Im not sure how to get out what I'm thinking but here goes,
We are all talking about programming and ACTUALY coding our own ages, BUT
What about the other way of building in 3D? such as other 3d online chat world games,
Second life, There, active worlds, are the main 3.
To make things ALOT easer for all of us, couldn't GOW possibly come up with a faster easer way to write ages a way that would not take as long to create, what I mean is there is ALOT of people out there
who want to make their own age but lack the knowlage of 3d modeling programs etc. etc.
Yeesha gave and also taught us some of what she learned, we should be able to take off from what she has already givin us and add it to our ages (ie; linking clothes) The bahro who have choosen to stay behind can not be forgotten either. IMO and what I get from all the canon is that the bahro are the guardians, caretakers of the great tree, they most likely are what make the art possible, for they
where used to build most all of the man made structures you see in alot of the ages, But this was unknown to most D'ni writers and general public, example; a writer would write a say a hut, or a stone wall or anything man made into their age, the BAhro would read it and build it before they would link back
The bahro also made the 'links possible' from the discriptive books that were written to verious ages
on the great tree, (they would connect the book to the most likely age on the tree).
Back on topic; would be nice to code in a age generator and some WYSIWYG type 3D building
system into MOUL MORE. Idea 1. make a shard for each guild which would house 1 blank type
(sandbox if you will) age for every member of the guild ( with possibility of adding more later if desired).
HAve a object uploading system etc. all objects would have to approved first of corse.
OR have the age written first and THEN put it in the ( sandbox ) for ferther creation! hey yea!
idea 2. have cyan work with the GOW to create a bunch of objects for use in future ages!!!
Then have those objects connected to a line of D'ni writing or bahro (symbol) and then all the writer
would have to do is copy the symbol or line of text into his/her discriptive book. (gehn style)
3. Our Relto's are a gift from Yeesha! so does that mean we can not do anything to them???
But on the contrary, Relto is Cyan's idea of a 3rd way to make ages (yeesha's way she was teaching us!) via the symbols actualy idea 2 and this one are differant though they seem the same.
[ MUST make a way for the general explorer to advance in stats! AND YOU CAN NOT KEEP IT
ALL 'G' RATED like it has, ALL myst games have had violence, danger, uncertainty, and random
events etc. in them asp. Myst even had some remains of a person achnar killed in the chest on stoneship age. for an example. All URU has is falling danger. maybe someone can make a age where you have to battle and/or kill something? I'm thinking charactor stats and how can they be implemented into the whole game, and the ages are the places you will have to ge to encrease some of your stats.
( thinking exile training ages, and revelation for Hevan (spelling) hunting them condile animals)
Some how we MUST make some kind of ecomony (spelling) because the idea of a (star trek type)
setting (no money) just does not sit right with me for a MMORPG got to have a way of advancing
your avy/charactor in the game in general. MOUL doesn't have anything but a race to see who can finish all the puzzles first.
enuff said , gets off soap box.
_________________ --=VoiZod=-- MO:UL is:
MOUL - KI - 07289007, MOULa - KI - 00815646,
UURU - KI - D'mala 00943458, TMP - KI 131549,
URU - KI - Atrus 03668735, Katran 00982487,
URUb - KI - 00356281
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