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kaelisebonrai

Joined: 20 Jan 2008

Posts: 897

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Post Posted: Tue May 04, 2010 9:55 am — Post subject:

lunanne wrote:

I respect those people but I don't agree with publishing the names of all the avatars someone has.

Unless of course this person gave permission for it, or this person is the one who posts them...



I don't agree with Tahgtahv's actions in this case, but, that's not my point. =P

Infact, the others actually called Tahg out for that, privately, appearantly.

Loshem

Joined: 04 Nov 2007

Posts: 670

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Post Posted: Tue May 04, 2010 11:20 am — Post subject:

Tahg only did that because the user was obviously using a hacked character. I disagree with using server knowledge etc to "test" certain things in a public area, especially if its something as major as a bahro which are only ever present when official story is going on. A lot of us are here for the story. It's what ties everything together and fans having the ability to run wild with it is cause for alarm.

That being said, it's great that we have some talented fans who can keep things going and potentially make bug fixes etc, the point is fans shouldn't be in control of official characters. That's in the tos that you cant even use the name of any in-game Cyan characters. At this point that would include the bahro so the hacker was asking for what they got. I feel tahg did the right thing in this case. That's my two cents.


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kaelisebonrai

Joined: 20 Jan 2008

Posts: 897

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Post Posted: Tue May 04, 2010 11:56 am — Post subject:

Loshem wrote:

Tahg only did that because the user was obviously using a hacked character. I disagree with using server knowledge etc to "test" certain things in a public area, especially if its something as major as a bahro which are only ever present when official story is going on. A lot of us are here for the story. It's what ties everything together and fans having the ability to run wild with it is cause for alarm.

That being said, it's great that we have some talented fans who can keep things going and potentially make bug fixes etc, the point is fans shouldn't be in control of official characters. That's in the tos that you cant even use the name of any in-game Cyan characters. At this point that would include the bahro so the hacker was asking for what they got. I feel tahg did the right thing in this case. That's my two cents.


Except, the bahro are an entire race, not specific characters. =P

dragossh

Joined: 18 Jan 2010

Posts: 516

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Post Posted: Tue May 04, 2010 6:19 pm — Post subject:

Laughing

They are still Cyan's characters that appear for more than a minute when story is going on.

While I appreciate the knowledge and the talent these people have, I don't think a Bahro in a public area was such a good idea. In fact, it exposed some previously unknown things. Holy moly, Uru has no security once you get the encryption keys? A $12 million game written by a professional team of programmers? Shocked Now that was unexpected.

Maybe a private Age would be better next time. Or at least talk so we know it's a fake and not the real thing.

Tai'lahr

Joined: 15 Mar 2007

Posts: 3195

Location: Revelations' Hood, est. 26 Feb 2007

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Post Posted: Tue May 04, 2010 6:30 pm — Post subject:

dragossh wrote:

Or at least talk so we know it's a fake and not the real thing.


Or, give it an obvious name like "TestBahro." Razz


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JWPlatt

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Joined: 09 May 2006

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Post Posted: Tue May 04, 2010 6:45 pm — Post subject:

Would "WheelieBahro" be a pun in poor taste?


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PaladinOfKaos

Joined: 03 Aug 2006

Posts: 625

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Post Posted: Tue May 04, 2010 8:43 pm — Post subject:

JWPlatt wrote:

Would "WheelieBahro" be a pun in poor taste?



Probably


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DarK

Joined: 21 May 2006

Posts: 508

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Post Posted: Tue May 04, 2010 9:14 pm — Post subject:

Permissions are needed in the vault.

Securing the client needs a dynamic dual key system, that changes per avatar, or per login

Tahgtahv

Joined: 09 May 2006

Posts: 251

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Post Posted: Tue May 04, 2010 10:33 pm — Post subject:

You really can't secure the client. I don't know what a dynamic dual key system is.

Marten

Joined: 15 May 2006

Posts: 2169

Location: Washougal, WA

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Post Posted: Wed May 05, 2010 12:00 am — Post subject:

If I understand correctly, the problem is that any program that can access the vault has automatic free reign.

The reason you cannot fix this in the client is that you can't guarantee people will use only the approved client.

The only reasonable solution is for the vault to be reworked so that it enforces security, rather than relying upon players' goodwill to only connect to the vault using the Myst Online client. And, I expect this is not something that is going to be fixed quickly. We are going to have to live with the current model for a while longer (could be many months).

Regardless, the sky is not falling. From a purely technical perspective, Myst Online is not any less secure today than it was a week, or a month ago; it is exactly just as secure, but it is now less obscure. Now more people understand the limitations. This moment of understanding was an inevitability, though it might have been nice if it had waited until we could actually do something about it.

Have I grasped the situation adequately?


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Nadnerb

Joined: 09 Nov 2006

Posts: 590

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Post Posted: Wed May 05, 2010 12:07 am — Post subject:

I believe you have grasped the situation perfectly.


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Charura

Joined: 14 Oct 2009

Posts: 1179

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Post Posted: Wed May 05, 2010 12:20 am — Post subject:

May be gettin' taken' care of...http://mystonline.com/forums/viewtopic.php?t=21035

or not...I choose to think positive


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Heaven

Joined: 12 Mar 2007

Posts: 186

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Post Posted: Wed May 05, 2010 12:36 am — Post subject:

24 - 48 hours...Way to go, guys.


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Paradox

Joined: 09 May 2006

Posts: 1178

Location: British Columbia, Canada

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Post Posted: Wed May 05, 2010 12:39 am — Post subject:

I think it's much better to spend two days making the game much more secure and stable, than to ignore the problem with the hope that nobody ever does anything malicious.

Tahgtahv

Joined: 09 May 2006

Posts: 251

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Post Posted: Wed May 05, 2010 12:42 am — Post subject:

Heaven wrote:

24 - 48 hours...Way to go, guys.


Would you rather this or irrecoverable vault damage?

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