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Mystdee

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Post Posted: Thu May 24, 2007 1:32 pm — Post subject:

BladeLakem wrote:

I think a number of parents gravitate to Myst games with their kids because they were trying to avoid the violence in other games. So they may be disappointed to find violent themes in play.




Have you read or watched the news lately?. . . . Now, to me, that Is violence that I would not want my children to see or witness. However, bad things happen to real people, in real everyday life. . . if this story had been real it would have played out much the same way on the 6:00 news. . . . and the whole of the country would have felt an emotional tug for the familys of the victims


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MustardJeep

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Post Posted: Thu May 24, 2007 1:49 pm — Post subject:

Yes and there is a word for that......

Pandering

I'll post my eval of the episode once it's run it's course. Twisted Evil


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Rik

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Post Posted: Thu May 24, 2007 2:02 pm — Post subject:

What about "Old Yeller," "Sleeping Beauty", and even Harry Potter? Death in children's classics is not new.

diafero

Joined: 01 Apr 2007

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Post Posted: Thu May 24, 2007 5:01 pm — Post subject:

Quote:

Any parent on here who actually monitor's their child's game playing and can keep them from all that has my UTMOST RESPECT! Very hard to do in the 21st century!

My parents don't really monitor my game play (at least we don't have any type of filters etc.), and nevertheless I never played any of these shooters and I'll never do so (I'm 17 years old). I really don't understand why my classmates do so (killing people because you're bored... how crazy is that?!?), and I'm sad it's so common in my generation that we're seen as a shooter-playing generation that loves violence. Not all of us are!

Back to topic:
I think it was ok the way they presented it. Seen from now, the announcement that somebody dies did not take much of the tension - nevertheless we didn't expect Wheely to die. Yes, it was emotional, but for me that only shows how well the actors do they job. I don't think it was too violent as we actually never got more than text. If you've got a good imagination, of course, you see much more, but I don't think children in the age of 10 can do so (at least I hope they can't - because this would mean they already saw scenes like this one). Actually I'm lucky that I can't imagine that.

But I'm surprised what kind of story Cyan choosed to present us. I never expected a war to be in any Myst game. Of course there was violence in all of them, but it was just something like personal hate. Not a war of a whole species. Let's see how things develop.


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SillyEagle

Joined: 22 Feb 2007

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Post Posted: Thu May 24, 2007 5:47 pm — Post subject:

diafero wrote:

Quote:

Any parent on here who actually monitor's their child's game playing and can keep them from all that has my UTMOST RESPECT! Very hard to do in the 21st century!

My parents don't really monitor my game play (at least we don't have any type of filters etc.), and nevertheless I never played any of these shooters and I'll never do so (I'm 17 years old). I really don't understand why my classmates do so (killing people because you're bored... how crazy is that?!?), and I'm sad it's so common in my generation that we're seen as a shooter-playing generation that loves violence. Not all of us are!



There are always exceptions diafero. I've run into you in the cavern before.. and you definitely seem more mature than your years. Smile Yes.. not *all* of you are shooter players... oddly enough.. I think it's the age level a notch above yours that's the worst. Seems as though it's all they know. I think these things go in cycles. Anyway... glad to hear you enjoy more of a 'thinking game'. Wink


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Anna Catherine

Joined: 09 May 2006

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Post Posted: Thu May 24, 2007 6:06 pm — Post subject:

Quote:

I never expected a war to be in any Myst game.



I think you may be remembering incorrectly. I can think of at least three examples. Now granted, they were mostly backstory and "off-screen," but...

Myst, Mechanical Age, pirates versus non-pirates. Atrus helped construct the fortress. The journal describes how the inhabitants of Mechanical believed the skies would not turn from grey to blue until all their enemies were destroyed. Check out the sky in Mechanical; it isn't grey anymore.

Riven, low-grade conflict that consists of basically a guerrilla war between the Moiety and Gehn's followers.

Exile, Narayan, Sirrus and Achenar started a civil war that all but destroyed the Age. That's what Saavedro was so upset about.

As I said, for the most part this happened off-screen and in journals... but that's pretty similar to what's currently happening in Uru. I don't think it's all that surprising, as themes of war aren't new to the series.

I think this has a lot of potential.

Annacat


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diafero

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Post Posted: Thu May 24, 2007 6:51 pm — Post subject:

Anna Catherine wrote:


I think you may be remembering incorrectly. I can think of at least three examples. Now granted, they were mostly backstory and "off-screen," but...

Myst, Mechanical Age, pirates versus non-pirates. Atrus helped construct the fortress. The journal describes how the inhabitants of Mechanical believed the skies would not turn from grey to blue until all their enemies were destroyed. Check out the sky in Mechanical; it isn't grey anymore.

Riven, low-grade conflict that consists of basically a guerrilla war between the Moiety and Gehn's followers.

Exile, Narayan, Sirrus and Achenar started a civil war that all but destroyed the Age. That's what Saavedro was so upset about.

As I said, for the most part this happened off-screen and in journals... but that's pretty similar to what's currently happening in Uru. I don't think it's all that surprising, as themes of war aren't new to the series.

I think this has a lot of potential.

Annacat

You are right, I did not think about this (and there are probably more examples)... But somehow, that did not touch me as much as this Bahro war does at the moment. I think it's really mainly because of what you said, we read about it in journals. What happened in Exile as a bit different as there is Saveedro, one of the survivors of the killed people, telling us about everything, which gives it a very emotical touch. But nevertheless it happened in the past (I don't exactly remember about Riven... I have to re-play it Wink ), "off-screen" as you said.
In Uru, it's real-time. The war is happening while we are there. It's around us, and we are a part of it. I just hope MOUL doesn't turn into some kind of war game. Let me judge it again aftter 2 or 3 episodes Wink So far I'm mainly surprised but not yet angry or disappointed.


