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It's clear that URU live works very well with a much lower speed connection than Gametap wants. I currently have 110kbps and do fine. If their plan is that Live be played through Gametap, we are in trouble. But, if Live can be accessed directly after a proper Gametap subscription, then it aught to work. What we need is a way to register on game tap, get approval to play URU Live, and download some type of license at essentially dial up speed. Then be allowed to go directly to URU Live without going through Gametap each time. Can that be done?
I think I should clarify. Until Uru obviously works fine on dial-up. We assume that URU Live will as well, ignoring huge downloads. But we don't know for sure that URU Live will not require more bandwidth simply to run.
However, I would assume that it would actually require less per person in a given age, becase of much more optimized code. However, this may well be entirely nullified by more populated ages.