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 Post subject: No Bugs
PostPosted: Fri Oct 09, 2009 4:34 am 
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Obduction Backer

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Just wanted to post.

so far 3 reset and no bugs in single player for me in build 1.1077

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PostPosted: Fri Oct 09, 2009 9:29 am 
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No bugs or no new bugs?

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PostPosted: Fri Oct 09, 2009 5:37 pm 
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I think its coming together nicely great work cyan


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PostPosted: Fri Oct 09, 2009 5:41 pm 
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Yes Good job, as Always! :lol:


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 Post subject: Hi Everyone!
PostPosted: Fri Oct 09, 2009 10:15 pm 
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Joined: Thu May 11, 2006 1:59 am
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Location: Milwaukee, Wisconsin
I did my first lap around the MQ courtyard (?) last night and it was very impressive and familiar. Running my avi was a great feeling. I didn't see anyone else except the handsome dude in the movie, who lectured me about who he was and what I was expected to do. I couldn't stay very long as it was late, but I was pleasantly surprised with what I saw, and I look forward to my future visits. :D Great job Cyan!

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PostPosted: Fri Oct 09, 2009 11:06 pm 
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no bugs but if you want to count the missing videos as bugs then yes but i do not count them.

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PostPosted: Sat Oct 10, 2009 10:52 am 
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Not even the Lady in the water video looping? She still does that to me on both occasions.

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PostPosted: Sat Oct 10, 2009 11:56 am 
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I also get the river lady looping in blorfloog, and even worse, I can't get to the golem - I keep running into the Lokari/pixie endless loop down the ravine.

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PostPosted: Sat Oct 10, 2009 1:14 pm 
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Quote:
I also get the river lady looping in blorfloog, and even worse, I can't get to the golem - I keep running into the Lokari/pixie endless loop down the ravine.


I think that the Golem just isn't there yet, being still in work. There's another thread that explains how to fake the game into thinking that you've defeated the Golem, but I couldn't get the procedure to work. I'm in the process of replaying with the latest update, so we'll see what happens then... but again, the Golem has yet to show up for work. :wink:

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PostPosted: Sat Oct 10, 2009 2:12 pm 
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You could treat blorfloog as a broken realm at this point and try majestic.


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PostPosted: Sat Oct 10, 2009 3:42 pm 
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So... I tried a single player run and RIGHT, there were no looping ladies. Does this mean then that multi player games still have bugs, but single players are bug free?

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PostPosted: Sat Oct 10, 2009 4:22 pm 
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EthanEver wrote:
Does this mean then that multi player games still have bugs, but single players are bug free?


For me there are still some bugs in the single player.

I have a strange one when I walk through the doors of the castle in the twisted Forest.
I get a shaking picture.
You can see that on the video I made. It is in the veralun folder in the ftp screenshots.
This started in build 1.1065 and it is still there.
It was not there in the previous builds.

The other one is that you still can see the quadrangle on the left hand if you stand on the bridge.
Those pics are also in the ftp

Both happens in single aswell multi player.


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PostPosted: Sat Oct 10, 2009 5:01 pm 
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EthanEver wrote:
So... I tried a single player run and RIGHT, there were no looping ladies. Does this mean then that multi player games still have bugs, but single players are bug free?
What session were you in? Single player in blorfloog loops for me.


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PostPosted: Sat Oct 10, 2009 5:29 pm 
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I am curious, how do you get a single player session in blorfloog? Just no one comes in? I thought the only real "single player" is to not give a realm name and be in your own instance. Thanks,

Lightkeeper


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PostPosted: Sat Oct 10, 2009 6:09 pm 
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jek wrote:
I am curious, how do you get a single player session in blorfloog? Just no one comes in? I thought the only real "single player" is to not give a realm name and be in your own instance. Thanks,

Lightkeeper

You've pretty much got it: You may get a single player session in Blorfloog, but there's no way to guarantee it. So you either use an unamed session or create an obscurely named session.

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