rygynjupiter
Joined: 05 Feb 2007
Posts: 291
I don't mean to rain on anyone's parade, as there seems to be a lot of excitement going about, but lets all be a bit realistic. I am sorry to say I just do not see how going open source with a game this massive is a good and feasible idea.
Now I am not pooing on those who call themselves fans and say "oh we can do or we will make sure etc..." But in the history of open source gaming, if there has ever been one this size (on an mmo type scale) can you recalled when it worked? (please enlighten me to a game comparable that is open source and is not a complete mess and by this I do not mean stuff like second life or little big planet, those are not games and could not be considered open source)
The quality, stability, content, security (I see a lot of problems with that) etc... is now left in the hands on fans which as much as you would like to see this as I good thing I am not sure I can. Yes, I am sure there is scant few truly dedicated fans who will really put work into it but is that enough? If your like me, and I am sure there are many more out there, and you love Cyan's work their story, their ages , their art etc... would this really be an alternative you would want to spend your time with? For me not so much. (and by this I mean no new stuff and the same stuff I have played since the original Uru went online)
I am not saying that I would not at least try and give this version of the game a visit/try however when all is said an done there is not really much left to go back for. It is for me the rock bottom last train stop of the Myst Online idea. One last, and seem desperate attempt, to keep the idea afloat in some fashion. Then you ask is that in itself a reason and a good idea? Are some things just better left a good memory?
For me this seems to be the real end of what was a great idea that just never really found its way. It was sad when it ended but I think it even sadder now that its open source..
Now I am not pooing on those who call themselves fans and say "oh we can do or we will make sure etc..." But in the history of open source gaming, if there has ever been one this size (on an mmo type scale) can you recalled when it worked? (please enlighten me to a game comparable that is open source and is not a complete mess and by this I do not mean stuff like second life or little big planet, those are not games and could not be considered open source)
The quality, stability, content, security (I see a lot of problems with that) etc... is now left in the hands on fans which as much as you would like to see this as I good thing I am not sure I can. Yes, I am sure there is scant few truly dedicated fans who will really put work into it but is that enough? If your like me, and I am sure there are many more out there, and you love Cyan's work their story, their ages , their art etc... would this really be an alternative you would want to spend your time with? For me not so much. (and by this I mean no new stuff and the same stuff I have played since the original Uru went online)
I am not saying that I would not at least try and give this version of the game a visit/try however when all is said an done there is not really much left to go back for. It is for me the rock bottom last train stop of the Myst Online idea. One last, and seem desperate attempt, to keep the idea afloat in some fashion. Then you ask is that in itself a reason and a good idea? Are some things just better left a good memory?
For me this seems to be the real end of what was a great idea that just never really found its way. It was sad when it ended but I think it even sadder now that its open source..