SillyEagle wrote:

There are always exceptions diafero. I've run into you in the cavern before.. and you definitely seem more mature than your years. Smile Yes.. not *all* of you are shooter players... oddly enough.. I think it's the age level a notch above yours that's the worst. Seems as though it's all they know. I think these things go in cycles. Anyway... glad to hear you enjoy more of a 'thinking game'. Wink

I know, it's just sad that I'm an exception Sad ... but it seems I can't change it. I just saw that you are talking about the attitude of our generation towards violence and wanted to add another aspect Wink


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chucker

Joined: 29 Aug 2006

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Post Posted: Thu May 24, 2007 7:05 pm — Post subject:

diafero wrote:

What happened in Exile as a bit different as there is Saveedro, one of the survivors of the killed people, telling us about everything, which gives it a very emotical touch. But nevertheless it happened in the past (I don't exactly remember about Riven... I have to re-play it Wink ), "off-screen" as you said.
In Uru, it's real-time. The war is happening while we are there. It's around us, and we are a part of it. I just hope MOUL doesn't turn into some kind of war game. Let me judge it again aftter 2 or 3 episodes Wink So far I'm mainly surprised but not yet angry or disappointed.



So what about the Book of D'ni? A meticulously described civil war, right before your eyes.


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diafero

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Post Posted: Sat May 26, 2007 4:31 pm — Post subject:

chucker wrote:

So what about the Book of D'ni? A meticulously described civil war, right before your eyes.

I did not read it yet Wink just bought the book of Ti'ana


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Eleri

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Post Posted: Sat May 26, 2007 5:13 pm — Post subject:

Nighthawk wrote:

Hmm. Death and loss now viewed as too adult for teens and children.

*Reminds self to write Scribner's asking that they edit out the inappropriate for children parts of Marjorie Kinnan Rawlings' The Yearling.



Old Yeller, Bambi, Snow White... early Disney was full of implied traumatic death, and yet how many people won't let their kid watch Snow White?


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fchall

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Post Posted: Sat May 26, 2007 5:53 pm — Post subject:

We could always assume Cyan is giving us all a Darwin lesson.
This place is very dangerous, don't go there.
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MustardJeep

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Post Posted: Sat May 26, 2007 5:59 pm — Post subject:

Meant to post this here, but as I didn't I'm atleast reposting it here. Most of my problems center as to be expected around the end of the Wheely plotline. It was all very well done, described, and heartbreakingly emotional towards the end, it's just my personal taste that made me dislike the ending.

My personal prefferences for light reading is 500 pages which leaves a lot of room for story development. Now that Uru is episode based I hope they find a way to do more buildup, even if it's just some simple foreshadowing for the next episode. A lot of what came after for me felt like it was based on some "Because we said so" moments.

But here's my original posting.

Quote:

I'm going to say this just because I feel it needs to be said.

First off I will make one thing clear I do not like the tradgic hero plot device, never have, and never will.

The Scars episode plot lost my focused interest with Wheelys death at the hands of the deus ex machina Bahro. At that point I was having more fun building my own little fictional journal/scars summary over on the DRC forum then trying to login to the prime city and follow the story as it happened. (Remember Sharper came back after the fact, his story is supported by the attack on wheely by the deus ex machina Bahro, not the other way around.)

The ending of the Wheely plot is going down as the cheap shot of the scars episode for me. Seemed like Cyan was reaching for a knee-jerk reaction so their later story elements would be in the proper context, and colored emotionally.

Having it feel like quick and dirty storytelling, and the fact that I wasn't expecting something of that style out of Cyan made the knee-jerk reaction worse for me.

Still I am interested by where they are going despite how the storyline for the bahro started. It's thought provoking, interesting, and so totally different that we explorers are not going to be able to anticipate the destination of the plot like in the areas being re-released.(hoods, city, gz, ect...)


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Ai'ron

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Post Posted: Sat May 26, 2007 7:26 pm — Post subject:

diafero wrote:

I did not read it yet Wink just bought the book of Ti'ana



I'm re-reading it again, you're definitely in for a treat. One of my favorite books of all time.

As a younger person myself (19), I'm also in the group that doesn't "get" first-person shooter games. However, I will say this "war" makes for an interesting turn in gameplay and I'm looking forward to future possibilities.

About MO:UL turning into some kind of war game, I highly doubt it. The game itself doesn't have the technical capabilities of the like. Plus I doubt I'll be the only one walking out if they bring in user-wieldable weapons. Wink

SillyEagle

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Post Posted: Sat May 26, 2007 7:28 pm — Post subject:

Ai'ron wrote:

About MO:UL turning into some kind of war game, I highly doubt it. The game itself doesn't have the technical capabilities of the like. Plus I doubt I'll be the only one walking out if they bring in user-wieldable weapons. Wink



Amen to that! Laughing


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Anna Catherine

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Post Posted: Sat May 26, 2007 7:37 pm — Post subject:

Quote:

About MO:UL turning into some kind of war game, I highly doubt it. The game itself doesn't have the technical capabilities of the like. Plus I doubt I'll be the only one walking out if they bring in user-wieldable weapons. Wink



Plus plus... it's the Bahro. Somehow I don't think human weapons would be very effective. This will require a solution that's more creative than forceful.

I have no doubt we're going to need to stop this war, but I don't think it'll be by force of arms.

Annacat


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