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Jahmen

Joined: 05 Jan 2007

Posts: 297

Location: Florida USA

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Post Posted: Wed Apr 25, 2012 2:52 am — Post subject: Recalliing more as I replay games.

I did realize my Earlier Post, finally posted, as I had sense redid it to correct the post after playing some new ABM games & UTD games. Also, when I posted this, there were no other posts or mine when I checked.

Ok WOW I didn’t mean to ignite a fire storm here!

Quote:

johnsojc Posted: Sunday Apr 22. 2012 12:08 pm
You aren’t talking about this room are you?
Picture Provided


The picture is very dark and too small for me to tell anything, sorry. Confused
New Picture post was better, but I think the linking book was located in middle of room and not a wall.

Quote:

The patch UruToD'ni.exe was 173 MB (181,990,087 bytes). I remember those 4 and 5 hour downloads with no fondness at all. What was that? 5 or 6 minutes per MB?


Was this for the online game version or the stand alone update?

Quote:

Neereus Posted: Sunday Apr 22. 2012 12:09 pm
Why did Cyan send you a free PotS cd in the first place? It was sold as an expansion. The only free upgrade was To Dni, though i remember that being a big download patch (I had a 26.4k connection ), not a CD.


NEW Answer: Because they didn’t give me a Free PotS CD, it was a Free Uru TO D’NI EXPANSION PACK CD for URU Ages Beyond Myst and probably because I had some problems with the downloads. They took hours!
Although I can't rule the possiblity out of a free PotS CD, since I have 3 PotS CD's and only rememeber buying PotS and later the MYST URU CC-PotS .
Oh and I did find some saved CD Game Files, but don't know enough about the file names to tell anything yet.
With all the many Myst games versions, update downloads and patches, I’m not sure what game version I had with the features I claim.
But I'm going to try to recreate it.
These post replys made me go look for my games and saved file CD's to help me see what is what.

Quote:

dtierce Posted: Tue Apr 24, 2012 6:17 am — Post subject:
My ABM CD is listed as 651093-CD. My PoTS/TD CD is listed as 652021-CD.


In looking, I since discovered these CD’s; URU AGES BEYOND MYST 651093-CD and the FREE - URU TO D’NI EXPANSION PACK. No # CD
Along with MYST URU Complete Chronicles; 652021-CD INCLUDES: URU AGES BEYOND MYST" THE PATH OF THE SHELL & TO D'NI EXPANSION PACKS/
MYST URU EXPANSION PACK QUICK START CARD; The Path of the Shell INCLUDES TO D,'NI CONTENET FREE
and a Shocked PATH OF THE SHELL with NO jewel case or any info to it.
I have since mixed the CD’s and not sure which goes to which now! Rolling Eyes DOH!
Finding my saved copies to all theses games with the online downloaded updates will take me time.
PROBLEMS: I will need help to identify where to look for these games- game name file saves. (what were the file names)
Because even if I find the files, wouldn’t I still need to reload them into a running game of that game version?
If anyone who knows the file names and where to find them in the file tree, post em please!

Quote:

ThedStranger Posted: Sunday Apr 22. 2012 12:21 pm
Seriously? Gahreesen forest exploreable in an unreleased special edition of Path of the Shell? ...seriously?


NEW Answer: Seriously YES as I’m still trying to understand how the game versions all work together and which it is.
I found 3 Path of the Shell CD’s and don’t know which I used.
We all started with URU AGES BEYOND MYST and then the FREE - URU TO D’NI EXPANSION PACK, along with all those downloads and patches we got.
I have reloaded UABM and played thru it again using a different Player name of Jahmen 1 and another on my other computer Jahmen2, believing somehow they may be useful later for comparrison test game recreations.
In reloading and Playing ABM (Ages Beyond Myst) & UTD (UruTo D'ni) Expansion Pack to see how they play out and noting the difference in them using my old game notes and making new revised ones, I have ruled them out as the game version the events I claim happened in.
I intend to reload my PotS CD to see if it has any connecting files like the first 2 do, as soon as I can figure out which is which and start with the oldest version.
I have lots more old MYST Game CD's to locate requiring a trip to my NC Warehouse files.
I’m trying to recreate all the circumstances in which I played the Myst Games that got me those features.
Note: After playing I now know it was in the Bevin Egg Sculpture Room. When in Kirel I put in the code and nothing happened. Then I looked at the door and saw it was light up.
I remembered when I was on the bridge putting in the code the last time, my view was taken over for a moment and directed towards the ESR (Egg Sculpture Room) door.
To further risk more ridicule, I'll know when I have the right game version when I am able to slid down the island that lies between the Garrison Power Building and Upper Gareesen area, because I was able to walk around in that area under the Power Building. And was disappointed in my attempts to do the same over around the Fortress Bldg..
P. S. I have also dug out some old saved hard drives and 2 with dates on them for the time period.
If I can't recreate the game, I'll then try to get those drives working to check them.

