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PostPosted: Mon Feb 01, 2010 7:07 pm 
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the flying Bahro were part of the first Episode and were not intended to be a common feature i am pretty sure.

the Minkata Sparklie is still not working as far as I know, otherwise just about everything is ready. I have not checked teh barriers in the Gallery today tho.

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PostPosted: Mon Feb 01, 2010 7:12 pm 
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Shaper's notebook is still empty, but I suppose they will be updating that, eh?

Barriers still up in Kadish Gallery,.

That's about it, I think.

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PostPosted: Mon Feb 01, 2010 7:43 pm 
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I had a thought about that new shirt on the table in the work tent on the Great Stair we got, it may be waiting to be turned on when the Cavern is re opened or....it maybe obtainable, wearable only in the private or personali instance of the city.

dunno yet. But it was fun to see it there last night for the first time in this incarnation of URU/MOUL/MORE/MOULIGan

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PostPosted: Mon Feb 01, 2010 8:10 pm 
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Things that went to Database

Minkata Sparklie
Shirt by DRC work Tent
Barriers in the Kadish Gallery
Scores on pellets
and with the pellet scores we don't know if they will upload in Bevin yet.

Not sure anything else?


Last edited by KenS1 on Mon Feb 01, 2010 8:16 pm, edited 1 time in total.

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PostPosted: Mon Feb 01, 2010 8:13 pm 
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Ken, you can add the barriers in the Kadish Gallery to that list.

Btw, we haven't tried to break the Heek table, yet! :wink:

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PostPosted: Mon Feb 01, 2010 8:16 pm 
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And has anyone made their own marker mission yet? Or saved/loaded a Jalak column configuration?

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PostPosted: Mon Feb 01, 2010 8:19 pm 
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I have made a couple of marker games and sent some to other ppl and worked fine.
One was to get to ball and bring it back to Cage on Minkata

I think Ethan has saved Jalak games and said they go on PC not data base.


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PostPosted: Mon Feb 01, 2010 8:27 pm 
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KenS1 wrote:
Ethan has saved Jalak games and said they go on PC not data base.

Confirmed. Played on 2 different PCs.
I'd like to learn how to play Heek at last...

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PostPosted: Mon Feb 01, 2010 8:52 pm 
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the Minkata sparklie not working keeps us from the fireworks on Relto, which did work in MOUL but It does seem that everything is otherwise as it was. . . :lol: everything seems to work only known bugs seen lately so not much left to report.


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PostPosted: Mon Feb 01, 2010 8:56 pm 
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What is still missing is the Watcher's Pub - power to open the door, and behind that door, probably the roller ball, the timer puzzle, and all the fireplace code patterns all over the place. Also you no longer get a Myst book on your shelf. Now it could be that I am confusing online and offline version, but ...

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PostPosted: Mon Feb 01, 2010 8:59 pm 
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These were never activated in MOUL.
I hope there will be a chance to see them in the future.


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PostPosted: Mon Feb 01, 2010 9:00 pm 
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gimlet wrote:
Also you no longer get a Myst book on your shelf.
Actually, you should if you used the linking book in K'veer. Look on the lower shelf, far right.

Mystdee wrote:
so not much left to report.

Things we haven't checked, yet:

Playing Heek;
Dancing on the Heek table;
Seeing how many people we can squeeze into the Old Spy Room...

:lol:

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PostPosted: Mon Feb 01, 2010 9:45 pm 
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Question

Is the Tokotah roof top strictly own instance now? I've played so many installments of URU I'm not sure which is which.
I remember many parties on the Tokatah roof top.


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PostPosted: Mon Feb 01, 2010 9:48 pm 
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we also haven't relly tested the voice chat although I have spoken and been heard there were not a lot of people in at the time


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PostPosted: Mon Feb 01, 2010 10:00 pm 
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Ys final testing needs Voice Chat and more ppl for stress testing the server and the links and the Nexus. So far, no lag fond anywhere

The Barriers in the Gallery is an issue that RAWA has said has to be addressed by a programmer so they know about that.

All other functions and Ages and activities seem to work relieably most of the time.

The inner door in the Watchers was never activated in MOUL First Season.

One tiny thing i note, the avatar pics that appear when you create an explorer are still squished. :)

UPDATE: City Population limit is now 100.

and butterflies still not showing up in future vault :)

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