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semplerfi

Joined: 09 May 2006

Posts: 1342

Location: 312 miles from Cyan ...

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Post Posted: Mon Dec 08, 2008 7:32 pm — Post subject:

Can any one point out where a few rabbit fans have ever killed any game?

You show that to me and I will listen to you, if you can not well you get the idea.

"I'm from the 'Show Me State'". Wink

Talk is cheep. Show me facts. Shocked


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vidkid7

Joined: 09 May 2006

Posts: 1067

Location: Orlando

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Post Posted: Mon Dec 08, 2008 7:36 pm — Post subject:

Sixty-one days.

You know, this is the most activity this forum has had since just after the shut down. I'm pleased by this. I think it's safe to assume that there's still a ban on fun, though. No matter, you can't stop the rock.


Is it MORE yet?


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silverdragonesse

Joined: 17 Jun 2007

Posts: 262

Location: Home

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Post Posted: Mon Dec 08, 2008 7:39 pm — Post subject:

Maybe it's time we all show some Christmas spirit

My new KI ring tone


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JKla

Joined: 09 May 2006

Posts: 280

Location: Geordieland UK

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Post Posted: Mon Dec 08, 2008 8:37 pm — Post subject:

Dear Sophia

Your painting of a future where the Cyan fans would forsake them for a mix and match of clients running a mishmash of hacked ages is so deeply dark it's frightening.

O.K. There would be some and there's got to be underground shards running now, but I don't see the hoards seeking them out so they won't need to pay their hard earned Dollars/Pounds/Euros whatever to whoever (preferably Cyan).

I do agree it's about time Cyan came out and actively joined this discussion because I am still at a loss to understand why they are not up for a fighting fund.

Especially when America has just seen the grass roots funding take on and win against the big corporate money for the top job.


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Tai'lahr

Joined: 15 Mar 2007

Posts: 1709

Location: D'ni Healers Guild Outreach Retreat

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Post Posted: Mon Dec 08, 2008 8:46 pm — Post subject:

semplerfi wrote:

Can any one point out where a few rabbit fans have ever killed any game?


I must admit, you've got me there. I can't think of a single game that rabbits have killed - unless it was stealing attention away from cow patty bingo at the county fair with their cuteness. Razz


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mszv

Joined: 10 May 2006

Posts: 1864

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Post Posted: Mon Dec 08, 2008 8:53 pm — Post subject:

All of our forum members are honorable. I think it's obvious that many of us are very passionate about Uru and want it back. I think that's why we fight, because we all have different, intensely held views on Uru coming back - how, when, why and what. I'd rather we didn't fight, but, well, it does tell you something. The community is small, but dedicted to Uru, with a lot of "heart". Thanks to everyone here, I have a much better understanding of the issues and the views around the issues. And yes, vidkid, great thread!

Whether or not I condone anything "funny" (though I do condone "fun"!) - I think you have to ask yourself if anything a fan does is going to mean that Uru won't come back. I'm not saying people should do anything questionable, but you have to ask yourself, seriously, if they do so, what is the impact, realistically. Personally, I can't see any realistic scenario that has any impact, whatsoever, but that's me.

I'm also having a hard time wrapping my mind around the idea of Cyan getting another publisher for Uru - in this instance of reality, but perhaps that's for a different topic. It looks to me that self publish is going to be the way to go.

----------------------------

I was going to put this in off topic, but a developer writing over at gamasutra is writing a way cool set of articles on multiplayer games. Parts 1 to 3 are out. The next article (not out yet) is about player created content in multiplayer games. Sure, Uru isn't exactly like the other multiplayer games out there, but I like to do the compare and contrast thing - how are other MMOs like Uru, or not, what is the same and what is different? I'll include a link to the article - my little gift.

I'll give you the link from Massively, since Massively is such a great site for MMO information. The folks at Massively were also happy to talk about MMO Uru, when there was something to talk about. In terms of MMOs, they are the least snobbish site I know about - good writing too!
http://www.massively.com/2008/12/07/pascals-thoughts-on-multiplayer-games/


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Last edited by mszv on Mon Dec 08, 2008 8:59 pm; edited 3 times in total

andylegate

Joined: 23 Jul 2007

Posts: 351

Location: USA

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Post Posted: Mon Dec 08, 2008 10:37 pm — Post subject:

Just thought I'd share this, as I'm sure that Chogon (aka Mark DeForest) from Cyan won't mind.

