Philosophical blabbering.
Yeesha's path. This just means solving all the puzzles and finding all the Journey cloths. The DRC could do this just the same an anyone else and it would still be meaningless to the game. No concrete reason has been given why they would refuse to do it. Without a basic, solid motivation or reason, the schism (or division) is contrived (or manufactured).
The DRC. They seem to disagree with Yeesha, and some of characters seem to not get along with the DRC (Hendersen, Sharper). We are only told there is a disagreement. We are not told why or how or what the arguments specifically were about. Without a basic, solid motivation or reason, the schism is contrived. The big issue with the DRC seems to be access to ages. Everyone knows this is really about Cyan's development cycle, so the whole DRC "safety" premise has no teeth and no presence during gameplay. Can your character break a leg after linking to a "dangerous" age?
Roleplaying. Without gameplay hooks into the roleplay, it's all in your head. How you act, what you wear, has absolutely no effect on the game itself - only other players. We are told to believe this or that, told characters don't get along, told the DRC doesn't believe in Yeesha's path. But we are never given specific events and reasons, or how following the path could manifest unalterable changes in a character. These are manufactured divisions, meaningless to actual gameplay.
If there's one thing all too prevalent in human society, it's the blind faith in the prejudiced information selfishly passed down from parents to their kids endlessly from generation to generation. If this were not so, the IRA wouldn't need to exist, the PLO wouldn't need to exist, the NAACP wouldn't need to exist, the JDL wouldn't need to exist, and so on. All derived from generational hatreds gone on for so long no one can possibly and childishly claim who started them.
The manufactured divisions within Uru smack of prejudice. The whole thing about manufactured divisions and choosing sides between Yeessha, the DRC, and some characters, simply because we are told there are sides to choose without being given factual reasons which are not surreal "philosophical blabbering" reminds me strongly of how I do not want to live my life or make my children suffer at the hands of baseless preconceptions simply because we are told to believe a certain way without real justification. It reminds me that to enjoy this aspect of the game, I need more than vague assurances there is a reason to feel or believe a certain way.
Other than being an excellent game, I agree the Uru plot needs to back up its philosophy with real facts, events, and gameplay hooks into roleplay. Instead of simply saying Sharper had a disagreement with the DRC, we need to see the transcript (or a flashback) of his argument with them so we know exactly what it was about and can make an educated decision. No more blind faith.
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