Rusty_Russell wrote:
What I'm saying is that there will be no offline game, no expansion packs, nothing at all single-player. There won't even be a startup CD. The whole of URU Live will be online and need a broadband connection.
Beyond that, you and your wife can join up and have your own private hood and choose not to interact with anyone - but you'll still be part of a global space.
Ok -- I guess that is what I am looking for. I don't mind being connected -- but I don't really feel the need to interact with others. What I want is an ongoing source of new areas/puzzles to explore on my own.
I mean -- what else will it be? I don't really need a social place to hang up with other Myst fans -- I have that here. And I assume that isn't the point of Uru Live, right? I assume most people want to play for the GAME itself -- the puzzles that have made Myst famous, correct? Therefore, I would think that my situation isn't that unique. The fact that other people might be walking around an Age doesn't really make a difference to me -- as long as I can personally explore that Age and try to solve the puzzles on my own.
Is that the intent of Uru Live? If not, then what is the real goal -- something besides just an interactive environment for fans of Myst, right?
- John...