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PostPosted: Fri Sep 08, 2006 11:54 am 
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Obduction Backer

Joined: Tue May 09, 2006 11:50 pm
Posts: 89
Location: third tornado to the right

Yep . . .
Like Budgie, DaDungeon was a leedle bit discombobulated about what login goes where,too.

All those emails . . .
as helpful for each step of the process as they were . . .
were a little out of sync with DaDungeon's decidely fuzzy-logicked flavor of cranial wiring.

I finally fell back on my ole reliable aide:
My handy dandy ROLODEX!

Now I have all the various entities I need to "be" . . .
laid out with each location tied to its password . . .
on a rolodex card.

Thumbing to the right location's card . . .
is MUCH easier than . . .
thumbing through copious notes on my "steno pad acting as current journal".

Yep . . .
old habit found still to be a good one . . .
for keeping The Mental Mob's mental circuitry unkinked . . .
less loopy than it can easily get to be.
:lol:

_________________

DaDungeon -- where The Mental
Mob can be found blurring
the edges of real/surreal.
Tink KI#674545


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PostPosted: Sun Sep 10, 2006 6:37 am 
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Obduction Backer

Joined: Tue May 09, 2006 7:36 pm
Posts: 260
Location: Studying some glyphs mysteriously drawn on her fence in Texas.
This is a great post. Thank you so much.

I am finally feeling like I have a handle on this and can start turning in logs.

Hope to see some of you today.

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Ti'chelle #10684


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PostPosted: Tue Sep 12, 2006 7:16 pm 
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Obduction Backer

Joined: Tue May 09, 2006 2:11 am
Posts: 630
Location: Staten Island NYC (USA)
I'm just learning to use Fraps for Video. Anyone have a quick and simple walkthrough on how to compress and upload a Fraps Video?

I'm finding that even a zipped video from the Windows Media Player take a really long time to upload to the ticket. It was suggested that I put the WMP clip in the Windows Movie Maker Program and upload that to the ticket, because it's already compressed. I know I must be doing something wrong because after I put it in the Windows Movie Maker and Save it in My Documents, given it a name, when I upload it by name to the ticket, it is the wrong video clip.

I think Fraps Video is a useful tool for recording a moving bug event and would really appreciate a walkthrough on the upload. I'm sure there are others like me who need help with this.

SG


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PostPosted: Tue Sep 12, 2006 7:27 pm 
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Obduction Backer

Joined: Thu May 25, 2006 12:55 pm
Posts: 9852
Location: Luton, UK
The solution is virtualDub-1.5.1. I think ireen found it first and posted about it. http://www.virtualdub.org/


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PostPosted: Tue Sep 12, 2006 7:29 pm 
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Joined: Tue May 09, 2006 8:26 pm
Posts: 557
Some suggestions for compressing those behemoth FRAPS files are in this thread.
:)


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PostPosted: Tue Sep 12, 2006 7:39 pm 
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Obduction Backer

Joined: Thu May 25, 2006 12:55 pm
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Location: Luton, UK
Thanks, tk. I couldn't remember where I'd seen it.


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PostPosted: Mon Sep 18, 2006 9:17 pm 
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Location: Elsewhere
Bumping this to the top for the benefit of the new testers who are coming in today...


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PostPosted: Mon Sep 18, 2006 9:21 pm 
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Obduction Backer

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Good thought - but it's a sticky, so it doesn't need it. :)


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PostPosted: Mon Sep 18, 2006 9:21 pm 
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Well it was under the other stickies, now it is at the top hehe :P


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PostPosted: Mon Sep 18, 2006 9:22 pm 
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Obduction Backer

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Location: Luton, UK
:D :lol:


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PostPosted: Tue Sep 19, 2006 8:31 am 
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Joined: Tue Sep 19, 2006 12:44 am
Posts: 1
The.Modificator wrote:
Post your KI#
You should post your KI# in this thread. Note: From time to time there is a vault wipe, i.e. everything gets deleted including all avatars and their associated KI#s. Please do not post in this thread again, but edit your old post and replace the old KI# by the new one to save ressources.


How does one find out their Ki number? I can't find any mention of where to do so.

~Virtual256
Current avatar: Garyana


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PostPosted: Tue Sep 19, 2006 9:59 am 
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Obduction Backer

Joined: Tue May 09, 2006 6:42 pm
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Location: Amsterdam
Hi Virtual256 and welcome!
If you open your full KI you will find your avatar name and it's KI number on the bottom left corner.


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PostPosted: Tue Sep 19, 2006 3:56 pm 
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Posts: 1464
Location: neither here nor there.
I'm a bit confused about the logs...

When I first started testing I thought that the logs were just chatlogs, for things like when the KI malfunctions. Now I'm not so sure. Can some explain to me:

What the logs are for
When we need to include them in the tickets
How to, what it means to, and how often to, dump logs
And any other log-related information you can think of.

I've seen bits and pieces of this stuff referenced all over the forums, but it would be nice to see it all in one place.

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.reprad kenen nahr
.redoyhah pradteegahl kenen shin b'hahrten gah b'foles

KI# 45434


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PostPosted: Tue Sep 19, 2006 5:15 pm 
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Joined: Wed May 10, 2006 2:40 am
Posts: 540
Location: Columbia, MO
The Files contained within the Log Folder are the hard copy of a system auditing that occurs within the game, while the game is running. These files are initiated each time the game starts and closed when you quit the game. They are an itemizaation of all (game) processes that occured during game play and therefore are critical to understanding why an error has occured.

Since these files are initiated each time the game starts it is safe to delete them before you start your Bug hunting. If you find a Bug then Zip these files and include them as an attachment with your Bug submission.

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PostPosted: Tue Sep 19, 2006 5:40 pm 
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Owehn wrote:
How to, what it means to, and how often to, dump logs

The /dumplogs command is a new feature we got with the last update. It allows you to save a copy of all the files in your Log directory when you encounter a bug, without requiring you to quit out of the game (which we had to do before). To use it, when you encounter a bug, type /dumplogs IncidentName in game (where IncidentName is a descriptive name of the event). This will create a subfolder named IncidentName in your Log directory that contains all of the log files at the time of the dump. You'd then ZIP those files up and attach the ZIP when you submit your bug report.

Also, as Ravin says, it is good practice to clear your Log directory. I do that every time I start the game, so as to start that session fresh.


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