I just got this email this evening.

Apparently they are aware of this thread, and of other things that have been going on. All of which have produced a "Divided Community" (no one can deny that now, eh? ).

Here is part of his reply to me:

Quote:


To me, the biggest problem with this is that it deeply divides the MystOnline community. A fractured community is a dying one.

Hopefully, the tough decisions can be made, soon.


Thanks,
Mark



Define his words as you will (there will be at least 30 different opinions on what they mean).

However, I think that this means the waiting may be over (next month the new year), but I'm putting on my seat belt. I think it's going to be a rough ride, and not the one that we all hoped for.

Cheers.
Andy


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D'Lanor

Joined: 09 May 2006

Posts: 3104

Location: Lost in the void

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Post Posted: Mon Dec 08, 2008 10:49 pm — Post subject:

RW. wrote:

So I submit a humble request. Would all the players who are participating in this drama please identify their character in the reenactment and start from your respective stage places?


I am the messenger who got shot. My post has been interpreted as being "against it". While all I wanted was people to shut up and keep underground what should be underground.


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semplerfi

Joined: 09 May 2006

Posts: 1342

Location: 312 miles from Cyan ...

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Post Posted: Mon Dec 08, 2008 10:57 pm — Post subject:

andylegate wrote:

Apparently they are aware of this thread, and of other things that have been going on. All of which have produced a "Divided Community" (no one can deny that now, eh? ).


The element that is deeply dividing this community the most is no word from Cyan on any thing.

So with that the ball is still back in Cyan’s court and we self destruct as we wait and Cyan watches.

What's wrong with this picture? Rolling Eyes


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Chuckles58

Joined: 19 Jun 2006

Posts: 473

Location: DFW Texas

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Post Posted: Mon Dec 08, 2008 11:06 pm — Post subject:

But what will cause the answer that we don't want to hear (Sorry folks, no MORE now or ever)?

Pick one:
1) Cyan's current financial difficulty
2) This thread and its controversy

I personally don't think it's possible for Cyan to get MORE running on their own servers with their current financial situation. All we can do to help MORE get here is wait and hope for things to improve, as they postponed it indefinitely. That's all we currently can expect from Cyan. Maybe if the economy improves and they get their testing business back on track they'll be able to spare the few employees to get MORE up and running, which once it is should be self sustaining with our semi-annual payments to them. The fan created content will then add to our MORE experience.

If some of the kinks in producing user created content get worked out in the meantime on several developmental shards, assuming they exist, then we haven't lost anything, but have made progress towards MORE being successful. This includes testing the multi-player aspect of the user ages currently available offline with Uru CC with ULM. This community has many talented and creative people which should be looked at as a valuable resource for whatever form of Uru we eventually get.

One thing that held Cyan back when they got MOUL underway was the massive reengineering necessary to run the existing game with the new physics engine. That cost them precious time and money that could have otherwise been spent developing new content, which was the most common complaint while MOUL was still going strong. Anything the community can do to allow UCC to hit the ground running in MORE should be encouraged ... by the community and by Cyan.

I think we are (almost) unanimous in wanting Cyan to be successful, and for MORE to get here and to be successful. That aspect of this community is not divided. The community however is divided in regards to what we should do while we wait indefinitely for what we hope is the future of our game and our community. If we allow the community to drift away from boredom or lack of interest, we may get MORE at some point without the sufficient number of people to support it. That is my main worry at this stage. I'm glad to see that Vidkid's thread has stirred up some activity in the forum and in the community. Unfortunately the activity is controversial and causing division.

Back in 2004 when UU was released, it was with Cyan's blessing as the best way to keep Uru alive. It did what it had been intended to do. The question here I guess is with MORE suspended indefinitely, are we in the same situation or not. I can see where some feel we are and some feel we aren't. I think we all want to get to the same end point with MORE, it's just how we get there that is at issue.

Oh yeah, I almost forgot:

Is it MORE yet?


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Deius

Joined: 10 May 2006

Posts: 255

Location: Ontario, Canada

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Post Posted: Mon Dec 08, 2008 11:19 pm — Post subject:

Hmmm..."tough decisions."

