Post new topic Reply to topic

Page 1 of 2
Go to page 1, 2  Next

Topic

D'Lanor

Joined: 09 May 2006

Posts: 3389

Location: Lost in the void

Reply with quote

Post Posted: Fri Aug 10, 2007 3:38 pm — Post subject: Visual Jalak Editor [Excel]

As you probably know you can save and load Jalak column configurations with the /savecolumns <name> and /loadcolumns <name> commands. Jalak configuration files are stored in plain text format, so they are perfect for editing offline.

But how useful is a Jalak editor if it does not show what your creation will look like inside the game? There should be some sort of Jalak preview. Creating a standalone tool with a decent preview is no easy task, but fortunately there is a type of file which already has the required option built-in: an Excel spreadsheet! So after a bit of fiddling with charts in Excel I whipped up this little tool.


Ladies and gentlemen, I proudly present... The Visual Jalak Editor!

The Visual Jalak Editor is released with permission from Cyan. However, this is not an official Cyan utility. So please do not bug MOUL support should you experience problems.


Download for Windows (Version 1.1.3)
The Windows version has full Jalak configuration file import and export capabilities.

Download for Mac (Version 1.1.3)
The Mac version has a copy & paste option. Mac users will have to open the Jalak configuration file in an external text editor and then copy/paste manually to and from Excel.

This file contains macros. You must enable the macros in order to use all of its features. To do so you may have to set macro security in Excel at medium or low.


_________________
D'Lanor (ɹǝʇunч puǝƃǝן uɐqɹn)

KI# 33949



Last edited by D'Lanor on Mon Aug 20, 2007 4:57 pm; edited 2 times in total

Jo'han

Joined: 20 Dec 2006

Posts: 81

Location: Leiden, The Netherlands

Reply with quote

Post Posted: Fri Aug 10, 2007 4:51 pm — Post subject:

Excellent, thanks! Cool


_________________
Cheers,
Jo'han

Deledrius

Joined: 09 May 2006

Posts: 779

Location: Jurupa Valley, CA USA

Reply with quote

Post Posted: Fri Aug 10, 2007 5:55 pm — Post subject:

Cool.


_________________
MOULa KI #23298
MOUL KI #35129
D'mala KI #74265
Gehn KI #10113

Jacquet

Joined: 05 Mar 2007

Posts: 240

Location: California

Reply with quote

Post Posted: Fri Aug 10, 2007 6:02 pm — Post subject:

Way cool. Thanks! Very Happy

Hawkin

Joined: 19 Mar 2007

Posts: 123

Reply with quote

Post Posted: Fri Aug 10, 2007 8:59 pm — Post subject:

Very nicely done, D'Lanor. And here I was just winging it and then adjusting as necessary...


_________________
KI # 03593691 (Samuel Churchill)

Dovahn

Joined: 11 Dec 2006

Posts: 107

Reply with quote

Post Posted: Sat Aug 11, 2007 12:18 am — Post subject:

That looks great! Now I don't have to click a million times to get the pillars to where I want them... Wink

Thanks for this great tool, D'Lanor!

Dovahn


_________________
Dovahn KI#: -------- | Supporter of the Guild of Writers

BrettM

Joined: 09 Sep 2006

Posts: 974

Location: Ethereal Plane of Atrii

Reply with quote

Post Posted: Sat Aug 11, 2007 7:17 pm — Post subject:

Awesome piece of work!


_________________

*SLMW 1.0* No animals were harmed in the production of this message.

deerslayer

Joined: 13 Apr 2007

Posts: 49

Location: Scandinavia

Reply with quote

Post Posted: Sat Aug 11, 2007 10:01 pm — Post subject:

most impressing fanwork I've seen


_________________
KI# 04504375

Skrir

Joined: 28 Sep 2006

Posts: 83

Location: Luxembourg

Reply with quote

Post Posted: Sun Aug 12, 2007 9:21 am — Post subject:

Yeah, I agree. That's a nice piece of work, thanks! Very Happy


_________________
- Skrir

Lord Chaos

Joined: 08 Sep 2006

Posts: 1085

Reply with quote

Post Posted: Sun Aug 12, 2007 1:19 pm — Post subject:

Wow.

I didn't even know I could save the column state. Smile

When are you going to do some new music for the Roof! Party? We're getting restarted on August 24 as "Under the Roots. A new song from D'lanor would be perfect for the restart! Please?


_________________
Want to learn more about the D'ni? Look here: http://www.dpwr.net/

Dot

Joined: 12 Jan 2007

Posts: 987

Reply with quote

Post Posted: Mon Aug 13, 2007 12:44 am — Post subject:

Thanks, D'Lanor.

This works really well -- and doing a separate version for us Mac-based players was very kind of you. Smile

janaba1

Joined: 27 Jul 2006

Posts: 995

Location: Berlin, Germany

Reply with quote

Post Posted: Mon Aug 13, 2007 6:39 pm — Post subject:

That's a neat piece of work, and it works just fine, thanks D'Lanor Very Happy


_________________
janaba MOULa KI #154268, Minkata KI #4525 , Gehn KI # 16392, TOC KI # 86963
MO:ULa is

darkling27

Joined: 06 Jan 2007

Posts: 467

Location: Under your bed o.O

Reply with quote

Post Posted: Tue Aug 14, 2007 12:20 pm — Post subject:

Where do we save the text files?
Nice editor Wink


_________________
-----------------
Dreams of Darkling
Ki #: 01186619

janaba1

Joined: 27 Jul 2006

Posts: 995

Location: Berlin, Germany

Reply with quote

Post Posted: Tue Aug 14, 2007 2:08 pm — Post subject:

darkling27, they're directly located in the root directory, where
your Myst Online game is installed, and they go by the name you've
assigned to them...

So that'll be the directory you'll have to look for, when you finished
adjusting the columns to your satisfaction and choose to export... Very Happy


_________________
janaba MOULa KI #154268, Minkata KI #4525 , Gehn KI # 16392, TOC KI # 86963
MO:ULa is

HCIdivision17

Joined: 15 May 2006

Posts: 279

Location: The Styx

Reply with quote

Post Posted: Tue Aug 14, 2007 4:37 pm — Post subject:

Simply brilliant. Not only did I have no idea about the in-game saves, but this viewer/editor is excellently designed. Thanks!

Now we must get to work building shifting mazes and more complex games that run through various puzzle states!

Imagine, if you will, that there is a person running Jalak, shifting it through states to give the players even more of a challenge. I'm thinking the slave-driven room puzzle in the Book of D'ni, 'cept no one dies and the it has an open roof. Heck, it could even be timed/clockwork.

... Man, that made my day way too much...


_________________
Hover Conversion Industries - Division 17
Relavahn --- KI:06877562

All times are GMT

Jump to:

Post new topic Reply to topic

Page 1 of 2
Go to page 1, 2  Next

You can…

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum