Bogardan Mage
Joined: 19 Sep 2006
Posts: 217
Gondar wrote:
Possible. Of course, at that point we're back to the same question. Desk or wall, it's the same condundrum.. why those numbers and why are they only visible when taking a ki-picture and not normally? It's like a secret message someone was trying to pass on to someone else. I wouldn't be surprised if it turned out to be part of the whole bahro-smuggling ring that went on. The way I envision it is the grate to go down from the start hut was code-locked akin to the telescope panel in Riven.. a simple 3 number combination lock. In turn, people would have to go take a picture of the hut and see that the number 3 1 4 showed up suddenly in their picture.. so then people could actually solve the age itself and get to the secret. It was written in secret photoreactive ink or something so the shroom baron could write it down and remember the number when needed, but no one else could find it out.
And then it was removed and the way to open the grate turned into just the lock on the control panel, because in playtesting no one would ever think of taking a ki photo as a way to get a clue. Yet they forgot it was there later and never bothered to remove the now un-needed hint.
Call it a logical connection.
Eh, I subscribe to the theory that the fact that the numbers show up in KI shots but not otherwise is a mistake. It's been well established that Uru uses different methods for different types of images (that's why the numbers show up in KI shots only to begin with), and we know that elsewhere images have been repurposed. I think it's entirely plausible that Cyan tried to remove the numbers (whatever their original meaning) but neglected to hide them from KI images. I don't see any reason to believe this peculiar arrangement is intentional.
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In Cavern: Dryhad (KI: 01316560)


