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PostPosted: Wed Apr 06, 2011 8:59 pm 
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Repeated post from Announcements & News
Rand wrote:
An Open Letter on Open Source ☺

The progress on our open source roadmap has been slow but has never stopped. And now what will look like a large step is really the result of numerous people, both inside and outside of Cyan Worlds, slowly cutting the rock into shape...

Today we are announcing that the sources for the MOULA client engine and development tools (CyanWorlds.com Engine) will be made available as open source. At the same time, MOSS which is a MOULA server replacement (written by a'moaca' and cjkelly) will also be released. Both open source projects will be hosted on OpenUru.org.

The goal of the open source CyanWorlds.com Engine and the MOSS server is to provide a "playground" where new writers can learn their craft, and new maintainers can inspect it, and new cartographers can map it. The Cyan Worlds MOULA servers will continue to provide a (relatively) safe environment for the D'ni faithful to mingle and share.

The path forward from here seems fairly obvious and very exciting - with amazing parallels to the D'ni universe itself. As new writers arise with new books, the books are tested and documented - and books that are approved by some new kind of maintainers guild will (hopefully) find their way to the MOULA server where the public can enjoy new worlds once again.

These are exciting times, but not without risk. The tools and skills are new and need to be sharpened. There will be disagreements and strongly expressed opinions. And there will be decisions and mistakes. But keep in mind that the big picture is a lot like rebuilding a long dead civilization - and the forest of common goals far outnumber the few trees of differences. Let's keep it civil. ☺

There have been numerous people cutting on the rock, and they've kept this project alive. We sincerely thank all of them for the wonderful help. Specifically there are a few people who went above and beyond - JWPlatt, a'moaca', Mac_Fife, cjkelly, rarified and Chogon.

Thanks again for the continued support!

Shorah,
Rand


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PostPosted: Wed Apr 06, 2011 9:10 pm 
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Finally, news!

Actually, more than that, big news!

Thumbs up, Chogon + Rand + Cyan and the helpers in general. If you get those tools out, I'll get back to developing Llantern - deal? 8)

(Plus, no more having to use old unsupported 3DS Max versions!! Whee!)

EDIT: Holy potatoes it's actually already out.

http://wiki.openuru.org/index.php?title ... _And_Tools

I'll send news to the interwebs about this! To RockPaperShotgun!

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PostPosted: Wed Apr 06, 2011 9:39 pm 
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BOOYAH!

Can you tell I'm excited? :D

Infinite thanks to everyone at Cyan and at OpenUru. You are all beyond awesome. :D


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PostPosted: Wed Apr 06, 2011 9:48 pm 
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Awesome!! Thanks to all that have been working so hard for this and thanks to Cyan Worlds, you guys are the BEST!


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PostPosted: Wed Apr 06, 2011 10:11 pm 
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Does this mean I can talk about that thing I've been doing now? :P

In all seriousness, I think before everyone jumps in and does their own thing, we all need to sit down and try to work out things like code sharing. Obviously I don't expect everyone to work in one Master repo. Major feature changes should probably not be pushed to the original repo. But at the same time it's important that bugfixes at the very least are shared.

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PostPosted: Wed Apr 06, 2011 10:12 pm 
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YAY!!! Finally!

*posts on all the Guild of Messengers channels* <.< nobody thought of notifing the GoMe?!!?!?!? :lol:

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PostPosted: Wed Apr 06, 2011 10:17 pm 
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Leonardo wrote:
nobody thought of notifing the GoMe?!!?!?!? :lol:
Check your inbound news queue; I posted there an hour ago. 8)


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PostPosted: Wed Apr 06, 2011 10:18 pm 
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Location: um... how did i get here..?
Another Special Delivery Curtisy of Our Friends at Cyan!! now when people ask, "When is open source?" I can *finally* stop saying, "don't hold your breath" and say, "it's HERE!!" *someday* always comes!! and someday is today!!

Cyan is still living strong!! Here's to them on all future endevors!! THANK YOU CYAN! We Luv You Too!! :D

can you tell i'm elated? you *bet* i am!! and i'm sure i'm not alone 8)

this is a Happy day indeed! :) and infinent kudo's go to *all* those who helped make this possible 8)

now pardon me while i do the happy dance! :) /dance


Last edited by Main_Avvie on Wed Apr 06, 2011 10:22 pm, edited 1 time in total.

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PostPosted: Wed Apr 06, 2011 10:22 pm 
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PaladinOfKaos wrote:
Obviously I don't expect everyone to work in one Master repo. Major feature changes should probably not be pushed to the original repo. But at the same time it's important that bugfixes at the very least are shared.

There is a general plan. There's a great deal of discussion about it on the wiki and forums already. Your best bet up front is to read the CyanWorlds.com Engine announcement page on our wiki. Plus everything else. ;)

We have a Mercurial repo set up. Please, clone away (we are throttling via account access until downloads settle down). We have executable builds of the CWE client (the Uru client) and MOSS server, but there's a lot of work to be done.

For those who want to clone and provide their own development repo, I highly recommend Bitbucket. Bitbucket is owned by Atlassian and we work with Atlassian tools.

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PostPosted: Wed Apr 06, 2011 10:30 pm 
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JWPlatt wrote:
We have a Mercurial repo set up. Please, clone away (we are throttling via account access until downloads settle down).


I'm already on the list :P.

My main concern is that there aren't too many hoops for established developers in the community to be able to commit sooner rather than later... But now I'm starting to repeat my PM :P. If there's anything I can do to help you get some sort of system for vouching developers in place, let me know how I can help. Fragmentation simply won't help any of us.

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PostPosted: Wed Apr 06, 2011 10:41 pm 
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/me does a dance :D

This surely calls for a pizza party, eh?

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PostPosted: Wed Apr 06, 2011 10:44 pm 
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rarified wrote:
Leonardo wrote:
nobody thought of notifing the GoMe?!!?!?!? :lol:
Check your inbound news queue; I posted there an hour ago. 8)

eeeeek XD sorry, I didn't check the Incoming News waiting for approval before posting :lol:
Added you to the Authors of the News Item :)

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PostPosted: Wed Apr 06, 2011 10:45 pm 
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Branan (PoK), the first rule of open source business is to keep the barriers low. We're taking that seriously. Besides how much darn sense it makes for a distributed development community anyway, our choice of a Mercurial repo was partly driven by that philosophy.

I really cannot do justice here to our lengthy forum discussions and extensive wiki articles. The wiki and forums have been switched on for public view and discussion. Please read through them.

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Last edited by JWPlatt on Wed Apr 06, 2011 10:49 pm, edited 1 time in total.

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PostPosted: Wed Apr 06, 2011 10:46 pm 
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This calls for A BEAUTIFUL WORK OF ART.

I have commandeered ALL my weeks of drawing skill to present to you this, which I title "What Nye Did When He Got Back Home For Easter Break".

http://i190.photobucket.com/albums/z99/ ... yaywoo.png

(Would have posted as an image but concern for the size prevented me.)

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PostPosted: Wed Apr 06, 2011 10:57 pm 
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Ok, ok, just a couple of tidbits I just realized would be useful and interesting.

First, start here:
http://wiki.openuru.org/index.php?title ... com_Engine

You will find that besides the repo we have set up for development of the CyanWorlds.com Engine on our Foundry, Chogon wished to keep available the raw, original MOULa sources for download. These are in a zip file. You can find out how to get this zip file, among other things, in the wiki.

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