Then there's Ayoheek and Jalak and hopfully the gahreesen wall eventually, Ayoheek is a minigame like rock/paper/sciccors that you can play with people. Jalak is kind of like a sandbox, you make up your own games.
And you can collect a few things, like clothing and relto pages (additions to your homeworld), etc.
And don't forget the story, both the incredibly immense background story and any realtime interactive stories that people create. The immersive quality of the world has got to be one of it's most appealing aspects.
One word of warning, when you've never played before and you first start the game, there's a fairly overwhelming amount of options in a short period of time. Everything is kind of thrown at you at once. You start in relto, your homeworld, (at least, you did in the gametap era, I assume it's the same), and you can use the book on your shelf to find people or the book in the pillar in your front yard to start the main puzzle/adventure quest, or more probably, both. In either direction, after a short progression, you find a huge amount of content open to you. Just don't try to swallow it all at once. "Some will seek the destination, but you should seek the journey."
Last edited by Jmp12 on Tue Feb 09, 2010 2:21 am, edited 1 time in total.
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