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 Post subject: Re: Adventure III: Exile
PostPosted: Mon Jan 12, 2015 12:18 am 
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He says 'Ok I help and keep door locked!' and then Jamie says 'Could you please let us in and then lock the door' and he say 'Ok'. You enter the room and standing in a lobby.There is a reception desk where nobody is currently working. To the left of you is a plain brown door. Behind the reception area there are glass walls and you can see the bottom of a large glass tube filled with a blue fluied -- it is NOT antimater! They might be something important on the repection desk so you should check it out. What do you do?

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 Post subject: Re: Adventure III: Exile
PostPosted: Thu Jan 15, 2015 2:31 pm 
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i'll go dig in the desk of course :D

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 Post subject: Re: Adventure III: Exile
PostPosted: Thu Jan 15, 2015 3:56 pm 
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You take out a shovel and starting digging in the desk. You accomplish nothing so decide to look through the items in the desk instead.

On the desk there is a computer which you can't use. There is also a fancy office telephone with a blinking light by the message button.

Under the desk is a powerbar(not the eatable kind) with a strange device plugged in it. The phone and Ethernet(internet) cable are plugged into it. Jasmine can probably deduce what it is for. In the draws there are a bunch of official files and forms for office functions (like ordering stationary or hiring people). You find two pieces of paper that interest you.

The first piece is 'Project Exile' which describes plans for the creation of a linking weapon. It was penned by Tomas Riddle who seems to have based his works off of 'The City Defense System' which Bill Murdoch created to defend the city against the bad Barho.

The other piece of a paper is a recommendation for Mark Large who is the doorman. The recommendation comes from Bill Murdoch. (Could he have hired someone bad on perpuse?)

So there is still the door to an unknown room and the door to the generator to explore, where too?

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 Post subject: Re: Adventure III: Exile
PostPosted: Thu Jan 15, 2015 4:16 pm 
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can we listen to the message?

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 Post subject: Re: Adventure III: Exile
PostPosted: Thu Jan 15, 2015 5:41 pm 
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A man is talking in a gravelly voice, he says "I have the case and the item you have requested too see. Meet me in the 7th alleyway and I will hand over the item. I should warn you if we use the item I will kill your king! After all I am very good at chess! Also I apologize for my gravelly voice I have a source throat."

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 Post subject: Re: Adventure III: Exile
PostPosted: Mon Jan 19, 2015 1:56 pm 
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Where's this alley?

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 Post subject: Re: Adventure III: Exile
PostPosted: Mon Jan 19, 2015 2:49 pm 
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We don't know that probably another alley only accessible by linking book. Either way it's just a joke and not important to the story.

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 Post subject: Re: Adventure III: Exile
PostPosted: Sun Jan 25, 2015 4:23 pm 
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So ? any idea, mates?

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 Post subject: Re: Adventure III: Exile
PostPosted: Sun Jan 25, 2015 10:20 pm 
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let's ask Jasmine what the strange device is; and then we could try the plain brown door?

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 Post subject: Re: Adventure III: Exile
PostPosted: Sun Jan 25, 2015 10:50 pm 
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Jasemine deduces that the device allows communication with the surface. Otherwise there would be no eathernet or telephone down here. Weather this is done through subspace(where the ages exist) or wireless is unknown. You open the plain brown door. There is a large control panel like the the one the techinsition Sam used. It is large then the others you have seen. No one is working hear and it's supsering the door is unlocked... hmm..... There is one item of interest and that is a plat of glass on a blank spot of the control panel desk. You look at it since it's an item of interest.

It has a bunch of black dots all over it, it looks like someone quickly moved a paintbrush across it. There are hardly any dots on the outside. Close to halfway on each edge of the glass is a red dot. There are also two more small dots on the glass. There is a big dot at the centre of the glass. There is also a strange purple dot near the center. What it means you don't currently know, even Jasemine doesn't know. What do you do?

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 Post subject: Re: Adventure III: Exile
PostPosted: Mon Jan 26, 2015 12:20 am 
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could it be for some combination? a code?

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 Post subject: Re: Adventure III: Exile
PostPosted: Mon Jan 26, 2015 12:36 am 
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I can't answer that but I can tell you won't need to know what it is till later in the series.

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 Post subject: Re: Adventure III: Exile
PostPosted: Mon Jan 26, 2015 9:28 am 
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can we repurpose the generator in this age? I don't know where it is. The narrator said there was a door to the generator room but we didn't see it when we got past the door man.

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 Post subject: Re: Adventure III: Exile
PostPosted: Mon Jan 26, 2015 3:07 pm 
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Acron1 wrote:
The narrator said there was a door to the generator room but we didn't see it when we got past the door man.


I don't remember saying that, I may have said the linking book lead to the generator but I meant it lead to area where the generator was found just like the other ages.

Jasemine notices your a standing around and thinking, She says "You guys relize the generator is behind the glass doors in the lobby!"

What do you do?

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 Post subject: Re: Adventure III: Exile
PostPosted: Mon Jan 26, 2015 3:07 pm 
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Go outside and enter glass doors in lobby.

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