It is currently Mon Oct 26, 2020 10:28 pm

All times are UTC




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 28 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Things Missing
PostPosted: Sat Sep 27, 2014 1:47 am 
Offline

Joined: Fri Sep 15, 2006 1:40 am
Posts: 559
Ok glad everything is back up and running. I know there is a lot of states that need to be set up and I want to thank everyone who spent hours helping get that organized and Cyan for getting this running in such a short time. I did notice a few things missing. I will put them in spoiler tags as I don't know who is all going to read this.

[Reveal] Spoiler:
Relto Page - Islands in the hoods. I know it is random, but I was on for a good many hours and bounced around about 20 hoods and did not see any.


[Reveal] Spoiler:
Bahro Stones in Ae'guera for the Teledahn Dock in the alcove at the Ferry Terminal and Kadish Pyramid on the Library. I know they are random, but I was on for a good many hours and did not see any in the Public or Instanced Ae'guera. I tried linking in and out several times they usually show at some point and nothing.


[Reveal] Spoiler:
Ki Light Dispenser in the Descent - not on


[Reveal] Spoiler:
Clothing in Relto - St. Pat's Hat, Explorer Jersey, Santa Hat


Top
 Profile  
Reply with quote  
 Post subject: Re: Things Missing
PostPosted: Sat Sep 27, 2014 1:54 am 
Offline
Site Admin

Joined: Wed Aug 02, 2006 7:13 pm
Posts: 1071
Thanks J'ffrey.

[Reveal] Spoiler:
The three random things we are aware of. I needed to find how to set the randomness on them. So for now they are disabled.
Same with the KI light - it takes an integer instead of a true or false. I'll set it to one then you can tell what it did.
And the clothing I will need to talk to RAWA to remember how those things are set.


Thanks!


Top
 Profile  
Reply with quote  
 Post subject: Re: Things Missing
PostPosted: Sat Sep 27, 2014 1:59 am 
Offline
Obduction Backer

Joined: Wed Aug 23, 2006 3:43 pm
Posts: 381
Location: Homeworld
dsntKILightFunc:

0: off
1: on, with sparks coming out of machine, and gives short KI light
2: on, fixed machine, gives longer KI light

So I assume you are looking for 2

_________________
[ID:00052872]


Top
 Profile  
Reply with quote  
 Post subject: Re: Things Missing
PostPosted: Sat Sep 27, 2014 2:24 am 
Offline

Joined: Fri Sep 15, 2006 1:40 am
Posts: 559
Deleted problem, hiking boots were there on relink


Last edited by J'ffrey on Sat Sep 27, 2014 3:51 am, edited 1 time in total.

Top
 Profile  
Reply with quote  
 Post subject: Re: Things Missing
PostPosted: Sat Sep 27, 2014 2:36 am 
Offline
Obduction Backer

Joined: Wed Jan 16, 2013 11:06 am
Posts: 639
Location: UK: Now with added Magic
J'ffrey: I don't know if you were joking or not, but

[Reveal] Spoiler:
The boots are there in the night instance of Kiva 4. They aren't easy to see, but they are there: My avatar is wearing them :)

_________________
KI numbers:
11981 AlanD
12305 AlanDJ


Top
 Profile  
Reply with quote  
 Post subject: Re: Things Missing
PostPosted: Sat Sep 27, 2014 12:22 pm 
Offline
Obduction Backer

Joined: Thu Jul 11, 2013 10:40 pm
Posts: 87
Location: Tomahna, relocated to Michigan
J'ffrey wrote:

[Reveal] Spoiler:
Clothing in Relto - St. Pat's Hat, Explorer Jersey, Santa Hat


The Santa and St. Patrick hats are only available at a certain time of year. Santa in December and St. Patrick in March.

_________________
Vector E. Cramp:

Founder of MYSTAges
Self-declared Bahro Historian
Member of Mystitech Productions


Top
 Profile  
Reply with quote  
 Post subject: Re: Things Missing
PostPosted: Sat Sep 27, 2014 2:05 pm 
Offline
Site Admin

Joined: Wed Aug 02, 2006 7:13 pm
Posts: 1071
Ehren wrote:
dsntKILightFunc:
0: off
1: on, with sparks coming out of machine, and gives short KI light
2: on, fixed machine, gives longer KI light

So I assume you are looking for 2


Excellent Ehren!

It is now set to 2.

Thanks!
Chogon


Top
 Profile  
Reply with quote  
 Post subject: Re: Things Missing
PostPosted: Sat Sep 27, 2014 9:47 pm 
Offline
Obduction Backer

Joined: Tue Jun 05, 2007 11:02 pm
Posts: 1491
Location: Hanging around with mermaids. And still looking for the elusive Funky Bahro.
I hate to be a pest about this, but are we ever going to get Douglas Sharper's hat back?

_________________
New to Uru? See this video.

KI numbers:
TOOO 24657
Magical Mystery TOOO 643784
Institution TOOO 816645
Karaoke TOOO 816776

~and featuring~

Murinna (the mermaid) 2484723
Mallina (the other mermaid) 3015052

Second Life: TOOO Fall


Top
 Profile  
Reply with quote  
 Post subject: Re: Things Missing
PostPosted: Sat Sep 27, 2014 10:09 pm 
Offline
Obduction Backer

Joined: Wed Aug 23, 2006 3:43 pm
Posts: 381
Location: Homeworld
TOOO wrote:
I hate to be a pest about this, but are we ever going to get Douglas Sharper's hat back?


I don't think it even exists in this version of Uru.

_________________
[ID:00052872]


Top
 Profile  
Reply with quote  
 Post subject: Re: Things Missing
PostPosted: Sat Sep 27, 2014 10:17 pm 
Offline
Obduction Backer

Joined: Mon Oct 22, 2012 6:07 pm
Posts: 1292
Location: Central Europe
It exists, but it’s forbidden to wear it.

_________________
KI #46116. Donate to help the Cavern stay open!
Want to know what’s going on in the Cavern? Visit the GoMe site.

MacOS wrappers, D’ni Lessons, DniTools, goodies.


Top
 Profile  
Reply with quote  
 Post subject: Re: Things Missing
PostPosted: Sat Sep 27, 2014 11:06 pm 
Offline

Joined: Mon Mar 15, 2010 2:36 am
Posts: 1303
Location: Back to the surface!
When I was doing my marker quests (green and red), I had the marvelous idea to grab the marker up the Er'cana City Silo but I didn't find it there anymore.

I know from many stories told before today that it was a glitch of the game and that it shouldn't be ON. Did Cyan decide to no put it back ON since it was suppose to be OFF anyway or they just forgot it in their rebuild of the server?

_________________
Annabelle 47907 - New avatar


Top
 Profile  
Reply with quote  
 Post subject: Re: Things Missing
PostPosted: Mon Sep 29, 2014 12:16 am 
Offline
Obduction Backer

Joined: Tue May 09, 2006 10:13 pm
Posts: 3426
Location: Lost in the void
Chogon wrote:
[Reveal] Spoiler:
The three random things we are aware of. I needed to find how to set the randomness on them. So for now they are disabled.
Same with the KI light - it takes an integer instead of a true or false. I'll set it to one then you can tell what it did.
And the clothing I will need to talk to RAWA to remember how those things are set.


Yes, you guys just had to make those random things complicated, hadn't you? ;)

[Reveal] Spoiler:
It takes no less than 4 SDL variables to control them:
...Vis
...Enabled
...Chance
...Proximity

The most important variable is ...Enabled. It must be set to True otherwise the Python script will disable the object.

You do not have to change ...Vis and ...Proximity. They are handled by the script once the other 2 variables are set correctly*.

...Chance is the toggle chance. It requires a value between 0 and 100. A higher value does NOT mean that the object appears more often. It just means that it is toggled on/off more often.
To be on the safe side you probably want to set the chance value higher than 0 (although the default value of 0 should still be good for a rare state change once in a blue moon).

*The toggle script is triggered each time an explorer links in. A random number between 0 and 100 is generated in order to determine whether the toggle happens or not. However, if other explorers are close to the object the toggle is cancelled. The Proximity variable takes care of that (but this is somewhat flawed).

_________________
D'Lanor (ɹǝʇunч puǝƃǝן uɐqɹn)
Image
KI# 33949


Top
 Profile  
Reply with quote  
 Post subject: Re: Things Missing
PostPosted: Mon Sep 29, 2014 6:33 am 
Offline

Joined: Fri Feb 04, 2011 5:41 pm
Posts: 810
Location: A Galaxy Far Far Away
Annabelle wrote:
When I was doing my marker quests (green and red), I had the marvelous idea to grab the marker up the Er'cana City Silo but I didn't find it there anymore.

I noticed this as well.

_________________
Equal among others in the Guild Of Sleepers


Top
 Profile  
Reply with quote  
 Post subject: Re: Things Missing
PostPosted: Mon Sep 29, 2014 6:52 am 
Offline

Joined: Fri Nov 10, 2006 12:04 am
Posts: 217
Location: Seaaaaaattle
Can I mention little things not working in this post, also? Is that too far astray?
If not, I just tried to pick up the calendar spark in Gahreesehn and nothing happens when I walk through it from every which way. I don't get the calendar page in my Relto book either.

_________________
Image
~Moiety Jean
Member of The Great Tree
KI# 29337


Top
 Profile  
Reply with quote  
 Post subject: Re: Things Missing
PostPosted: Mon Sep 29, 2014 7:02 am 
Offline

Joined: Fri Feb 04, 2011 5:41 pm
Posts: 810
Location: A Galaxy Far Far Away
Moiety Jean wrote:
Can I mention little things not working in this post, also? Is that too far astray?
If not, I just tried to pick up the calendar spark in Gahreesehn and nothing happens when I walk through it from every which way. I don't get the calendar page in my Relto book either.

If you don't have the calendar page, none of the sparklies will work.
So the question isn't "Why can't I pick up the sparklies?" ... the question is "Why don't I have the calendar page?"

_________________
Equal among others in the Guild Of Sleepers


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 28 posts ]  Go to page 1, 2  Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to: