Stories never went away, which is why I don't exactly understand the article. As an example, Mass Effect is all about story. But then, Bioware has always been about story - Star Wars: Knights of the Old Republic anyone? And a recent game - The Last of Us (action_adventure survival horror) is reaping up awards for its characters, writing, subtext and story.
I'm looking at lists here, story driven. L.A Noire, Heavy Rain, Mass Effect, Bioshock (of course), Max Payne 3 seem to come up a lot, along with, of course, The Last of Us. The Mass Effect series, in particular, tends to be on everyone's lists. The Final Fantasy series also comes up a lot, and the Elder Scrolls series (Oblivion is one of the games). Some of these, like the Elder Scrolls series, seem to be more about you in the game (the open world) but story is certainly there.
Oh wait - forgot about Farenheit - named Indigo Prophesy in North America.
For Adventure Games, older ones, I always bring up Grim Fandango, which is brilliant brilliant brilliant.
If you want a more indirect story - there's Portal.
I think there is a difference between story and gameplay. There's plenty of story around some games that involve combat. There's also a difference between 1st and 3rd person.
I've never thought that Cyan was best at story. What I think they are extraordinary at is creating virtual worlds.
_________________ mszv, amarez in Uru, other online games, never use mszv anymore, would like to change it Blog - http://www.amarez.com, Twitter - http://www.twitter.com/amareze
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