodding interest in the company for a few months and browsing their forums you can see what being kept in the dark is like, as well as alot of bad management. Pretty much everything will have a vista driver however if you don't have one there is a way to use your old XP Pro x64 drivers. Windows Vista x64 has a way to protect the kernal from awful drivers you can install them but Vista will not run them. SO if you find yourself in a jam like me install your old x64 driver then everytime you turn the PC on hit F8 on the list will be "Normal with Driver protection Disabled". This is annoying but be annoyed at the companies like creative and not microsoft. Microsoft are the good guys with this one, x86 (or 32bit computing) doesn't have the lock outs however I have come accross the same sort of issue and this was a work around.
Hope it helps I'm off to enjoy MO:UL
1)Do not install Gametap/MO:UL (standalone) in your "C:\Program Files\" basically Vista in an effort to improve security have stopped applications from writing data in that folder. You'll find most games won't work from that folder and if they do any changes they make Windows Vista WILL UNDO. Its a pain but in the MO:UL standalone client just get rid of the "\Program Files" from the install path.*note* Gametap have been working on a Vista compatible client so this point may be mute.
2) Get 2gb of Ram, Vista will "run" on 512mb's of Ram much like Windows XP would "run" on 48mb of ram. Vista appears to have a 1.2Gb memory need (on the two systems I've tested it on.) SO 1GB will run vista but there will be slow downs. Strangely enough MO:UL and most applications don't alter this memory usage as much as they do on XP. (when I tested MO:UL on Vista RC1 a while back my memory usage went from 1.2gb to 1.3gb, in XP the difference can be 1gb.)
3)x64 DRIVER ISSUES (and some x86 problems) - Creative are useless, I've had a nodding interest in the company for a few months and browsing their forums you can see what being kept in the dark is like, as well as alot of bad management. Pretty much everything will have a vista driver however if you don't have one there is a way to use your old XP Pro x64 drivers. Windows Vista x64 has a way to protect the kernal from awful drivers you can install them but Vista will not run them. SO if you find yourself in a jam like me install your old x64 driver then everytime you turn the PC on hit F8 on the list will be "Normal with Driver protection Disabled". This is annoying but be annoyed at the companies like creative and not microsoft. Microsoft are the good guys with this one, x86 (or 32bit computing) doesn't have the lock outs however I have come accross the same sort of issue and this was a work around.
Hope it helps I'm off to enjoy MO:UL



