It is currently Sat Aug 15, 2020 2:38 pm

All times are UTC




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 64 posts ]  Go to page Previous  1, 2, 3, 4, 5
Author Message
 Post subject:
PostPosted: Thu Feb 24, 2011 6:00 pm 
Offline
Obduction Backer

Joined: Sat Feb 24, 2007 4:06 pm
Posts: 350
Location: Rock Island, Illinois, USA
I'd like white hats to do demos with explanations.

For example, the white hat would say, "I will now demonstrate ( fog, falling, what ever can be easily demonstrated ) ". Then the white hat would turn on the demonstration. There could be many demonstrations.

This would let people know what to expect, and then experience that demonstration. This would also show that the demonstration was not a bug.


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Feb 24, 2011 6:02 pm 
Offline
Obduction Backer

Joined: Wed Feb 10, 2010 12:28 am
Posts: 1247
First, it's "Grey Hats" (not white).

Second, that will be what the presentations in the Hood of Illusions will be like. We plan to use the time to teach. The first event's planning has already begun. No details at this time...check back soon.

_________________
Image
Click here to change my signature!


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Thu Feb 24, 2011 6:18 pm 
Offline
Obduction Backer

Joined: Sat Feb 24, 2007 4:06 pm
Posts: 350
Location: Rock Island, Illinois, USA
Thanks


Top
 Profile  
Reply with quote  
 Post subject:
PostPosted: Sat Mar 26, 2011 5:55 am 
Offline

Joined: Thu May 11, 2006 1:47 pm
Posts: 519
pokemon71096 wrote:
COS Shard?



COS = Cyan Open Source. or COSS just addon Shards to the end :D

I think this would be a challenge. Have the Grayhatz all come together as one,
To figure out a way to make the FH or GOI hoods 'instanced' city Ae'gura
appear to be as fully restored as possible to the casual Explorer when they
link through the hoods city Bahro stone link.


1. somehow minipulate the textures
2. somehow piece together fallen parts of buildings and floors and walls.
3. this incls. the LAKE as it once was.
4. maybe even create a few of the nearby islands, visible to on lookers.
5. make the 'Oppisite' part/side of Ae'gura explorable. and/or outside the city areas,...
We could actualy go rock climbing and do exploring!!! Ummmm,, yea! :D
6. Make the great bridge whole again, fix the huge fallen walkway around the libarary.
Make it possible to go down the stairs to the lower part of the museuim & libarary.
Open the still blocked pathways using Smoke & Mirrors to the limit and beyond! MOAHHAHA!!!
Ack'emm sry if I got a little carried away again. But I see alot of real cool things comming
from all that is being learned and tested, I'm always asking myself just how far and elabrite
can you go without needing a new python pak file?

With always a note for safety of the beta testing Explorer/Maintainer ;)

_________________
--=VoiZod=-- MO:UL is: Image
MOUL - KI - 07289007, MOULa - KI - 00815646,
UURU - KI - D'mala 00943458, TMP - KI 131549,
URU - KI - Atrus 03668735, Katran 00982487,
URUb - KI - 00356281


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 64 posts ]  Go to page Previous  1, 2, 3, 4, 5

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to: