Except, well... how does the pellet meter work anyways? I mean, RAWA explained the data is taken in, run through a simulation, then fed out into numbers, and periodically those numbers are used to change things. However, that implies it's not a smooth progression, nor is it any kind of clear ratio of pellets->light. Probably meant when the light meter read 0-1, it meant the lighting was at that stage and nothing would show until it was bumped up. Or something of the sort.
As for the cavern, well, most of it is too far for any sort of lighting to matter on it, although the distant rocks could probably use a little bit of improvement and the whole water be brightened up so it's not as focused. On the walls I meant there was some beta city-lit texture.. someone did a mockup (or it was a real beta-picture) of the walls with that on (I think it was Tweek, but I'm not sure). That's the sort of thing.. so it's not just black with some blue lines stretched across for whatever reason in the texture. I swear, it looks like they took a piece of a cubic reflection map, and spread it across the whole skydome of the cavern... only reason it passes is because it's so dark (the texture that is) you can't see it.
_________________ You know, I wish we would learn Atrus loved the 1812 overture, and in turn we had a copy for our relto. That's right, a canon canen cannon!
MOULa KI: #00027582 #7425022 100% Authentic Gondar! Accept no substitutes, imitations, or knock-offs!
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