Bogardan Mage

Joined: 19 Sep 2006

Posts: 217

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Post Posted: Wed Apr 25, 2012 5:39 am — Post subject: Re: Recalliing more as I replay games.

Jahmen wrote:

To further risk more ridicule, I'll know when I have the right game version when I am able to slid down the island that lies between the Garrison Power Building and Upper Gareesen area, because I was able to walk around in that area under the Power Building. And was disappointed in my attempts to do the same over around the Fortress Bldg..


Now that you explain it this way, it sounds a bit more reasonable. If you were just limited to the area around the fortress that makes more sense. Could you go into detail about where exactly you were able to go? Could you draw a map?

The egg room, though, is complete fancy. If there ever existed such a substantial addition to the Neighborhood content we'd know about it already. It isn't as simple as there being an unsolved puzzle, the resources required to do what you describe would certainly have been discovered by modders and/or those using flymode even if they never had an inkling of how to get there legitimately.


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Jahmen

Joined: 05 Jan 2007

Posts: 297

Location: Florida USA

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Post Posted: Wed Apr 25, 2012 6:00 am — Post subject: Gifted with something Special.

Quote:

Janaba1 Posted: Tue Apr 24, 2012 9:42 pm — Post subject:

I wish you the best of luck, Jahmen, with recovering some of your old pictures or anything and if not don't worry and be happy that you were gifted with something special ...



Gifted with something "Special" for the record share.
How the game I had played out and those features.

Kadish Age - Light & Shadow Room Puzzle - Door at a later unknown time after solving the puzzle I came back and found the door active as my target curser showed. It linked me through into the City in front of the door below the Great Stairs landing.
And that the first time through I thought we had to push all the blue switch reset-buttons behind us and close off each puzzle as we went for the next one to work. Door didn't do anything the first time I tried it.
My guess, I was coming back through again after first solve mess up.
The door link only worked one way from the Kadish Age to the City.

Ae'gura City - There were no barracades to the opening straght back from the tunnel and I could walk through and around the back to the closed gate not far from the Ferry Terminal Nexus Pedestal. The gate was closed, but active curser showed I could open it and I did.

Bevin - With recently posted information, I'm uncertain if I used Bob O goobo, the easter egg code or fluke code.
However, upon puting in a code for the Bevin - Light Garden my player view was taken over and directed towards the Egg Sculpture Room door that was now light.
Testing all 5 doors close times, I found differences to the lengths of times they stayed closed.
These time differences allowed me to close them all before the first one opened again through a series of Relto trips.
I gained access to the center area.
My best recollection is that the view windows all rose up with the egg sculpture and when I went in I was linked to. . .

Gahreseen Age - second floor security room where I found a pedestal and link book to upper area Gahreesen where I was able to play around in the streams and tops of the water falls. I also remember when I fell from the waterfalls I could swim around, but the current would take me down the stream towards that distant island rock where I would be relto panic linked out.

Until recently, I had no reason to think this game version I played was any different from anyone elses experiences.

Jahmen Myst

Quote:

Bogardan Mage Posted: Wed Apr 25, 2012 5:39 am — Post subject: Re: Recalliing more as I replay games.

Now that you explain it this way, it sounds a bit more reasonable. If you were just limited to the area around the fortress that makes more sense. Could you go into detail about where exactly you were able to go? Could you draw a map?



I already have drawn maps of Gahreesen (Garrison) I will upload them to my PlanetDragonia.com site in a few days for you to references. And no, I wasn't just limited to the area under and around the Power Bldg.

As to Modelers and flymode and the like, don't know how it relates to what I have posted, since we are talking about a stand alone game version that got downloaded update material to that I have.

Bogardan Mage

Joined: 19 Sep 2006

Posts: 217

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Post Posted: Thu May 10, 2012 7:19 am — Post subject: Re: Gifted with something Special.

Jahmen wrote:

As to Modelers and flymode and the like, don't know how it relates to what I have posted, since we are talking about a stand alone game version that got downloaded update material to that I have.


