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PostPosted: Tue Jun 20, 2017 1:50 am 
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I recently restarted URU online, and am in the POTS section, specifically Ahnonay. There should be a second lever in the tower of sphere 1 that turns on the red light over the door - but it's not there! So none of the other levers in the back chambers do anything, and this I cannot get to #4. What happened?

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PostPosted: Tue Jun 20, 2017 3:19 am 
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It sounds like you're expecting the online version of Ahnonay to be the same as the offline single player version.
It also sounds like you're at the point where you need a friend to help you progress further.

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PostPosted: Tue Jun 20, 2017 9:38 pm 
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Ah - I had forgotten that this was rebuilt to force multi-player. :) Now I have to remember what the process was before I ask for help ...

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PostPosted: Wed Jun 21, 2017 3:49 am 
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gimlet wrote:
Ah - I had forgotten that this was rebuilt to force multi-player.
This is just a nitpick on my part, but you've got that backwards. It was originally created as multi-player for the online version and reworked for a single player in the offline version when Uru was cancelled the first time.

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PostPosted: Wed Jun 21, 2017 3:40 pm 
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:) Yes, I remember - but I haven't done the online version for years now, so your point is well taken.

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PostPosted: Wed Jun 21, 2017 6:27 pm 
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Sheesh, and you were one of the rowdies that barged back into the cavern when the alarm was tripped back in 2010 and Kodama and Sutherland had to go take a looksee! :P :lol:

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PostPosted: Thu Jun 22, 2017 5:49 pm 
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Ah, the old memories come back: So I now remember that this has to do with sharing my relto with someone, and then having them link to my ahnonay via my shelf. Then they do the run around the circle and move the spheres, while I ride the spheres and hit the shell cloth at the right time, and then I hove to link out and back after another rotation or so, IIRC. Hmmm, this will take some thinking ....

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PostPosted: Thu Jun 22, 2017 11:59 pm 
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I think it would be preferable to put everything in your last post between "[spoiler]" brackets. :wink:

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PostPosted: Fri Jun 23, 2017 5:06 pm 
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Spoiler tags are not necessary in the "Spoilers, hints an tips" section ;) - viewtopic.php?f=37&t=17162

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PostPosted: Fri Jun 23, 2017 6:55 pm 
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:lol:

Ah ok, I'm well aware on how to solve Ahnonay, I just thought it was too much for new players but if we are in such section of the forum board... I stand corrected! 8)

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PostPosted: Fri Jun 23, 2017 10:39 pm 
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Tai'lahr wrote:
gimlet wrote:
Ah - I had forgotten that this was rebuilt to force multi-player.
This is just a nitpick on my part, but you've got that backwards. It was originally created as multi-player for the online version and reworked for a single player in the offline version when Uru was cancelled the first time.


And then the PotS version was reworked for multiplayer. We never saw the original intention of Ahnoying :(

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PostPosted: Tue Nov 28, 2017 3:47 pm 
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shorah,
I have been trying to complete Ahnonay and with the help of a buddy, I can get to the last shell cloth in the age. BUT when I go back to the original island, its once again covered with the Quabs and I have to start over in the first sphere. was there a change made to this age since 2004, that keeps you from returning to the 4th sphere? when I link back to the last shell cloth, the door that leads back to the chair is closed and there is no way to open it. I would appreciate any help I could get...
Nita

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PostPosted: Tue Nov 28, 2017 6:22 pm 
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Now you know why Uru Live never make big compare to Uru CC solo. There seemed that Cyan had another hidden agenda... suicide after Ubisoft took over ?


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PostPosted: Tue Nov 28, 2017 8:04 pm 
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that doesn't help me finish the game, without help. :(

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PostPosted: Tue Nov 28, 2017 10:11 pm 
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It's normal to find that the quabs have returned if you leave any time before going back to the first age. But by going back there, you've moved the fourth sphere out of reach and closed the door. To get back there, you need to go back through the two-handed maneuver to open the door. Usually, once I've got access to the fourth sphere I just leave it there.

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