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PostPosted: Tue Mar 24, 2009 10:40 pm 
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Wow, love the screenshots and the news!!!! Exciting stuff!

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PostPosted: Wed Mar 25, 2009 12:26 am 
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Wow - this is so exciting! :o

I'm thrilled to hear that iMyst is coming along well, even though I don't have an iPhone or iPod touch. I really, really wish I could justify buying one!

Mystdee, thanks for clearing away a bit of the myst and showing us what's been going on behind the scenes. Congratulations for your role as a tester! I know how much fun; and how much work; that can be, so thanks for helping to make iMyst come to be.

Funny, I can think back to when I had Pocket Myst on my Dell Axim PDA. It was pretty near unplayable, and I'm looking forward to seeing the new iteration, now that Cyan has truly done it justice.

Great news!

Mowog

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PostPosted: Wed Mar 25, 2009 2:51 am 
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Mystdee, you insider you, I bow before your sleuthiness.

So Cyan DOES trust community members ! w00t, w00t.


btw. the GoMe is on it. Thanks Chogon. Thanks Mystdee. Thanks Steve Jobs. and Spring is in the air w00000t !

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PostPosted: Wed Mar 25, 2009 3:03 am 
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:shock:

Wow!

:D

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PostPosted: Wed Mar 25, 2009 3:17 am 
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Thanks, everyone, for the kudos - I have enjoyed every minute and I am sooooo happy to be helping Cyan even if it's only in a small way. :lol:


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PostPosted: Wed Mar 25, 2009 2:54 pm 
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iphone riven? :lol:

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PostPosted: Wed Mar 25, 2009 5:10 pm 
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The stranger wrote:
iphone riven? :lol:


I would die. I have SO many versions of Myst floating around (though I WILL buy Myst for iPhone)... We need an iPhone Riven port. I really hope Myst for iPhone goes well enough to move onto Riven.

Kind of on/off topic - Just released and purchased by myself is a port of Wolfenstein 3-d on the iPhone. The port was created by none other than the original godfather of first person shooters and genius of id Software, John Carmack. Getting RAVE reviews. "The Best FPS on the iPhone!" Just goes to show how well ports can do if they are done by the original developers.

All of this makes me VERY excited for Myst. One thing that Wolf3D has that I hope they implement into Myst is a savestate system. No matter if you get a phone call, or close the app, or your phone battery dies, you won't lose progress. It's constantly saving the state of your game so when you re-open the app, you can pickup right where you left off without having to manually load a game. Very handy.

P.S. I know some people have iPod Touches, I just have an iPhone. If you feel left out, just replace all of the "iPhone"s with "iPod"s in my post.. :)

EDIT: P.S.S. I REALLY hope they don't call it iMyst. Adding "i" to everything seems so cliche...


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PostPosted: Wed Mar 25, 2009 5:44 pm 
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Excellent news! Can't wait...


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PostPosted: Wed Mar 25, 2009 8:51 pm 
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The stranger wrote:
iphone riven? :lol:

We are not working on Riven for the iPhone/iPod... yet ;-)

Analord wrote:
All of this makes me VERY excited for Myst. One thing that Wolf3D has that I hope they implement into Myst is a savestate system. No matter if you get a phone call, or close the app, or your phone battery dies, you won't lose progress. It's constantly saving the state of your game so when you re-open the app, you can pickup right where you left off without having to manually load a game. Very handy.

Yes, that is exactly the way we are doing the autosave. You don't have to worry about saving and then restoring each time you quit (or get a phone call) and restart Myst. It will pick up *exactly* where you left off as if you never left. Also, we will give you slots to save your current progress in, in case you want to go back. Like when you can't figure out which brother to trust.

Analord wrote:
EDIT: P.S.S. I REALLY hope they don't call it iMyst. Adding "i" to everything seems so cliche...

iMyst was just a working title. The title will be "Myst"


Thanks,
Chogon


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PostPosted: Wed Mar 25, 2009 9:04 pm 
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Chogon wrote:
Like when you can't figure out which brother to trust.

Which to trust? You must have changed the game.

Mulder would get it right.

:wink:

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PostPosted: Wed Mar 25, 2009 10:46 pm 
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JWPlatt wrote:
Chogon wrote:
Like when you can't figure out which brother to trust.

Which to trust? You must have changed the game.

Not at all. You've really got 3 options on how to play it:
  • Collect Red pages
  • Collect Blue pages
  • Collect both (One at a time, as you can only carry one type of page with you)

Obviously, option 3 will take a fair bit longer to do than the first two options.

How you play the endgame is entirely up to you. :)

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PostPosted: Thu Mar 26, 2009 5:31 am 
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There's also the "don't collect any page" option.

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PostPosted: Thu Mar 26, 2009 6:29 am 
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Well, yes, if you've played it before and want to skip... everything.

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PostPosted: Thu Mar 26, 2009 10:52 am 
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Thanks Chogon for the update.. :lol: :lol:


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PostPosted: Thu Mar 26, 2009 3:42 pm 
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Wonderful to get a response from a Cyanist!!!

Chogon wrote:
Yes, that is exactly the way we are doing the autosave. You don't have to worry about saving and then restoring each time you quit (or get a phone call) and restart Myst. It will pick up *exactly* where you left off as if you never left. Also, we will give you slots to save your current progress in, in case you want to go back. Like when you can't figure out which brother to trust.


Awesome. Manual save is also a good idea. Wolfenstein is missing a manual save, so I feel I cannot allow anyone to touch my game for fear of screwing up progress.

Chogon wrote:
iMyst was just a working title. The title will be "Myst"


Quite glad of this.


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