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 Post subject: Re: Adventure III: Exile
PostPosted: Sun Aug 17, 2014 2:21 pm 
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Welp, I guess we might as well go back to the beach area and see what we can figure out there. Maybe i can still help out for a little longer!! (It seems I STILL am not getting to join the 'On Time Or Early Babies Club' :S )

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 Post subject: Re: Adventure III: Exile
PostPosted: Mon Aug 18, 2014 1:54 pm 
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You are back in the beach area, what do you do now?

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 Post subject: Re: Adventure III: Exile
PostPosted: Mon Aug 18, 2014 2:11 pm 
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Should we use the linking book to the first generator?

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 Post subject: Re: Adventure III: Exile
PostPosted: Mon Aug 18, 2014 3:40 pm 
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Yes I was waiting for you to say that. :)

You are in the middle of a desert, infront of you is a doorway in the side of a sand dune. There is a contorl pannel in-front of it with 10 buttons 0 - 9. Behind you in the distance there is a what appers to be a stand with a man standing behind it? It's hard to make out from here.

Oh and don't worry about watter, like Minkinia you won't have to dirink, even if you use a lot of engery.
(bonuse points to me as I just thought of that right now :))

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 Post subject: Re: Adventure III: Exile
PostPosted: Mon Aug 18, 2014 6:06 pm 
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hmm, we could maybe use the code 1-6-7-7-8 on the door - which might destroy the generator - and maybe destroy us?

Or we could go and see what's happening in the distance, but if there is a man there, he might try to stop us blowing up the generator. Or we could win his trust and he could become our person on the inside.

And the there was that issue that maybe there was a better way forward rather than destroying the generator.

So how about asking Jasmine's advice using our special crystal communicator - what does she advise us to do?

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 Post subject: Re: Adventure III: Exile
PostPosted: Tue Aug 19, 2014 1:59 pm 
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Jasmine: "I suggest we look around."

Jamie: "Do you think entering 1-6-7-7-8 on the door will destory the generator?"

Jasmine: "That seems a little esey dossen't it?"

Jamie: "True."

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 Post subject: Re: Adventure III: Exile
PostPosted: Tue Aug 19, 2014 2:53 pm 
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Let's try the code on the door first. After saving our progress of course ;).

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 Post subject: Re: Adventure III: Exile
PostPosted: Tue Aug 19, 2014 2:59 pm 
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You can't die in a Myst game!(or fan game in this case).


You try the code nothing happends so you load your game just to be safe.

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 Post subject: Re: Adventure III: Exile
PostPosted: Tue Aug 19, 2014 3:35 pm 
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No comedy side effects either - phew!

OK, let's go and look at the stand and meet the man - if there is a man.

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 Post subject: Re: Adventure III: Exile
PostPosted: Tue Aug 19, 2014 3:53 pm 
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You go to the stand. It is coverd in gadgets, most of which you do not recognize. The man is Arabian in appeance. He speaks in a thick accient. He says "I can provide you with all of your spy needs but upon your leaders request I no longer sell weapons." Jamie looks to the left and then to right as if he's checking for people listening. Then he says "We need something to uh gain acass to the shelter in the dune over there!". The man then says "Uh I might be able to help you with that, what did you have in mind?" Jamie replies "Hmm... let me think for a bit".


(what do you think we should do?)

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 Post subject: Re: Adventure III: Exile
PostPosted: Wed Aug 20, 2014 2:03 pm 
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me wrote:
Jamie replies "Hmm... let me think for a bit".

I forget to add something here to tell you that you should think too and not just wait, sorry. There will be NO PART of this game where you have to wait for time to pass to solve a puzzle.

Jamie" I think I have an idea, what do you think we should do?"

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 Post subject: Re: Adventure III: Exile
PostPosted: Wed Aug 20, 2014 7:17 pm 
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Let's ask him if he has a code-breaking tool that would help us get that door open. That seems like a spy-ish kind of gadget, no?

I hope he accepts boopies in payment. Or maybe bad puns, I'm pretty good at those.

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 Post subject: Re: Adventure III: Exile
PostPosted: Wed Aug 20, 2014 7:30 pm 
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Man: "I have no tools that can break codes but I do have a fingerprint dectecting flashlight. It also comes with an eyedroper tool and fingerprint reader that you can use to find the age of a figerprint. With that infomation you should be able too deduse the code. It is yours for 1000 boopies!"

(wow kind of pricy, maybe there is a way of lowering the price, want to give it a try?)

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 Post subject: Re: Adventure III: Exile
PostPosted: Wed Aug 20, 2014 8:40 pm 
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let's ask him how we can get it for fewer boopies - he might give us an opportunity to earn boopies to pay it off, or do him some sort of favour?

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 Post subject: Re: Adventure III: Exile
PostPosted: Wed Aug 20, 2014 8:45 pm 
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Man: "So you think 1000 is a bit expensive, how about 900 then? "

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