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PostPosted: Thu Aug 13, 2009 4:12 am 
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Location: Tower of Druaga
When multiplayer testing with Voldermort and Tocpe we discovered that if someone uses the quest stone it locks the controls of other players. We theorize this goes along with the pulling bug, when using the quest stone the engine prevents the player from moving.

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PostPosted: Thu Aug 13, 2009 2:51 pm 
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Location: Virginia, US
Sorry - what is the 'quest stone'? The Stonehenge thingy near the link-in point?

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PostPosted: Thu Aug 13, 2009 3:06 pm 
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That it is.

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PostPosted: Thu Aug 13, 2009 4:52 pm 
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Location: Boston MA USA...... KI #11349
AHA!!! So that's what causes it.
I've been in the courtyard and frozen in place. The "quest countdown" window and "42 -15" window disappear and you can't move. Unlike the "pull" or "follow the leader" bug you don't get drawn to a site just frozen in place. I found that it usually takes about a minute or two to get control back - about the kength of the video. Everytime it has happened to me I have usually been near a hotspot and I was trying to figure out why I got stuck. After the controls freed I usually found another player in front of the quest stone but never put 2 + 2 together.
Now I know what caused it I can finally submit all those logs.


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