Joined: 11 May 2006
Christian Walther wrote:
TOOO (and others) wrote:
We want to attract people, remember?
We do? I certainly don't. What I want is to enjoy myself. If the things that I enjoy attract other people as well, all the better. But if attracting people means making Uru more similar to other, more popular games that I don't enjoy, then that is a loss of value to me and I won't support it.
I for one am very glad that Uru is finally being freed from the need to attract people.
Form another thread: HERE
The above sentiment surprised me.
It seems obvious, to me, that Uru likely is going to have to pay its way, but many disagree. From the UU days it seems obvious, to me, that fan bases decrease over time and survival requires new blood, for many reasons. So, in my viewpoint, of course we need new fans and any changes to Uru should be made with that in mind. But, is Christian right that Uru is freed? Do we care to attract new players?
I understand wanting to have a game changed to meet ones personal preferences and to see improvements add things one personally enjoys. Makes sense to me. I would like that. As diverse as the Uru Community is, I don’t see that as being possible for each and every member of the community.
There are several issues that will likely impact the necessity of attracting new players or not, which we do NOT know the answers to yet. I see most as being mutually exclusive. Uru servers will be easy and cheap to run or they won’t. We can change MOUL content in some way or we can’t and so on. But, the technical issues are not so much the point here. They are being discussed in other threads. This is more about finding the opinion of the community. So, your opinion is…
Nalates - GoC - 418 - MOULagain: Nal KI#00 083 543, Nalates 111451 - Second Life: Nalates Urriah
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