So you have a version of the game that nobody else in the entire world has ever heard of, and incorporates significant changes which Cyan did not have the resources to make and has not incorporated into subsequent releases. And of course you're unable to find this CD or any evidence of this version of the game? After my first post I thought I might have been too hard on you, but I wasn't, you've very efficiently eliminated any possibility that you were telling the truth. I have no idea why you'd want to lie about something like this, but maybe next time you should make your lies plausible.


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AdamJohnso

Joined: 09 May 2006

Posts: 1252

Location: Milledgeville, GA

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Post Posted: Thu May 10, 2012 5:42 pm — Post subject: Re: Gifted with something Special.

Bogardan Mage wrote:

Jahmen wrote:

As to Modelers and flymode and the like, don't know how it relates to what I have posted, since we are talking about a stand alone game version that got downloaded update material to that I have.


So you have a version of the game that nobody else in the entire world has ever heard of, and incorporates significant changes which Cyan did not have the resources to make and has not incorporated into subsequent releases. And of course you're unable to find this CD or any evidence of this version of the game? After my first post I thought I might have been too hard on you, but I wasn't, you've very efficiently eliminated any possibility that you were telling the truth. I have no idea why you'd want to lie about something like this, but maybe next time you should make your lies plausible.



Thank you for saying what has been on every sane person's mind throughout this saga. I applaud you, my friend.


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Karkadann

Joined: 05 Feb 2008

Posts: 1433

Location: The State of Confusion

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Post Posted: Thu May 10, 2012 7:15 pm — Post subject:

I doe-know I assume if Cyan gave us the Max files of Said Ages with Permission to alter them and Publish them with open source after their approval we could probably make it plausible, heck with all the unopened doors and inaccessible areas that exist threw-out the game and for that mater the entire Myst saga it seems to be a signature of Cyan to leave room for expansion, in every age threw-out the Myst sage their is always some place that I am dieing to explore but can not, kinda like a tease to keep you interested, and I must say it works wonderfully

All we realy need to do is get Jahmen working on a 3DS Max program and some Cyan Plugins and let his imagination run wild. Thats what I did, with the Help of the GoW I like to think I came with some interesting additions to Uru


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When you eliminate all other possibilities, what remains, no matter how improbable, must be the solution.
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Artic_Wagon

Joined: 13 Oct 2006

Posts: 3649

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Post Posted: Fri May 11, 2012 6:05 am — Post subject: Re: Gifted with something Special.

AdamJohnso wrote:

Bogardan Mage wrote:

Jahmen wrote:

As to Modelers and flymode and the like, don't know how it relates to what I have posted, since we are talking about a stand alone game version that got downloaded update material to that I have.


So you have a version of the game that nobody else in the entire world has ever heard of, and incorporates significant changes which Cyan did not have the resources to make and has not incorporated into subsequent releases. And of course you're unable to find this CD or any evidence of this version of the game? After my first post I thought I might have been too hard on you, but I wasn't, you've very efficiently eliminated any possibility that you were telling the truth. I have no idea why you'd want to lie about something like this, but maybe next time you should make your lies plausible.



Thank you for saying what has been on every sane person's mind throughout this saga. I applaud you, my friend.


I beleive that you guys have missed something Rolling Eyes

Jahmen did post a google link to his To D'ni's cd Exclamation
https://plus.google.com/104828884770118478513/posts

Ever seen one before Question

Maybe you could apologize to him for your unkind comments. Shocked

Karkadann

Joined: 05 Feb 2008

Posts: 1433

Location: The State of Confusion

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Post Posted: Fri May 11, 2012 7:04 am — Post subject:

Being a bit of a skeptic myself I did have my doubts but going back and rereading them they do seem a bit to detailed to be fabrications, I for one did not even know this CD existed and if so few people know about it, it would seem to have the potential to be a nice collectible.

/me turns green with jealousy

I always suspected Cyan had more to add to Uru but never had the chance, perhaps some day Randi and Cyan will brush the dust off of those additions we never saw and share them with us. Until then its nice to know their is still some mystery in Uru that has yet to be uncovered.

Any way I am sorry if I doubted you, on the lighter side, perhaps if we could get a more detailed description of the stuff you uncovered that is not part of the game most of us know, they might be able to work it into open source, who knows some of the code for it may still be their, just like the Garrison wall some of the stuff was their and it did take them a while to get it working but with a lot of effort they made it a reality once again as far as the Wall and open source is concerned, it may be only a mater of time.

