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PostPosted: Sun Oct 06, 2013 5:46 am 
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The news is from the interview with Rand Miller below, you will find the details at the bottom of the page;

“Rand says Cyan plans to launch its own Kickstarter project, a sci-fi successor to Myst, as soon as next month.

At this point Rand won’t reveal the title, but he offers this image as a teaser: A white picket fence and an old farmhouse on a strange and alien world, without explanation for how they arrived.”



http://www.inlander.com/spokane/article ... t-age.html


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PostPosted: Sun Oct 06, 2013 11:24 am 
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We actually have been doing quite a bit of speculation about the game over at the Cyan forums.

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PostPosted: Sun Oct 06, 2013 2:22 pm 
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Creative Kingdoms

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Location: Everywhere, all at once
Shon wrote:
...A white picket fence and an old farmhouse on a strange and alien world, without explanation for how they arrived.”


AT END OF ROAD
You are standing at the end of a road before a small brick building. Around you is a forest. A small stream flows out of the building and down a gully.

> east

INSIDE BUILDING
You are inside a building, a well house for a large spring.

There are some keys on the ground here.

There is tasty food here.

There is a shiny brass lamp nearby.

There is an empty bottle here.

>

:wink:

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PostPosted: Sun Oct 06, 2013 2:50 pm 
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@Vector Cramp, thank you for posting the link, still getting used to the idea of there being new forums.

@JWPlatt, I would be very interested in seeing what it would have been like if Cyan made Text based adventure games.


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PostPosted: Sun Oct 06, 2013 3:04 pm 
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Quote:
I would be very interested in seeing what it would have been like if Cyan made Text based adventure games.


That's my project...

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PostPosted: Sun Oct 06, 2013 9:11 pm 
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belford wrote:
Quote:
I would be very interested in seeing what it would have been like if Cyan made Text based adventure games.

That's my project...

Which is... Seltani Journal


The Librarian strikes again.

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PostPosted: Sun Oct 06, 2013 9:44 pm 
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Just so. (I just implemented URL-link-to-instance, see the end of that thread...)

One can say a lot about text-based adventures, but I can definitely promise that you don't need to learn Blender to create an Age in Seltani. :)

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