I'd love to see Cyan make the tough decision of giving up on MORE (wait, hear me out). I'd love to see them give Uru to the fans to play with, to create and build and explore and experiment. At the same time, I'd like to see Cyan do what they need to do to stay alive as a company...to weather the tough financial climate and emerge stronger and better suited to create the worlds we love so much.

And then? Well, just think of what they could do with the technology and tools of the day. I want to see a return to D'ni that will make Uru look like Pong. Sometimes I fear that Cyan might not ever get the chance to have the financial and creative freedom like they did with Riven, but man oh man I sure hope they get there again one day.

[EDIT] Oh, and as for the enthusiasm of fans killing MORE? That is complete bunk.


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Murray

Joined: 19 May 2006

Posts: 120

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Post Posted: Mon Dec 08, 2008 11:27 pm — Post subject:

semplerfi wrote:

andylegate wrote:

Apparently they are aware of this thread, and of other things that have been going on. All of which have produced a "Divided Community" (no one can deny that now, eh? ).


The element that is deeply dividing this community the most is no word from Cyan on any thing.

So with that the ball is still back in Cyan’s court and we self destruct as we wait and Cyan watches.



Absolutely agree with you Semp........When I was a kid I used to hear "Silence is Golden", not in this case for it is deadly.

Paradox

Joined: 09 May 2006

Posts: 989

Location: British Columbia, Canada

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Post Posted: Mon Dec 08, 2008 11:34 pm — Post subject:

CrisGer wrote:

Are people willing to risk losing this.......







I haven't lost that... instead I've gained it again in a time when it would otherwise be impossible to see those palces as they were intended: filled with life and fun and most importantly other people.


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mszv

Joined: 10 May 2006

Posts: 1864

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Post Posted: Mon Dec 08, 2008 11:40 pm — Post subject:

Hopefully Chogon's announcement will be a good announcement, "tough decisions" and all. By "good", I mean an MMO Uru coming back, officially - fan run, Cyan run, new fan content, one shard, multiple shards - something - an official "something".

Hey Chogon - for all the disagreements and different opinions - I don't think the community is as divided as you might think. If there is an official MMO Uru, even if it's not people's ideal MMO Uru - I think people will come back..


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Whilyam

Joined: 09 May 2006

Posts: 3304

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Post Posted: Tue Dec 09, 2008 12:59 am — Post subject:

Sophia wrote:

Result

Combine those three, and what do you get? A fan run UU2, with hundreds of shards, all incompatible (so you need separate installations for all of them). I say UU2, for it won't be static like UU1. It will be easy, using Drizzle, to add ages such as Minkata, Delin, or Zephyr Cove (to name a few) and they have unlimited potential to grow. Plus of course the ability to get those old adminKI's and userKI's out of the dustbin again, with unlimited additions to those as well.


Why would the shards be incompatible? Why would the shards add in MOUL's ages?

Quote:

Danger

So, what is the danger? Here it is: Where does that leave Cyan? Why on earth would they still bother to create something? The second they create something, it will be converted to UU2 and put on those private shards. There will be NO NEED for Cyan, and they will probably cancel the whole thing. In fact, I fear we are already too late. This is not fear mongering, it is a simple, naked fact (as I see it).


Or perhaps there will then be every need for Cyan. Imagine this, for the moment. Cyan contacts and works out a deal in which the fans get access to some areas of the MOUL code to allow them to set up a few shards (nothing in the hundreds maybe three or four). In return, the fans pay the $25 per six months fee that MORE would cost. Cyan has their own shard as well. So you have five shards. Cyan's is "official" and would house any IC story from Cyan as well as be the natural gathering place of IC/RP explorers. The other four shards would be run as they chose (with the exception that Cyan could stipulate some of the common sense rules in the Terms of Service). Perhaps one of the shards is silly where every night the arch of Kerath is turned radiant pink and all avatars become twenty feet tall. Perhaps another focuses on the history of D'ni and generates stories of the past to be read (the ones people thought were best would go on to populate the official shard). And the others would follow along developing Ages, etc. And were people to try and make their own area to play for free, Cyan would shut it down.

Is it MORE yet?


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