The Future is not yet writen


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When you eliminate all other possibilities, what remains, no matter how improbable, must be the solution.
Sherlock Holmes


Artic_Wagon

Joined: 13 Oct 2006

Posts: 3649

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Post Posted: Fri May 11, 2012 9:37 am — Post subject:

Karkadann wrote:

....
Any way I am sorry if I doubted you, on the lighter side, perhaps if we could get a more detailed description of the stuff you uncovered that is not part of the game most of us know, they might be able to work it into open source, who knows some of the code for it may still be their, just like the Garrison wall some of the stuff was their and it did take them a while to get it working but with a lot of effort they made it a reality once again as far as the Wall and open source is concerned, it may be only a mater of time.


Since 2003 he has played many Uru versions on 2 older computers from which he has only games backup saves. He his trying to figure out which saved games goes with which game version. He seems not to have saved the full games folders on an external HD (as I do).

He is talking about his attempt in the Technical forums on this site and at least on one other site.

Link to his thread on this site...
http://mystonline.com/forums/viewtopic.php?p=385122#385122

Zardoz

Joined: 09 May 2006

Posts: 1082

Location: On the bluff

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Post Posted: Fri May 11, 2012 2:16 pm — Post subject:

Perhaps he could also post screenshots of directory listings for the files on that CD. Given that the standard To D'ni download does not have the capabilities that he claims he experienced, it could bolster his claim that the CD version of To D'ni is somehow different.

Ainia

Joined: 28 Nov 2007

Posts: 292

Location: The Cleft, New Mexico

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Post Posted: Fri May 11, 2012 10:08 pm — Post subject: Apple anyone??

Shorah fellow explorers,

This has been a fascinating thread, along with Jahmen's dedicated thread mentioned by Arctic_Wagon. If Apple can lose track of its top-secret prototypes twice in two years, I would think Cyan could do something similar...

It doesn't seem far-fetched that back in the day, someone at Cyan could have burned one (or more?? Shocked ) CDs from the wrong source, perhaps from a development or testing server instead. In such a situation, I suppose it's possible that Cyan never even realized this had happened. Since there were multiple means for fans/subscribers to get the To D'ni add-on, it wouldn't surprise me if things were a wee bit chaotic and disorganized at that time.

Kinda reminds me of Charlie's golden ticket (except that in this case nobody knew what it was or that it even existed). This would certainly qualify as the Mother of all Uru Easter Eggs in my book!


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Rusty_Russell

Joined: 25 May 2006

Posts: 9836

Location: Luton, UK

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Post Posted: Fri May 11, 2012 10:47 pm — Post subject:

The original To D'ni was a free download. It wasn't on CD until it was bundled with PotS.
The download manager at the time was gigex. One point of note is that gigex was very unpopular and someone (group possibly) downloaded one copy and burned it to CDs to distribute. Details about this would be on the Ubisoft forum in the 2004 archives if they're still kept.



Last edited by Rusty_Russell on Fri May 11, 2012 10:54 pm; edited 1 time in total

johnsojc

Joined: 16 Dec 2006

Posts: 965

Location: Maryland, USA

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Post Posted: Fri May 11, 2012 10:51 pm — Post subject:

Ummm.. I don't think so. I heard about some few To D'ni CDs being sent out long before this thread started.

Rusty_Russell

Joined: 25 May 2006

Posts: 9836

Location: Luton, UK

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Post Posted: Fri May 11, 2012 10:55 pm — Post subject:

The original To D'ni download was 2004.

Here is a walkthrough from the period, including how to get the expansion pack.

http://www.gameboomers.com/wtcheats/pcUu/uruexpansionpack.htm

See C. FAQ in particular.

johnsojc

Joined: 16 Dec 2006

Posts: 965

Location: Maryland, USA

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Post Posted: Fri May 11, 2012 11:42 pm — Post subject:

Yes, yes, I am familiar with Rabbit's walkthrough but what has that to do with a limited production of To D'ni CDs which is what we are talking about? I noticed that the copyright on the To D'ni CD image Jahmen linked to was 2004 as well.

(And, of course, I can't find any reference anywhere to back up this claim. Obviously my memory is faulty since I have no proof. I recall hearing that Cyan made a small limited production of To D'ni CDs. By the time I heard about it, they were all gone. I give up... obviously an image of a To D'ni CD isn't enough proof for anyone.)



Last edited by johnsojc on Sat May 12, 2012 12:10 am; edited 2 times in total

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