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PostPosted: Wed Feb 10, 2010 2:32 am 
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Location: Alberta, Canada
Can you really fly?

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PostPosted: Wed Feb 10, 2010 3:16 am 
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pikadusk wrote:
Can you really fly?

Well, yes, but, um, not in Uru... 8)

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PostPosted: Wed Feb 10, 2010 3:25 am 
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Kerryth wrote:
pikadusk wrote:
Can you really fly?

Well, yes, but, um, not in Uru... 8)

All I've ever done is fall...and quickly used my Reito book at the last minute stop me from become a stain on the ground.

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PostPosted: Wed Feb 10, 2010 3:32 am 
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pikadusk wrote:
Kerryth wrote:
pikadusk wrote:
Can you really fly?

Well, yes, but, um, not in Uru... 8)

All I've ever done is fall...and quickly used my Reito book at the last minute stop me from become a stain on the ground.
Flying is simply falling towards the ground, and missing.


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PostPosted: Wed Feb 10, 2010 3:57 am 
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pikadusk wrote:
Can you really fly?
I assume you're referring to the "/fly" command. I don't think it makes your avvie fly.


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PostPosted: Wed Feb 10, 2010 3:59 am 
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What does the /fly command do? :?:

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 Post subject: Notes & Reminders
PostPosted: Wed Feb 10, 2010 5:15 am 
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Location: Florida USA
Thanx Doc for the reminders to how us Uru fan explorers should conduct ourselves and recall the basics of commands. :D
My Logitech G15 Key board with its 40 programable hot keys still have all my MOUL commands waiting in it and on the ready!
:roll: Hmmm . . . Now where did I put my key pad list of commands again? :?

The /fly command allows explorers to bring out that huge fly swatter and smack the beggebbies out of, well what ever they want!
Though I did notice some bugs flying around some of the lights in the Neighborhoods.


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 Post subject: And to Talk, press TAB!
PostPosted: Wed Feb 10, 2010 5:29 am 
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A reminder for everyone returning to the cavern from There, the talk button is TAB, not Page-Down. That's gonna take a LOT of getting used to lol!

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Last edited by OHB on Wed Feb 10, 2010 7:12 am, edited 1 time in total.

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PostPosted: Wed Feb 10, 2010 5:56 am 
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Hi OHB -- good to see you here! :)

I'm looking forward to getting back into the cavern -- thanks for all the reminders, people!


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PostPosted: Wed Feb 10, 2010 7:13 am 
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Dot wrote:
Hi OHB -- good to see you here! :)


HEY DOT!!! Good to see you too! I'll look for you in the cavern! (I take it you've messaged everyone in the Eder Devokan group about MOUL?)

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PostPosted: Wed Feb 10, 2010 12:01 pm 
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Yes Thank You OHB, the Tab key is indeed Talk however with the Cavern very full or challenged at times at the moment the better part of valour might be to stick to Text Chat, those more expert in the technical side than I may be able to confirm or deny... :) but thanks very much for that addition to our collective note sharing here.

Hi J! Yes bugs, well I got only ONE brave and evidently almost immortal bug by the lamp in my Bevin, must be a hardy descendant of strong and rigteous Dni bugdome. Have to ask the Botanical Research explorers about that when we all get back down here/there.

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PostPosted: Wed Feb 10, 2010 1:00 pm 
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What is this "talk" button you refer to? did they incorporate voice chat into URU live?


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PostPosted: Wed Feb 10, 2010 1:01 pm 
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the_bUg wrote:
What is this "talk" button you refer to? did they incorporate voice chat into URU live?


Yep! :D

Holding down tab will enable microphone use.

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PostPosted: Wed Feb 10, 2010 1:05 pm 
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Oh, that's nice. Is there any way to make the voice communication audio use a different audio output than the rest of the game audio, like I can do with VATSim? I like to have the game from my speakers and voice from my headset.

And can you control who you're talking to? Or can everyone always hear you?

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PostPosted: Wed Feb 10, 2010 1:33 pm 
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Traditionally, only the closest 8 or 10 people can hear audio. It is distance related. The people who can hear you are marked with an ">" character IIRC on the Age Player list. There is no way to use audio with just one person unless you go to one of the private chambers in the "Egg" room or simply go far enough away from everyone else.

I believe an exception is the community room in each Bevin that allows all inside to hear audio.

All this will have to be checked again... <sigh>


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