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PostPosted: Wed Jun 27, 2007 3:11 pm 
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Hello,
We are creating a MYST level for a racing game called Re-Volt. Originally all the items were going to be custom, but I got the idea that perhaps Cyan wouldn't mind sharing some of the original files for our track.

The track will be freely downloadable for personal and non-commercial use.
See more examples of user created tracks here:
http://revolt.speedweek.net/

So please let me know whether or not we could use some of the original MYST sound effects, background music, and/or textures. I can easily export these from the original MYST. As for the models (clock, library, etc) we will have to create ourselves anyway because there are no models in MYST that I know of and even if they were they probably couldn't be converted to Re-Volt's PRM file format.

If not we can always just create our own from scratch. But we probably still need Cyans permission to use the name MYST in our up and comming track. :)

BTW Cyan, your games are AWESOME! However, for your new creations remember not to loose your MYST-Like feel. URU seems to take it away a wee bit, still a sweet game. ;)


Gaming4JC
P.S: If this topic is not in the right forum feel free to move. :?

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PostPosted: Wed Jun 27, 2007 3:36 pm 
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The mystonline forum is the wrong place to ask. You have to contact Cyan's legal department. http://www.cyan.com/legal/

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PostPosted: Thu Jun 28, 2007 3:41 am 
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I have to say, the idea of a Myst track in a racing game is very cool.

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PostPosted: Sun Jul 01, 2007 3:31 am 
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Thanks, and I've contacted Cyan's Legal Department so far no reply but we shall see... :)


Gaming4JC

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PostPosted: Thu Aug 09, 2007 7:23 pm 
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Great news! 8) I got permission :o

They said I could go ahead and use some of the original textures and sound effects, but not any of the music since it was copyright by someone else.

Does anybody know who has copyright over the MYST music so I could try contacting them? :?:



Gaming4JC

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PostPosted: Thu Aug 09, 2007 10:56 pm 
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Gaming4JC wrote:
Great news! 8) I got permission :o

They said I could go ahead and use some of the original textures and sound effects, but not any of the music since it was copyright by someone else.

Does anybody know who has copyright over the MYST music so I could try contacting them? :?:



Gaming4JC


Robyn Miller, I imagine (if you're referring to the original game or to Riven).

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PostPosted: Fri Aug 10, 2007 8:24 am 
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Robyn's blog, with contact email address in the menu on the left.


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PostPosted: Fri Aug 10, 2007 6:17 pm 
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Tesseract wrote:
Robyn's blog, with contact email address in the menu on the left.


Thanks, but are you sure "Tinselman" is really Robyn Miller's blog?
I looked around the page and couldn't find anything resembling the name Robyn Miller, unless this is his private site or something... :?

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PostPosted: Fri Aug 10, 2007 6:29 pm 
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Gaming4JC wrote:
Tesseract wrote:
Robyn's blog, with contact email address in the menu on the left.


Thanks, but are you sure "Tinselman" is really Robyn Miller's blog?
I looked around the page and couldn't find anything resembling the name Robyn Miller, unless this is his private site or something... :?


Yes, that's him.

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PostPosted: Fri Aug 10, 2007 7:11 pm 
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Quote from a blog post:
Quote:
But I didn't grow up reading Tintin. I discovered the series in the early 90's, right around time we were starting Myst. About this same time, I was beginning to wonder how I'd ever render all the images that the Myst world required. Of course I'd draw them by hand; initially, I had no question about that... after all, that's how we'd done our previous works. And so, for about 20 minutes one day, at the very beginning of the project, I got out Hergé's The Black Island and began to sketch islands.


So, yes, it's him.

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PostPosted: Fri Aug 10, 2007 7:28 pm 
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The "bio" link and the front page of tinselman.com also make it clear that it's him.


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