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Nalates

Joined: 11 May 2006

Posts: 1673

Location: California

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Post Posted: Mon Mar 15, 2010 1:37 am — Post subject: MOULagain iPhone...

OnLive is a company that is running various games on their cloud computers. The idea is they do the heavy graphics render and data storage lifting on their end. The client can have a light weight system and thin client. Think game console on an entry level computer or iPhone... or even a Droid.

Chapter & Metaverse wrote:

Perlman provided a remarkable demo, playing games like Crysis on a large screen TV, then continuing the game on his iPhone. Other features included streaming movies and what looked like Xbox Live community features.



Whether or not Cyan will license MOUL or other games for this kind of use remains unknown. But the service goes from Beta to production in June of this year.

Chapter & Metaverse wrote:

These servers will permit content providers to deliver video games, PC applications and other graphically-intensive applications through the Internet “cloud” to virtually any type of mobile device with a web browser in a manner designed to help maximize battery life and to efficiently process the content. The AMD Fusion Render Cloud will transform movie and gaming experiences through server-side rendering – which involves storing visually rich content in a compute cloud, compressing it, and streaming it in real-time over a wireless or broadband connection to a variety of devices such as smart phones, set-top boxes and ultra-thin notebooks. By delivering remotely rendered content to devices that are unable to store and process HD content due to such constraints as device size, battery capacity, and processing power, HD cloud computing represents the capability to bring HD entertainment to mobile users virtually anywhere.



This should make for some interesting considerations for open source Uru Live. Rather than shoehorn Riven, Exile, and MOUL into an iPhone and redo graphics the games could be moved to an OnLive server and streamed to the phone. Heck, that could explain why the Droid has such a small program space, they knew there was a better way coming... but that is just speculation.

GDC 2010 Wrap 1
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Nalates - GoC - 418 - MOULagain: Nal KI#00 083 543, Nalates 111451 - Second Life: Nalates Urriah
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Last edited by Nalates on Mon Mar 15, 2010 11:28 pm; edited 1 time in total

Leviathan019

Joined: 21 Apr 2009

Posts: 58

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Post Posted: Mon Mar 15, 2010 4:48 am — Post subject:

Quote:

OnLine is a company that is running various games on their cloud computers.



I do believe the company's name is OnLive, not OnLine.

Nalates

Joined: 11 May 2006

Posts: 1673

Location: California

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Post Posted: Mon Mar 15, 2010 11:27 pm — Post subject:

You are right... it is a typing thing... that N in place of a V is automatic...


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